MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Leech Seed GrassStatus1090A seed is planted on the target. It steals some HP from the target every turn.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Confusion PsychicSpecial2550100The target is hit by a weak telekinetic force. This may also confuse the target.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Recover NormalStatus10Restoring its own cells, the user restores its own HP by half of its max HP.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Heal Bell NormalStatus5The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Safeguard NormalStatus25The user creates a protective field that prevents status conditions for five turns.
19 19 19 19 19 19 19 19 19 Magical Leaf GrassSpecial2060The user scatters curious leaves that chase the target. This attack never misses.
20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 Ancient Power RockSpecial560100The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
30 30 30 30 30 30 30 64 64 64 64 64 64 64 64 64 Future Sight PsychicSpecial10120100Two turns after this move is used, a hunk of psychic energy attacks the target.
40 40 40 40 40 40 40 37 37 37 37 37 37 37 37 37 Baton Pass NormalStatus40The user switches places with a party Pokémon in waiting and passes along any stat changes.
46 46 46 46 46 46 46 46 46 Natural Gift NormalPhysical15*100The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
50 50 50 50 50 50 50 91 91 91 91 91 91 91 91 91 Perish Song NormalStatus5Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
55 55 55 55 55 55 55 55 55 Heal Block PsychicStatus15100For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
73 73 73 73 73 73 73 73 73 Healing Wish PsychicStatus10The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
82 82 82 82 82 82 82 82 82 Leaf Storm GrassSpecial513090The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Hyper Beam NormalSpecial515090The target is attacked with a powerful beam. The user can’t move on the next turn.
22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Solar Beam GrassSpecial10120100In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
06 06 06 06 06 06 06 06 06 06 06 06 06 06 06 06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 Psychic PsychicSpecial1090100The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
40 40 Defense Curl NormalStatus40The user curls up to conceal weak spots and raise its Defense stat.
39 39 Swift NormalSpecial2060Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
42 42 85 85 85 85 85 85 85 85 85 Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
H5 H5 H5 H5 H5 70 70 70 70 70 70 70 Flash NormalStatus20100The user flashes a bright light that cuts the target’s accuracy.
44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
50 50 Nightmare GhostStatus15100A sleeping target sees a nightmare that inflicts some damage every turn.
13 13 Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
03 03 Curse GhostStatus10A move that works differently for the Ghost type than for all other types.
17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 Protect NormalStatus10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
31 31 Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
43 43 Detect FightingStatus5Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 37 Sandstorm RockStatus10A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
19 19 19 19 19 19 19 19 19 19 Giga Drain GrassSpecial1075100A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
20 20 58 58 58 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
34 34 87 87 87 87 87 87 87 87 87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
35 35 82 82 82 88 88 88 88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 Return NormalPhysical20*100This full-power attack grows more powerful the more the user likes its Trainer.
21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 Frustration NormalPhysical20*100This full-power attack grows more powerful the less the user likes its Trainer.
12 12 Sweet Scent NormalStatus20100A sweet scent that harshly lowers opposing Pokémon’s evasiveness.
10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Hidden Power NormalSpecial1560100A unique attack that varies in type depending on the Pokémon using it.
18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
09 09 77 77 77 77 77 77 77 77 77 Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
H1 H1 H1 H1 H1 H1 H1 H1 H1 H1 Cut NormalPhysical305095The target is cut with a scythe or claw.
16 16 16 16 16 16 16 16 16 16 16 16 16 16 Light Screen PsychicStatus30A wondrous wall of light is put up to reduce damage from special attacks for five turns.
33 33 33 33 33 33 33 33 33 33 33 33 33 33 Reflect PsychicStatus20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
20 20 20 20 20 20 20 20 20 20 20 20 20 20 Safeguard NormalStatus25The user creates a protective field that prevents status conditions for five turns.
42 42 42 42 42 42 42 42 42 42 42 42 42 42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
48 48 48 48 48 48 48 48 Skill Swap PsychicStatus10The user employs its psychic power to exchange Abilities with the target.
43 43 43 43 43 43 43 43 94 Secret Power NormalPhysical2070100The additional effects of this attack depend upon where it was used.
40 40 40 40 40 40 40 40 40 40 40 40 40 40 Aerial Ace FlyingPhysical2060The user confounds the target with speed, then slashes. This attack never misses.
04 04 04 04 04 04 04 04 04 04 04 04 04 04 Calm Mind PsychicStatus20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
34 34 34 34 34 34 34 34 Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
03 03 03 03 03 03 03 03 Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.
75 75 75 75 75 75 75 75 75 Swords Dance NormalStatus20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
73 73 73 73 73 73 73 73 73 Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
90 90 90 90 90 90 90 90 90 Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
62 62 62 Silver Wind BugSpecial560100The target is attacked with powdery scales blown by the wind. This may also raise all the user’s stats.
83 83 83 Natural Gift NormalPhysical15*100The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
89 89 89 89 89 89 89 89 89 U-turn BugPhysical2070100After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
56 56 56 56 56 56 56 56 56 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
53 53 53 53 53 53 53 53 53 Energy Ball GrassSpecial1090100The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
68 68 68 68 68 68 68 68 68 Giga Impact NormalPhysical515090The user charges at the target using every bit of its power. The user can’t move on the next turn.
92 92 92 92 92 92 92 92 92 Trick Room PsychicStatus5The user creates a bizarre area in which slower Pokémon get to move first for five turns.
76 76 76 Stealth Rock RockStatus20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
86 86 86 86 86 86 86 86 86 Grass Knot GrassSpecial20*100The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
57 57 57 57 57 57 57 57 57 Charge Beam ElectricSpecial105090The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
48 48 48 48 48 48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
49 49 49 49 49 49 Echoed Voice NormalSpecial1540100The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
96 96 96 96 Nature Power NormalStatus20This attack makes use of nature’s power. Its effects vary depending on the user’s environment.
100 100 100 100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
99 99 99 99 Dazzling Gleam FairySpecial1080100The user damages opposing Pokémon by emitting a powerful flash.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Ally Switch PsychicStatus15The user teleports using a strange power and switches places with one of its allies.
Ancient Power RockSpecial560100The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
Defense Curl NormalStatus40The user curls up to conceal weak spots and raise its Defense stat.
Double-Edge NormalPhysical15120100A reckless, life-risking tackle. This also damages the user quite a lot.
Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Earth Power GroundSpecial1090100The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Giga Drain GrassSpecial1075100A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Heal Bell NormalStatus5The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
Laser Focus NormalStatus30The user concentrates intensely. The attack on the next turn always results in a critical hit.
Last Resort NormalPhysical5140100This move can be used only after the user has used all the other moves it knows in the battle.
Magic Coat PsychicStatus15A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Magic Room PsychicStatus10The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
Metronome NormalStatus10The user waggles a finger and stimulates its brain into randomly using nearly any move.
Mimic NormalStatus10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Nightmare GhostStatus15100A sleeping target sees a nightmare that inflicts some damage every turn.
Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
Seed Bomb GrassPhysical1580100The user slams a barrage of hard-shelled seeds down on the target from above.
Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
Signal Beam BugSpecial1575100The user attacks with a sinister beam of light. This may also confuse the target.
Skill Swap PsychicStatus10The user employs its psychic power to exchange Abilities with the target.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock RockStatus20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Sucker Punch DarkPhysical570100This move enables the user to attack first. This move fails if the target is not readying an attack.
Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Swift NormalSpecial2060Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Swords Dance NormalStatus20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
Synthesis GrassStatus5The user restores its own HP. The amount of HP regained varies with the weather.
Telekinesis PsychicStatus15The user makes the target float with its psychic power. The target is easier to hit for three turns.
Trick PsychicStatus10100The user catches the target off guard and swaps its held item with its own.
Uproar NormalSpecial1090100The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.
Wonder Room PsychicStatus10The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.
Worry Seed GrassStatus10100A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.
Zen Headbutt PsychicPhysical158090The user focuses its willpower to its head and attacks the target. This may also make the target flinch.