MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 1 1 1 1 1 1 1 1 Tackle NormalPhysical3540100A physical attack in which the user charges and slams into the target with its whole body.
10 10 10 10 10 10 10 10 10 10 10 10 10 10 Water Gun WaterSpecial2540100The target is blasted with a forceful shot of water.
10 10 10 10 10 10 10 10 10 10 10 10 10 10 Ember FireSpecial2540100The target is attacked with small flames. This may also leave the target with a burn.
10 10 10 10 10 10 10 10 10 10 10 10 10 10 Powder Snow IceSpecial2540100The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.
20 20 15 15 15 15 Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
20 20 20 20 20 20 20 20 30 30 20 20 20 20 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
20 20 20 20 20 20 20 20 30 30 20 20 20 20 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
20 20 20 20 20 20 20 20 30 30 20 20 20 20 Hail IceStatus10The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
30 30 30 30 30 30 30 30 40 40 30 25 25 25 Weather Ball NormalSpecial1050100This attack move varies in power and type depending on the weather.
50 50 40 35 35 35 Hydro Pump WaterSpecial511080The target is blasted by a huge volume of water launched under great pressure.
50 50 40 35 35 35 Fire Blast FireSpecial511085The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
50 50 40 35 35 35 Blizzard IceSpecial511070A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
45 45 45 Hurricane FlyingSpecial1011070The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
MoveTypeCategoryPPPowerAccuracyDescription
Egg
Amnesia PsychicStatus20The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
Clear Smog PoisonSpecial1550The user attacks by throwing a clump of special mud. All stat changes are returned to normal.
Cosmic Power PsychicStatus20The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
Disable NormalStatus20100For four turns, this move prevents the target from using the move it last used.
Future Sight PsychicSpecial10120100Two turns after this move is used, a hunk of psychic energy attacks the target.
Guard Swap PsychicStatus10The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
Hex GhostSpecial1065100This relentless attack does massive damage to a target affected by status conditions.
Lucky Chant NormalStatus30The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.
Ominous Wind GhostSpecial560100The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.
Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
Reflect Type NormalStatus15The user reflects the target’s type, making it the same type as the target.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
35 35 35 35 35 35 35 35 35 35 35 35 35 35 Flamethrower FireSpecial1590100The target is scorched with an intense blast of fire. This may also leave the target with a burn.
13 13 13 13 13 13 13 13 13 13 13 13 13 13 Ice Beam IceSpecial1090100The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
14 14 14 14 14 14 14 14 14 14 14 14 14 14 Blizzard IceSpecial511070A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
22 22 22 22 22 22 22 22 22 22 22 22 22 22 Solar Beam GrassSpecial10120100In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
24 24 24 24 24 24 24 24 24 24 24 24 24 24 Thunderbolt ElectricSpecial1590100A strong electric blast crashes down on the target. This may also leave the target with paralysis.
25 25 25 25 25 25 25 25 25 25 25 25 25 25 Thunder ElectricSpecial1011070A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
06 06 06 06 06 06 06 06 06 06 06 06 06 06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
32 32 32 32 32 32 32 32 32 32 32 32 32 32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
38 38 38 38 38 38 38 38 38 38 38 38 38 38 Fire Blast FireSpecial511085The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
H5 H5 H5 70 70 70 70 70 70 70 Flash NormalStatus20100The user flashes a bright light that cuts the target’s accuracy.
44 44 44 44 44 44 44 44 44 44 44 44 44 44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
46 46 46 46 46 46 46 46 46 46 46 46 46 46 Thief DarkPhysical2560100The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
17 17 17 17 17 17 17 17 17 17 17 17 17 17 Protect NormalStatus10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
37 37 37 37 37 37 37 37 37 37 37 37 37 37 Sandstorm RockStatus10A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
45 45 45 45 45 45 45 45 45 45 45 45 45 45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
27 27 27 27 27 27 27 27 27 27 27 27 27 27 Return NormalPhysical20*100This full-power attack grows more powerful the more the user likes its Trainer.
21 21 21 21 21 21 21 21 21 21 21 21 21 21 Frustration NormalPhysical20*100This full-power attack grows more powerful the less the user likes its Trainer.
10 10 10 10 10 10 10 10 10 10 10 10 10 10 Hidden Power NormalSpecial1560100A unique attack that varies in type depending on the Pokémon using it.
18 18 18 18 18 18 18 18 18 18 18 18 18 18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
11 11 11 11 11 11 11 11 11 11 11 11 11 11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
30 30 30 30 30 30 30 30 30 30 30 30 30 30 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
07 07 07 07 07 07 07 07 07 07 07 07 07 07 Hail IceStatus10The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
42 42 42 42 42 42 42 42 42 42 42 42 42 42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
43 43 43 43 43 43 43 43 94 Secret Power NormalPhysical2070100The additional effects of this attack depend upon where it was used.
34 34 34 34 34 34 34 34 Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
03 03 03 03 03 03 03 03 Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.
73 73 73 73 73 73 73 73 73 Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
90 90 90 90 90 90 90 90 90 Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
58 58 58 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
87 87 87 87 87 87 87 87 87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
82 82 82 88 88 88 88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
77 77 77 77 77 77 77 77 77 Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
83 83 83 Natural Gift NormalPhysical15*100The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
53 53 53 53 53 53 53 53 53 Energy Ball GrassSpecial1090100The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
72 72 72 Avalanche IcePhysical1060100The power of this attack move is doubled if the user has been hurt by the target in the same turn.
78 78 78 Captivate NormalStatus20100If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
48 48 48 48 48 48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
55 55 55 55 55 55 Scald WaterSpecial1580100The user shoots boiling hot water at its target. This may also leave the target with a burn.
59 59 59 59 Incinerate FireSpecial1560100The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
67 67 67 67 Retaliate NormalPhysical570100The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.
83 83 01 Work Up NormalStatus30The user is roused, and its Attack and Sp. Atk stats increase.
100 100 100 100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Body Slam NormalPhysical1585100The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Defense Curl NormalStatus40The user curls up to conceal weak spots and raise its Defense stat.
Defog FlyingStatus15A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.
Double-Edge NormalPhysical15120100A reckless, life-risking tackle. This also damages the user quite a lot.
Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Icy Wind IceSpecial155595The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
Last Resort NormalPhysical5140100This move can be used only after the user has used all the other moves it knows in the battle.
Mimic NormalStatus10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
Ominous Wind GhostSpecial560100The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.
Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Swift NormalSpecial2060Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Tailwind FlyingStatus15The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.