MoveTypeCategoryPPPowerAccuracyDescription
Absorb GrassSpecial2520100A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Acid PoisonSpecial3040100The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats.
Acid Armor PoisonStatus400101The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
Acid Spray PoisonSpecial2040100The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat.
Acrobatics FlyingPhysical1555100The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Acupressure NormalStatus300101The user applies pressure to stress points, sharply boosting one of its stats.
Aerial Ace FlyingPhysical2060101The user confounds the target with speed, then slashes. The attack lands without fail.
Aeroblast FlyingSpecial510095A vortex of air is shot at the target to inflict damage. Critical hits land more easily.
After You NormalStatus150101The user helps the target and makes it use its move right after the user.
Agility PsychicStatus300101The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
Air Cutter FlyingSpecial255595The user launches razor-like wind to slash the opposing team. Critical hits land more easily.
Air Slash FlyingSpecial207595The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
Ally Switch PsychicStatus150101The user teleports using a strange power and switches its place with one of its allies.
Amnesia PsychicStatus200101The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
Ancient Power RockSpecial560100The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Aqua Jet WaterPhysical2040100The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
Aqua Ring WaterStatus200101The user envelops itself in a veil made of water. It regains some HP on every turn.
Aqua Tail WaterPhysical109090The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Arm Thrust FightingPhysical2015100The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.
Aromatherapy GrassStatus50101The user releases a soothing scent that heals all status problems affecting the user's party.
Assist NormalStatus200101The user hurriedly and randomly uses a move among those known by other Pokémon in the party.
Assurance DarkPhysical1050100If the target has already taken some damage in the same turn, this attack's power is doubled.
Astonish GhostPhysical1530100The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
Attack Order BugPhysical1590100The user calls out its underlings to pummel the target. Critical hits land more easily.
Attract NormalStatus150100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Aura Sphere FightingSpecial2090101The user looses a blast of aura power from deep within its body at the target. This move is certain to hit.
Aurora Beam IceSpecial2065100The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
Autotomize SteelStatus150101The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
Avalanche IcePhysical1060100An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.
Barrage NormalPhysical201585Round objects are hurled at the target to strike two to five times in a row.
Barrier PsychicStatus300101The user throws up a sturdy wall that sharply raises its Defense stat.
Baton Pass NormalStatus400101The user switches places with a party Pokémon in waiting, passing along any stat changes.
Beat Up DarkPhysical101100The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Belly Drum NormalStatus100101The user maximizes its Attack stat in exchange for HP equal to half its max HP.
Bestow NormalStatus150101The user passes its held item to the target when the target isn't holding an item.
Bide NormalPhysical101101The user endures attacks for two turns, then strikes back to cause double the damage taken.
Bind NormalPhysical201585Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
Bite DarkPhysical2560100The target is bitten with viciously sharp fangs. It may make the target flinch.
Blast Burn FireSpecial515090The target is razed by a fiery explosion. The user must rest on the next turn, however.
Blaze Kick FirePhysical108590The user launches a kick that lands a critical hit more easily. It may also leave the target with a burn.
Blizzard IceSpecial512070A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
Block NormalStatus50101The user blocks the target's way with arms spread wide to prevent escape.
Blue Flare FireSpecial513085The user attacks by engulfing the target in an intense, yet beautiful, blue flame. It may leave the target with a burn.
Body Slam NormalPhysical1585100The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Bolt Strike ElectricPhysical513085The user charges its target, surrounding itself with a great amount of electricity. It may leave the target with paralysis.
Bone Club GroundPhysical206585The user clubs the target with a bone. It may also make the target flinch.
Bone Rush GroundPhysical102590The user strikes the target with a hard bone two to five times in a row.
Bonemerang GroundPhysical105090The user throws the bone it holds. The bone loops to hit the target twice, coming and going.
Bounce FlyingPhysical58585The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
Brave Bird FlyingPhysical15120100The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
Brick Break FightingPhysical1575100The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
Brine WaterSpecial1065100If the target's HP is down to about half, this attack will hit with double the power.
Bubble WaterSpecial3020100A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats.
Bubble Beam WaterSpecial2065100A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.
Bug Bite BugPhysical2060100The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Bug Buzz BugSpecial1090100The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat.
Bulk Up FightingStatus200101The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
Bulldoze GroundPhysical2060100The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
Bullet Punch SteelPhysical3040100The user strikes the target with tough punches as fast as bullets. This move always goes first.
Bullet Seed GrassPhysical3025100The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.
Calm Mind PsychicStatus200101The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Camouflage NormalStatus200101The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.
Captivate NormalStatus200100If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Charge ElectricStatus200101The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.
Charge Beam ElectricSpecial105090The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
Charm NormalStatus200100The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered.
Chatter FlyingSpecial2060100The user attacks using a sound wave based on words it has learned. It may also confuse the target.
Chip Away NormalPhysical2070100Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
Circle Throw FightingPhysical106090The target is thrown and switched. In the wild, a battle against a single Pokémon ends.
Clamp WaterPhysical153585The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns.
Clear Smog PoisonSpecial1550101The user attacks by throwing a clump of special mud. All status changes are returned to normal.
Close Combat FightingPhysical5120100The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def.
Coil PoisonStatus200101The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.
Comet Punch NormalPhysical151885The target is hit with a flurry of punches that strike two to five times in a row.
Confuse Ray GhostStatus100100The target is exposed to a sinister ray that triggers confusion.
Confusion PsychicSpecial2550100The target is hit by a weak telekinetic force. It may also leave the target confused.
Constrict NormalPhysical3510100The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat.
Conversion NormalStatus300101The user changes its type to become the same type as one of its moves.
Conversion 2 NormalStatus300101The user changes its type to make itself resistant to the type of the attack the opponent used last.
Copycat NormalStatus200101The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Cosmic Power PsychicStatus200101The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
Cotton Guard GrassStatus100101The user protects itself by wrapping its body in soft cotton, drastically raising the user's Defense stat.
Cotton Spore GrassStatus400100The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat.
Counter FightingPhysical201100A retaliation move that counters any physical attack, inflicting double the damage taken.
Covet NormalPhysical4060100The user endearingly approaches the target, then steals the target's held item.
Crabhammer WaterPhysical109090The target is hammered with a large pincer. Critical hits land more easily.
Cross Chop FightingPhysical510080The user delivers a double chop with its forearms crossed. Critical hits land more easily.
Cross Poison PoisonPhysical2070100A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily.
Crunch DarkPhysical1580100The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
Crush Claw NormalPhysical107595The user slashes the target with hard and sharp claws. It may also lower the target's Defense.
Crush Grip NormalPhysical51100The target is crushed with great force. The attack is more powerful the more HP the target has left.
Curse GhostStatus100101A move that works differently for the Ghost type than for all other types.
Cut NormalPhysical305095The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
Dark Pulse DarkSpecial1580100The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
Dark Void DarkStatus10080Opposing Pokémon are dragged into a world of total darkness that makes them sleep.
Defend Order BugStatus100101The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats.
Defense Curl NormalStatus400101The user curls up to conceal weak spots and raise its Defense stat.
Defog FlyingStatus150101A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness.
Destiny Bond GhostStatus50101When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.
Detect FightingStatus50101It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Dig GroundPhysical1080100The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
Disable NormalStatus200100For four turns, this move prevents the target from using the move it last used.
Discharge ElectricSpecial1580100A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.
Dive WaterPhysical1080100Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.
Dizzy Punch NormalPhysical1070100The target is hit with rhythmically launched punches that may also leave it confused.
Doom Desire SteelSpecial5140100Two turns after this move is used, the user blasts the target with a concentrated bundle of light.
Double Hit NormalPhysical103590The user slams the target with a long tail, vines, or tentacle. The target is hit twice in a row.
Double Kick FightingPhysical3030100The target is quickly kicked twice in succession using both feet.
Double Slap NormalPhysical101585The target is slapped repeatedly, back and forth, two to five times in a row.
Double Team NormalStatus150101By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Double-Edge NormalPhysical15120100A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Draco Meteor DragonSpecial514090Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat.
Dragon Breath DragonSpecial2060100The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.
Dragon Claw DragonPhysical1580100The user slashes the target with huge, sharp claws.
Dragon Dance DragonStatus200101The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
Dragon Pulse DragonSpecial1090100The target is attacked with a shock wave generated by the user's gaping mouth.
Dragon Rage DragonSpecial101100This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
Dragon Rush DragonPhysical1010075The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch.
Dragon Tail DragonPhysical106090The target is knocked away and switched. In the wild, a battle against a single Pokémon ends.
Drain Punch FightingPhysical1075100An energy-draining punch. The user's HP is restored by half the damage taken by the target.
Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
Drill Peck FlyingPhysical2080100A corkscrewing attack with the sharp beak acting as a drill.
Drill Run GroundPhysical108095The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
Dual Chop DragonPhysical154090The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
Dynamic Punch FightingPhysical510050The user punches the target with full, concentrated power. It confuses the target if it hits.
Earth Power GroundSpecial1090100The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
Earthquake GroundPhysical10100100The user sets off an earthquake that strikes those around it.
Echoed Voice NormalSpecial1540100The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
Egg Bomb NormalPhysical1010075A large egg is hurled at the target with maximum force to inflict damage.
Electro Ball ElectricSpecial101100The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.
Electroweb ElectricSpecial155595The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat.
Embargo DarkStatus150100It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
Ember FireSpecial2540100The target is attacked with small flames. It may also leave the target with a burn.
Encore NormalStatus50100The user compels the target to keep using only the move it last used for three turns.
Endeavor NormalPhysical51100An attack move that cuts down the target's HP to equal the user's HP.
Endure NormalStatus100101The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Energy Ball GrassSpecial1080100The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
Entrainment NormalStatus150100The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
Eruption FireSpecial5150100The user attacks the opposing team with explosive fury. The lower the user's HP, the less powerful this attack becomes.
Explosion NormalPhysical5250100The user explodes to inflict damage on those around it. The user faints upon using this move.
Extrasensory PsychicSpecial3080100The user attacks with an odd, unseeable power. It may also make the target flinch.
Extreme Speed NormalPhysical580100The user charges the target at blinding speed. This attack always goes before any other move.
Facade NormalPhysical2070100An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Fake Out NormalPhysical1040100An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
Fake Tears DarkStatus200100The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
False Swipe NormalPhysical4040100A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
Feather Dance FlyingStatus150100The user covers the target's body with a mass of down that harshly lowers its Attack stat.
Feint NormalPhysical1030100An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
Feint Attack DarkPhysical2060101The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
Fiery Dance FireSpecial1080100Cloaked in flames, the user dances and flaps its wings. It may also raise the user's Sp. Atk stat.
Final Gambit FightingSpecial51100The user risks everything to attack its target. The user faints but does damage equal to the user's HP.
Fire Blast FireSpecial512085The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
Fire Fang FirePhysical156595The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
Fire Pledge FireSpecial1050100A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire.
Fire Punch FirePhysical1575100The target is punched with a fiery fist. It may also leave the target with a burn.
Fire Spin FireSpecial153585The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
Fissure GroundPhysical5130The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.
Flail NormalPhysical151100The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Flame Burst FireSpecial1570100The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
Flame Charge FirePhysical2050100The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
Flame Wheel FirePhysical2560100The user cloaks itself in fire and charges at the target. It may also leave the target with a burn.
Flamethrower FireSpecial1595100The target is scorched with an intense blast of fire. It may also leave the target with a burn.
Flare Blitz FirePhysical15120100The user cloaks itself in fire and charges at the target. The user sustains serious damage and may leave the target burned.
Flash NormalStatus200100The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
Flash Cannon SteelSpecial1080100The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.
Flatter DarkStatus150100Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat.
Fling DarkPhysical101100The user flings its held item at the target to attack. Its power and effects depend on the item.
Fly FlyingPhysical159095The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
Focus Blast FightingSpecial512070The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
Focus Energy NormalStatus300101The user takes a deep breath and focuses so that critical hits land more easily.
Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
Follow Me NormalStatus200101The user draws attention to itself, making all targets take aim only at the user.
Force Palm FightingPhysical1060100The target is attacked with a shock wave. It may also leave the target with paralysis.
Foresight NormalStatus400101Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
Foul Play DarkPhysical1595100The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
Freeze Shock IcePhysical514090On the second turn, the user hits the target with electrically charged ice. It may leave the target with paralysis.
Frenzy Plant GrassSpecial515090The user slams the target with an enormous tree. The user can't move on the next turn.
Frost Breath IceSpecial104090The user blows a cold breath on the target. This attack always results in a critical hit.
Frustration NormalPhysical201100A full-power attack that grows more powerful the less the user likes its Trainer.
Fury Attack NormalPhysical201585The target is jabbed repeatedly with a horn or beak two to five times in a row.
Fury Cutter BugPhysical202095The target is slashed with scythes or claws. Its power increases if it hits in succession.
Fury Swipes NormalPhysical151880The target is raked with sharp claws or scythes for two to five times in quick succession.
Fusion Bolt ElectricPhysical5100100The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame.
Fusion Flare FireSpecial5100100The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt.
Future Sight PsychicSpecial10100100Two turns after this move is used, a hunk of psychic energy attacks the target.
Gastro Acid PoisonStatus100100The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Gear Grind SteelPhysical155085The user attacks by throwing two steel gears at its target.
Giga Drain GrassSpecial1075100A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Giga Impact NormalPhysical515090The user charges at the target using every bit of its power. The user must rest on the next turn.
Glaciate IceSpecial106595The user attacks by blowing freezing cold air at opposing Pokémon. This attack reduces the targets' Speed stat.
Glare NormalStatus30090The user intimidates the target with the pattern on its belly to cause paralysis.
Grass Knot GrassSpecial201100The user snares the target with grass and trips it. The heavier the target, the greater the damage.
Grass Pledge GrassSpecial1050100A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp.
Grass Whistle GrassStatus15055The user plays a pleasant melody that lulls the target into a deep sleep.
Gravity PsychicStatus50101Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
Growl NormalStatus400100The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
Growth NormalStatus400101The user's body grows all at once, raising the Attack and Sp. Atk stats.
Grudge GhostStatus50101If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
Guard Split PsychicStatus100101The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's.
Guard Swap PsychicStatus100101The user employs its psychic power to switch changes to its Defense and Sp. Def with the target.
Guillotine NormalPhysical5130A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.
Gunk Shot PoisonPhysical512070The user shoots filthy garbage at the target to attack. It may also poison the target.
Gust FlyingSpecial3540100A gust of wind is whipped up by wings and launched at the target to inflict damage.
Gyro Ball SteelPhysical51100The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
Hail IceStatus100101The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Hammer Arm FightingPhysical1010090The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
Harden NormalStatus300101The user stiffens all the muscles in its body to raise its Defense stat.
Haze IceStatus300101The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Head Charge NormalPhysical15120100The user charges its head into its target, using its powerful guard hair. It also damages the user a little.
Head Smash RockPhysical515080The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage.
Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Heal Bell NormalStatus50101The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Heal Block PsychicStatus150100For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
Heal Order BugStatus100101The user calls out its underlings to heal it. The user regains up to half of its max HP.
Heal Pulse PsychicStatus100101The user emits a healing pulse which restores the target's HP by up to half of its max HP.
Healing Wish PsychicStatus100101The user faints. In return, the Pokémon taking its place will have its HP restored and status cured.
Heart Stamp PsychicPhysical2560100The user unleashes a vicious blow after its cute act makes the target less wary. It may also make the target flinch.
Heart Swap PsychicStatus100101The user employs its psychic power to switch stat changes with the target.
Heat Crash FirePhysical101100The user slams its target with its flame- covered body. The more the user outweighs the target, the greater the damage.
Heat Wave FireSpecial1010090The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
Heavy Slam SteelPhysical101100The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage.
Helping Hand NormalStatus200101The user assists an ally by boosting the power of its attack.
Hex GhostSpecial1050100This relentless attack does massive damage to a target affected by status problems.
Hidden Power NormalSpecial151100A unique attack that varies in type and intensity depending on the Pokémon using it.
Hidden Power (Bug) BugSpecial151100A unique attack that varies in type and intensity depending on the Pokémon using it.
Hidden Power (Dark) DarkSpecial151100A unique attack that varies in type and intensity depending on the Pokémon using it.
Hidden Power (Dragon) DragonSpecial151100A unique attack that varies in type and intensity depending on the Pokémon using it.
Hidden Power (Electric) ElectricSpecial151100A unique attack that varies in type and intensity depending on the Pokémon using it.
Hidden Power (Fighting) FightingSpecial151100A unique attack that varies in type and intensity depending on the Pokémon using it.
Hidden Power (Fire) FireSpecial151100A unique attack that varies in type and intensity depending on the Pokémon using it.
Hidden Power (Flying) FlyingSpecial151100A unique attack that varies in type and intensity depending on the Pokémon using it.
Hidden Power (Ghost) GhostSpecial151100A unique attack that varies in type and intensity depending on the Pokémon using it.
Hidden Power (Grass) GrassSpecial151100A unique attack that varies in type and intensity depending on the Pokémon using it.
Hidden Power (Ground) GroundSpecial151100A unique attack that varies in type and intensity depending on the Pokémon using it.
Hidden Power (Ice) IceSpecial151100A unique attack that varies in type and intensity depending on the Pokémon using it.
Hidden Power (Poison) PoisonSpecial151100A unique attack that varies in type and intensity depending on the Pokémon using it.
Hidden Power (Psychic) PsychicSpecial151100A unique attack that varies in type and intensity depending on the Pokémon using it.
Hidden Power (Rock) RockSpecial151100A unique attack that varies in type and intensity depending on the Pokémon using it.
Hidden Power (Steel) SteelSpecial151100A unique attack that varies in type and intensity depending on the Pokémon using it.
Hidden Power (Water) WaterSpecial151100A unique attack that varies in type and intensity depending on the Pokémon using it.
High Jump Kick FightingPhysical1013090The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Hone Claws DarkStatus150101The user sharpens its claws to boost its Attack stat and accuracy.
Horn Attack NormalPhysical2565100The target is jabbed with a sharply pointed horn to inflict damage.
Horn Drill NormalPhysical5130The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly.
Horn Leech GrassPhysical1075100The user drains the target's energy with its horns. The user's HP is restored by half the damage taken by the target.
Howl NormalStatus400101The user howls loudly to raise its spirit, boosting its Attack stat.
Hurricane FlyingSpecial1012070The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.
Hydro Cannon WaterSpecial515090The target is hit with a watery blast. The user must rest on the next turn, however.
Hydro Pump WaterSpecial512080The target is blasted by a huge volume of water launched under great pressure.
Hyper Beam NormalSpecial515090The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
Hyper Fang NormalPhysical158090The user bites hard on the target with its sharp front fangs. It may also make the target flinch.
Hyper Voice NormalSpecial1090100The user lets loose a horribly echoing shout with the power to inflict damage.
Hypnosis PsychicStatus20060The user employs hypnotic suggestion to make the target fall into a deep sleep.
Ice Ball IcePhysical203090The user continually rolls into the target over five turns. It becomes stronger each time it hits.
Ice Beam IceSpecial1095100The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
Ice Burn IceSpecial514090On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.
Ice Fang IcePhysical156595The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen.
Ice Punch IcePhysical1575100The target is punched with an icy fist. It may also leave the target frozen.
Ice Shard IcePhysical3040100The user flash freezes chunks of ice and hurls them at the target. This move always goes first.
Icicle Crash IcePhysical108590The user attacks by harshly dropping an icicle onto the target. It may also make the target flinch.
Icicle Spear IcePhysical3025100The user launches sharp icicles at the target. It strikes two to five times in a row.
Icy Wind IceSpecial155595The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Imprison PsychicStatus100101If the opponents know any move also known by the user, the opponents are prevented from using it.
Incinerate FireSpecial1530100The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
Inferno FireSpecial510050The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
Ingrain GrassStatus200101The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out.
Iron Defense SteelStatus150101The user hardens its body's surface like iron, sharply raising its Defense stat.
Iron Head SteelPhysical1580100The user slams the target with its steel-hard head. It may also make the target flinch.
Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Judgment NormalSpecial10100100The user releases countless shots of light at the target. Its type varies with the kind of Plate the user is holding.
Jump Kick FightingPhysical1010095The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
Karate Chop FightingPhysical2550100The target is attacked with a sharp chop. Critical hits land more easily.
Kinesis PsychicStatus15080The user distracts the target by bending a spoon. It lowers the target's accuracy.
Knock Off DarkPhysical2020100The user slaps down the target's held item, preventing that item from being used in the battle.
Last Resort NormalPhysical5140100This move can be used only after the user has used all the other moves it knows in the battle.
Lava Plume FireSpecial1580100An inferno of scarlet flames torches everything around the user. It may leave targets with a burn.
Leaf Blade GrassPhysical1590100The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
Leaf Storm GrassSpecial514090The user whips up a storm of leaves around the target. The attack's recoil harshly reduces the user's Sp. Atk stat.
Leaf Tornado GrassSpecial106590The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy.
Leech Life BugPhysical1520100The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
Leech Seed GrassStatus10090A seed is planted on the target. It steals some HP from the target every turn.
Leer NormalStatus300100The user gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
Lick GhostPhysical3020100The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.
Light Screen PsychicStatus300101A wondrous wall of light is put up to suppress damage from special attacks for five turns.
Lock-On NormalStatus50101The user takes sure aim at the target. It ensures the next attack does not fail to hit the target.
Lovely Kiss NormalStatus10075With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.
Low Kick FightingPhysical201100A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
Low Sweep FightingPhysical2060100The user attacks the target's legs swiftly, reducing the target's Speed stat.
Lucky Chant NormalStatus300101The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.
Lunar Dance PsychicStatus100101The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.
Luster Purge PsychicSpecial570100The user lets loose a damaging burst of light. It may also reduce the target's Sp. Def stat.
Mach Punch FightingPhysical3040100The user throws a punch at blinding speed. It is certain to strike first.
Magic Coat PsychicStatus150101A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Magic Room PsychicStatus100101The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Magical Leaf GrassSpecial2060101The user scatters curious leaves that chase the target. This attack will not miss.
Magma Storm FireSpecial512075The target becomes trapped within a maelstrom of fire that rages for four to five turns.
Magnet Bomb SteelPhysical2060101The user launches steel bombs that stick to the target. This attack will not miss.
Magnet Rise ElectricStatus100101The user levitates using electrically generated magnetism for five turns.
Magnitude GroundPhysical301100The user looses a ground-shaking quake affecting everyone around the user. Its power varies.
Me First NormalStatus201101The user tries to cut ahead of the target to steal and use the target's intended move with greater power.
Mean Look NormalStatus50101The user pins the target with a dark, arresting look. The target becomes unable to flee.
Meditate PsychicStatus400101The user meditates to awaken the power deep within its body and raise its Attack stat.
Mega Drain GrassSpecial1540100A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Mega Kick NormalPhysical512075The target is attacked by a kick launched with muscle-packed power.
Mega Punch NormalPhysical208085The target is slugged by a punch thrown with muscle-packed power.
Megahorn BugPhysical1012085Using its tough and impressive horn, the user rams into the target with no letup.
Memento DarkStatus100100The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk.
Metal Burst SteelPhysical101100The user retaliates with much greater power against the target that last inflicted damage on it.
Metal Claw SteelPhysical355095The target is raked with steel claws. It may also raise the user's Attack stat.
Metal Sound SteelStatus40085A horrible sound like scraping metal harshly reduces the target's Sp. Def stat.
Meteor Mash SteelPhysical1010085The target is hit with a hard punch fired like a meteor. It may also raise the user's Attack.
Metronome NormalStatus100101The user waggles a finger and stimulates its brain into randomly using nearly any move.
Milk Drink NormalStatus100101The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP.
Mimic NormalStatus100101The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Mind Reader NormalStatus50101The user senses the target's movements with its mind to ensure its next attack does not miss the target.
Minimize NormalStatus200101The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
Miracle Eye PsychicStatus400101Enables a Dark-type target to be hit by Psychic-type attacks. It also enables an evasive target to be hit.
Mirror Coat PsychicSpecial201100A retaliation move that counters any special attack, inflicting double the damage taken.
Mirror Move FlyingStatus200101The user counters the target by mimicking the target's last move.
Mirror Shot SteelSpecial106585The user looses a flash of energy at the target from its polished body. It may also lower the target's accuracy.
Mist IceStatus300101The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
Mist Ball PsychicSpecial570100A mistlike flurry of down envelops and damages the target. It may also lower the target's Sp. Atk.
Moonlight NormalStatus50101The user restores its own HP. The amount of HP regained varies with the weather.
Morning Sun NormalStatus50101The user restores its own HP. The amount of HP regained varies with the weather.
Mud Bomb GroundSpecial106585The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy.
Mud Shot GroundSpecial155595The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed.
Mud Sport GroundStatus150101The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.
Mud-Slap GroundSpecial1020100The user hurls mud in the target's face to inflict damage and lower its accuracy.
Muddy Water WaterSpecial109585The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy.
Nasty Plot DarkStatus200101The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk.
Natural Gift NormalPhysical151100The user draws power to attack by using its held Berry. The Berry determines its type and power.
Nature Power NormalStatus200101An attack that makes use of nature's power. Its effects vary depending on the user's environment.
Needle Arm GrassPhysical1560100The user attacks by wildly swinging its thorny arms. It may also make the target flinch.
Night Daze DarkSpecial108595The user lets loose a pitch-black shock wave at its target. It may also lower the target's accuracy.
Night Shade GhostSpecial151100The user makes the target see a frightening mirage. It inflicts damage matching the user's level.
Night Slash DarkPhysical1570100The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Nightmare GhostStatus150100A sleeping target sees a nightmare that inflicts some damage every turn.
Octazooka WaterSpecial106585The user attacks by spraying ink in the target's face or eyes. It may also lower the target's accuracy.
Odor Sleuth NormalStatus400101Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
Ominous Wind GhostSpecial560100The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once.
Outrage DragonPhysical10120100The user rampages and attacks for two to three turns. It then becomes confused, however.
Overheat FireSpecial514090The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
Pain Split NormalStatus200101The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Pay Day NormalPhysical2040100Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
Payback DarkPhysical1050100If the user moves after the target, this attack's power will be doubled.
Peck FlyingPhysical3535100The target is jabbed with a sharply pointed beak or horn.
Perish Song NormalStatus50101Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
Petal Dance GrassSpecial10120100The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
Pin Missile BugPhysical201485Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
Pluck FlyingPhysical2060100The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
Poison Fang PoisonPhysical1550100The user bites the target with toxic fangs. It may also leave the target badly poisoned.
Poison Gas PoisonStatus40080A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit.
Poison Jab PoisonPhysical2080100The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
Poison Powder PoisonStatus35075The user scatters a cloud of poisonous dust on the target. It may poison the target.
Poison Sting PoisonPhysical3515100The user stabs the target with a poisonous stinger. This may also poison the target.
Poison Tail PoisonPhysical2550100The user hits the target with its tail. It may also poison the target. Critical hits land more easily.
Pound NormalPhysical3540100The target is physically pounded with a long tail or a foreleg, etc.
Powder Snow IceSpecial2540100The user attacks with a chilling gust of powdery snow. It may also freeze the targets.
Power Gem RockSpecial2070100The user attacks with a ray of light that sparkles as if it were made of gemstones.
Power Split PsychicStatus100101The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target's.
Power Swap PsychicStatus100101The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target.
Power Trick PsychicStatus100101The user employs its psychic power to switch its Attack with its Defense stat.
Power Whip GrassPhysical1012085The user violently whirls its vines or tentacles to harshly lash the target.
Present NormalPhysical15190The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.
Protect NormalStatus100101It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Psybeam PsychicSpecial2065100The target is attacked with a peculiar ray. It may also cause confusion.
Psych Up NormalStatus100101The user hypnotizes itself into copying any stat change made by the target.
Psychic PsychicSpecial1090100The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
Psycho Boost PsychicSpecial514090The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
Psycho Cut PsychicPhysical2070100The user tears at the target with blades formed by psychic power. Critical hits land more easily.
Psycho Shift PsychicStatus10090Using its psychic power of suggestion, the user transfers its status problems to the target.
Psyshock PsychicSpecial1080100The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Psystrike PsychicSpecial10100100The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Psywave PsychicSpecial15180The target is attacked with an odd psychic wave. The attack varies in intensity.
Punishment DarkPhysical51100This attack's power increases the more the target has powered up with stat changes.
Pursuit DarkPhysical2040100An attack move that inflicts double damage if used on a target that is switching out of battle.
Quash DarkStatus150100The user suppresses the target and makes its move go last.
Quick Attack NormalPhysical3040100The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
Quick Guard FightingStatus150101The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.
Quiver Dance BugStatus200101The user lightly performs a beautiful, mystic dance. It boosts the user's Sp. Atk, Sp. Def, and Speed stats.
Rage NormalPhysical2020100As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Rage Powder BugStatus200101The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.
Rain Dance WaterStatus50101The user summons a heavy rain that falls for five turns, powering up Water-type moves.
Rapid Spin NormalPhysical4020100A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
Razor Leaf GrassPhysical255595Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.
Razor Shell WaterPhysical107595The user cuts its target with sharp shells. This attack may also lower the target's Defense stat.
Razor Wind NormalSpecial1080100A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
Recover NormalStatus100101Restoring its own cells, the user restores its own HP by half of its max HP.
Recycle NormalStatus100101The user recycles a held item that has been used in battle so it can be used again.
Reflect PsychicStatus200101A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
Reflect Type NormalStatus150101The user reflects the target's type, making it the same type as the target.
Refresh NormalStatus200101The user rests to cure itself of a poisoning, burn, or paralysis.
Relic Song NormalSpecial1075100The user sings an ancient song and attacks by appealing to the hearts of those listening. It may also induce sleep.
Rest PsychicStatus100101The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
Retaliate NormalPhysical570100The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
Return NormalPhysical201100A full-power attack that grows more powerful the more the user likes its Trainer.
Revenge FightingPhysical1060100An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
Reversal FightingPhysical151100An all-out attack that becomes more powerful the less HP the user has.
Roar NormalStatus200100The target is scared off and switched. In the wild, a battle against a single Pokémon ends.
Roar of Time DragonSpecial515090The user blasts the target with power that distorts even time. The user must rest on the next turn.
Rock Blast RockPhysical102590The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.
Rock Climb NormalPhysical209085The user attacks the target by smashing into it with incredible force. It may also confuse the target.
Rock Polish RockStatus200101The user polishes its body to reduce drag. It can sharply raise the Speed stat.
Rock Slide RockPhysical107590Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
Rock Smash FightingPhysical1540100The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
Rock Throw RockPhysical155090The user picks up and throws a small rock at the target to attack.
Rock Tomb RockPhysical105080Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
Rock Wrecker RockPhysical515090The user launches a huge boulder at the target to attack. It must rest on the next turn, however.
Role Play PsychicStatus100101The user mimics the target completely, copying the target's natural Ability.
Rolling Kick FightingPhysical156085The user lashes out with a quick, spinning kick. It may also make the target flinch.
Rollout RockPhysical203090The user continually rolls into the target over five turns. It becomes stronger each time it hits.
Roost FlyingStatus100101The user lands and rests its body. It restores the user's HP by up to half of its max HP.
Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
Sacred Fire FirePhysical510095The target is razed with a mystical fire of great intensity. It may also leave the target with a burn.
Sacred Sword FightingPhysical2090100The user attacks by slicing with its long horns. The target's stat changes don't affect this attack's damage.
Safeguard NormalStatus250101The user creates a protective field that prevents status problems for five turns.
Sand Attack GroundStatus150100Sand is hurled in the target's face, reducing its accuracy.
Sand Tomb GroundPhysical153585The user traps the target inside a harshly raging sandstorm for four to five turns.
Sandstorm RockStatus100101A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
Scald WaterSpecial1580100The user shoots boiling hot water at its target. It may also leave the target with a burn.
Scary Face NormalStatus100100The user frightens the target with a scary face to harshly reduce its Speed stat.
Scratch NormalPhysical3540100Hard, pointed, and sharp claws rake the target to inflict damage.
Screech NormalStatus40085An earsplitting screech harshly reduces the target's Defense stat.
Searing Shot FireSpecial5100100An inferno of scarlet flames torches everything around the user. It may leave targets with a burn.
Secret Power NormalPhysical2070100The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
Secret Sword FightingSpecial1085100The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.
Seed Bomb GrassPhysical1580100The user slams a barrage of hard-shelled seeds down on the target from above.
Seed Flare GrassSpecial512085The user emits a shock wave from its body to attack its target. It may harshly lower the target's Sp. Def.
Seismic Toss FightingPhysical201100The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Self-Destruct NormalPhysical5200100The user attacks everything around it by causing an explosion. The user faints upon using this move.
Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
Shadow Claw GhostPhysical1570100The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Shadow Force GhostPhysical5120100The user disappears, then strikes the target on the second turn. It hits even if the target protects itself.
Shadow Punch GhostPhysical2060101The user throws a punch from the shadows. The punch lands without fail.
Shadow Sneak GhostPhysical3040100The user extends its shadow and attacks the target from behind. This move always goes first.
Sharpen NormalStatus300101The user reduces its polygon count to make itself more jagged, raising the Attack stat.
Sheer Cold IceSpecial5130The target is attacked with a blast of absolute-zero cold. The target instantly faints if it hits.
Shell Smash NormalStatus150101The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats.
Shift Gear SteelStatus100101The user rotates its gears, raising its Attack and sharply raising its Speed.
Shock Wave ElectricSpecial2060101The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
Signal Beam BugSpecial1575100The user attacks with a sinister beam of light. It may also confuse the target.
Silver Wind BugSpecial560100The target is attacked with powdery scales blown by wind. It may also raise all the user's stats.
Simple Beam NormalStatus150100The user's mysterious psychic wave changes the target's Ability to Simple.
Sing NormalStatus15055A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
Sketch NormalStatus10101It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.
Skill Swap PsychicStatus100101The user employs its psychic power to exchange Abilities with the target.
Skull Bash NormalPhysical15100100The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn.
Sky Attack FlyingPhysical514090A second-turn attack move where critical hits land more easily. It may also make the target flinch.
Sky Drop FlyingPhysical1060100The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
Sky Uppercut FightingPhysical158590The user attacks the target with an uppercut thrown skyward with force.
Slack Off NormalStatus100101The user slacks off, restoring its own HP by up to half of its maximum HP.
Slam NormalPhysical208075The target is slammed with a long tail, vines, etc., to inflict damage.
Slash NormalPhysical2070100The target is attacked with a slash of claws or blades. Critical hits land more easily.
Sleep Powder GrassStatus15075The user scatters a big cloud of sleep-inducing dust around the target.
Sleep Talk NormalStatus100101While it is asleep, the user randomly uses one of the moves it knows.
Sludge PoisonSpecial2065100Unsanitary sludge is hurled at the target. It may also poison the target.
Sludge Bomb PoisonSpecial1090100Unsanitary sludge is hurled at the target. It may also poison the target.
Sludge Wave PoisonSpecial1095100It swamps the area around the user with a giant sludge wave. It may also poison those hit.
Smack Down RockPhysical1550100The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
Smelling Salts NormalPhysical1060100This attack inflicts double damage on a target with paralysis. It also cures the target's paralysis, however.
Smog PoisonSpecial202070The target is attacked with a discharge of filthy gases. It may also poison the target.
Smokescreen NormalStatus200100The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy.
Snarl DarkSpecial155595The user yells as if it is ranting about something, making the targets' Sp. Atk stat decrease.
Snatch DarkStatus100101The user steals the effects of any healing or stat-changing move the opponent attempts to use.
Snore NormalSpecial1540100An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Soak WaterStatus200100The user shoots a torrent of water at the target and changes the target's type to Water.
Soft-Boiled NormalStatus100101The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP.
Solar Beam GrassSpecial10120100A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
Sonic Boom NormalSpecial20190The target is hit with a destructive shock wave that always inflicts 20 HP damage.
Spacial Rend DragonSpecial510095The user tears the target along with the space around it. Critical hits land more easily.
Spark ElectricPhysical2065100The user throws an electrically charged tackle at the target. It may also leave the target with paralysis.
Spider Web BugStatus100101The user ensnares the target with thin, gooey silk so it can't flee from battle.
Spike Cannon NormalPhysical1520100Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
Spikes GroundStatus200101The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
Spit Up NormalSpecial101100The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage.
Spite GhostStatus100100The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Splash NormalStatus400101The user just flops and splashes around to no effect at all...
Spore GrassStatus150100The user scatters bursts of spores that induce sleep.
Stealth Rock RockStatus200101The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
Steamroller BugPhysical2065100The user crushes its targets by rolling over them with its rolled-up body. This attack may make the target flinch.
Steel Wing SteelPhysical257090The target is hit with wings of steel. It may also raise the user's Defense stat.
Stockpile NormalStatus200101The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.
Stomp NormalPhysical2065100The target is stomped with a big foot. It may also make the target flinch.
Stone Edge RockPhysical510080The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
Stored Power PsychicSpecial1020100The user attacks the target with stored power. The more the user's stats are raised, the greater the damage.
Storm Throw FightingPhysical1040100The user strikes the target with a fierce blow. This attack always results in a critical hit.
Strength NormalPhysical1580100The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
String Shot BugStatus40095The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat.
Struggle NormalPhysical150101An attack that is used in desperation only if the user has no PP. It also hurts the user slightly.
Struggle Bug BugSpecial2030100While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
Stun Spore GrassStatus30075The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.
Submission FightingPhysical258080The user grabs the target and recklessly dives for the ground. It also hurts the user slightly.
Substitute NormalStatus100101The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Sucker Punch DarkPhysical580100This move enables the user to attack first. It fails if the target is not readying an attack, however.
Sunny Day FireStatus50101The user intensifies the sun for five turns, powering up Fire-type moves.
Super Fang NormalPhysical10190The user chomps hard on the target with its sharp front fangs. It cuts the target's HP to half.
Superpower FightingPhysical5120100The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
Supersonic NormalStatus20055The user generates odd sound waves from its body. It may confuse the target.
Surf WaterSpecial1595100It swamps the area around the user with a giant wave. It can also be used for crossing water.
Swagger NormalStatus15090The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
Swallow NormalStatus100101The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Sweet Kiss NormalStatus10075The user kisses the target with a sweet, angelic cuteness that causes confusion.
Sweet Scent NormalStatus200100A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc.
Swift NormalSpecial2060101Star-shaped rays are shot at the opposing team. This attack never misses.
Switcheroo DarkStatus100100The user trades held items with the target faster than the eye can follow.
Swords Dance NormalStatus300101A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
Synchronoise PsychicSpecial1570100Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
Synthesis GrassStatus50101The user restores its own HP. The amount of HP regained varies with the weather.
Tackle NormalPhysical3550100A physical attack in which the user charges and slams into the target with its whole body.
Tail Glow BugStatus200101The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.
Tail Slap NormalPhysical102585The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.
Tail Whip NormalStatus300100The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
Tailwind FlyingStatus300101The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
Take Down NormalPhysical209085A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
Taunt DarkStatus200100The target is taunted into a rage that allows it to use only attack moves for three turns.
Techno Blast NormalSpecial585100The user fires a beam of light at its target. The type changes depending on the Drive the user holds.
Teeter Dance NormalStatus200100The user performs a wobbly dance that confuses the Pokémon around it.
Telekinesis PsychicStatus150101The user makes the target float with its psychic power. The target is easier to hit for three turns.
Teleport PsychicStatus200101Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.
Thief DarkPhysical1040100The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
Thrash NormalPhysical10120100The user rampages and attacks for two to three turns. It then becomes confused, however.
Thunder ElectricSpecial1012070A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
Thunder Fang ElectricPhysical156595The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. It may also leave the target with paralysis.
Thunder Shock ElectricSpecial3040100A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.
Thunder Wave ElectricStatus200100A weak electric charge is launched at the target. It causes paralysis if it hits.
Thunderbolt ElectricSpecial1595100A strong electric blast is loosed at the target. It may also leave the target with paralysis.
Tickle NormalStatus200100The user tickles the target into laughing, reducing its Attack and Defense stats.
Torment DarkStatus150100The user torments and enrages the target, making it incapable of using the same move twice in a row.
Toxic PoisonStatus10090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Toxic Spikes PoisonStatus200101The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle.
Transform NormalStatus100101The user transforms into a copy of the target right down to having the same move set.
Tri Attack NormalSpecial1080100The user strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the target with paralysis.
Trick PsychicStatus100100The user catches the target off guard and swaps its held item with its own.
Trick Room PsychicStatus50101The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Triple Kick FightingPhysical101090A consecutive three-kick attack that becomes more powerful with each successive hit.
Trump Card NormalSpecial51101The fewer PP this move has, the greater its attack power.
Twineedle BugPhysical2025100The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.
Twister DragonSpecial2040100The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.
U-turn BugPhysical2070100After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Uproar NormalSpecial1090100The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
V-create FirePhysical518095With a hot flame on its forehead, the user hurls itself at its target. It lowers the user's Defense, Sp. Def, and Speed stats.
Vacuum Wave FightingSpecial3040100The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
Venoshock PoisonSpecial1065100The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
Vice Grip NormalPhysical3055100The target is gripped and squeezed from both sides to inflict damage.
Vine Whip GrassPhysical1535100The target is struck with slender, whiplike vines to inflict damage.
Vital Throw FightingPhysical1070101The user attacks last. In return, this throw move is guaranteed not to miss.
Volt Switch ElectricSpecial2070100After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Volt Tackle ElectricPhysical15120100The user electrifies itself, then charges. It causes considerable damage to the user and may leave the target with paralysis.
Wake-Up Slap FightingPhysical1060100This attack inflicts big damage on a sleeping target. It also wakes the target up, however.
Water Gun WaterSpecial2540100The target is blasted with a forceful shot of water.
Water Pledge WaterSpecial1050100A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears.
Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. It may also confuse the target.
Water Sport WaterStatus150101The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
Water Spout WaterSpecial5150100The user spouts water to damage the opposing team. The lower the user's HP, the less powerful it becomes.
Waterfall WaterPhysical1580100The user charges at the target and may make it flinch. It can also be used to climb a waterfall.
Weather Ball NormalSpecial1050100An attack move that varies in power and type depending on the weather.
Whirlpool WaterSpecial153585Traps foes in a violent swirling whirlpool for four to five turns.
Whirlwind NormalStatus200100The target is blown away and switched. In the wild, a battle against a single Pokémon ends.
Wide Guard RockStatus100101The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises.
Wild Charge ElectricPhysical1590100The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
Will-O-Wisp FireStatus15075The user shoots a sinister, bluish-white flame at the target to inflict a burn.
Wing Attack FlyingPhysical3560100The target is struck with large, imposing wings spread wide to inflict damage.
Wish NormalStatus100101One turn after this move is used, the target's HP is restored by half the user's maximum HP.
Withdraw WaterStatus400101The user withdraws its body into its hard shell, raising its Defense stat.
Wonder Room PsychicStatus100101The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
Wood Hammer GrassPhysical15120100The user slams its rugged body into the target to attack. The user also sustains serious damage.
Work Up NormalStatus300101The user is roused, and its Attack and Sp. Atk stats increase.
Worry Seed GrassStatus100100A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.
Wrap NormalPhysical201590A long body or vines are used to wrap and squeeze the target for four to five turns.
Wring Out NormalSpecial51100The user powerfully wrings the target. The more HP the target has, the greater this attack's power.
X-Scissor BugPhysical1580100The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
Yawn NormalStatus100101The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Zap Cannon ElectricSpecial512050The user fires an electric blast like a cannon to inflict damage and cause paralysis.
Zen Headbutt PsychicPhysical158090The user focuses its willpower to its head and attacks the target. It may also make the target flinch.