MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Sing NormalStatus1555A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
1 1 1 1 Disarming Voice FairySpecial1540Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
1 1 Spotlight NormalStatus15The user shines a spotlight on the target so that only the target will be attacked during the turn.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Double Slap NormalPhysical101585The target is slapped repeatedly, back and forth, two to five times in a row.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Minimize NormalStatus10The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Metronome NormalStatus10The user waggles a finger and stimulates its brain into randomly using nearly any move.
1 1 Moonlight FairyStatus5The user restores its own HP. The amount of HP regained varies with the weather.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
01 01 Mega Punch NormalPhysical208085The target is slugged by a punch thrown with muscle-packed power.
05 05 Mega Kick NormalPhysical512075The target is attacked by a kick launched with muscle-packed power.
08 08 Body Slam NormalPhysical1585100The user drops onto the target with its full body weight. This may also leave the target with paralysis.
09 09 Take Down NormalPhysical209085A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
10 10 Double-Edge NormalPhysical15120100A reckless, life-risking tackle. This also damages the user quite a lot.
12 12 Water Gun WaterSpecial2540100The target is blasted with a forceful shot of water.
13 13 13 13 13 13 13 13 13 13 13 13 13 13 13 13 Ice Beam IceSpecial1090100The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 14 Blizzard IceSpecial511070A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
11 11 Bubble Beam WaterSpecial2065100A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Hyper Beam NormalSpecial515090The target is attacked with a powerful beam. The user can’t move on the next turn.
17 17 Submission FightingPhysical208080The user grabs the target and recklessly dives for the ground. This also damages the user a little.
18 18 Counter FightingPhysical20*100A retaliation move that counters any physical attack, inflicting double the damage taken.
19 19 Seismic Toss FightingPhysical20*100The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
H4 H4 H4 H4 H4 H4 H4 H4 H4 H4 H4 H4 H4 H4 Strength NormalPhysical1580100The target is slugged with a punch thrown at maximum power.
22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Solar Beam GrassSpecial10120100In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Thunderbolt ElectricSpecial1590100A strong electric blast crashes down on the target. This may also leave the target with paralysis.
45 45 73 73 73 73 73 73 73 73 73 Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Thunder ElectricSpecial1011070A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
06 06 06 06 06 06 06 06 06 06 06 06 06 06 06 06 06 06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 Psychic PsychicSpecial1090100The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
20 20 Rage NormalPhysical2020100As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
30 30 Teleport PsychicStatus20Use it to flee from any wild Pokémon.
31 31 Mimic NormalStatus10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 Reflect PsychicStatus20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
34 34 Bide NormalPhysical10*The user endures attacks for two turns, then strikes back to cause double the damage taken.
35 35 Metronome NormalStatus10The user waggles a finger and stimulates its brain into randomly using nearly any move.
38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 Fire Blast FireSpecial511085The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
40 40 Skull Bash NormalPhysical10130100The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
H5 H5 H5 H5 H5 H5 H5 70 70 70 70 70 70 70 Flash NormalStatus20100The user flashes a bright light that cuts the target’s accuracy.
46 46 Psywave PsychicSpecial15*100The target is attacked with an odd psychic wave. The attack varies in intensity.
44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
49 49 Tri Attack NormalSpecial1080100The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target.
50 50 90 90 90 90 90 90 90 90 90 Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
48 48 Fire Punch FirePhysical1575100The target is punched with a fiery fist. This may also leave the target with a burn.
33 33 Ice Punch IcePhysical1575100The target is punched with an icy fist. This may also leave the target frozen.
41 41 Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.
02 02 Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
40 40 Defense Curl NormalStatus40The user curls up to conceal weak spots and raise its Defense stat.
42 42 85 85 85 85 85 85 85 85 85 Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
50 50 Nightmare GhostStatus15100A sleeping target sees a nightmare that inflicts some damage every turn.
13 13 Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
03 03 Curse GhostStatus10A move that works differently for the Ghost type than for all other types.
17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 Protect NormalStatus10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
31 31 Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
07 07 Zap Cannon ElectricSpecial512050The user fires an electric blast like a cannon to inflict damage and cause paralysis.
43 43 Detect FightingStatus5Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
20 20 58 58 58 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
04 04 Rollout RockPhysical203090The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
34 34 87 87 87 87 87 87 87 87 87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
35 35 82 82 82 88 88 88 88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 Return NormalPhysical20*100This full-power attack grows more powerful the more the user likes its Trainer.
21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 Frustration NormalPhysical20*100This full-power attack grows more powerful the less the user likes its Trainer.
01 01 Dynamic Punch FightingPhysical510050The user punches the target with full, concentrated power. This confuses the target if it hits.
23 23 23 23 23 23 23 23 23 23 Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Hidden Power NormalSpecial1560100A unique attack that varies in type depending on the Pokémon using it.
18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
09 09 77 77 77 77 77 77 77 77 77 Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
35 35 35 35 35 35 35 35 35 35 35 35 35 35 Flamethrower FireSpecial1590100The target is scorched with an intense blast of fire. This may also leave the target with a burn.
28 28 28 28 28 28 28 28 28 28 28 28 Dig GroundPhysical1080100The user burrows, then attacks on the next turn.
16 16 16 16 16 16 16 16 16 16 16 16 16 16 Light Screen PsychicStatus30A wondrous wall of light is put up to reduce damage from special attacks for five turns.
20 20 20 20 20 20 20 20 20 20 20 20 20 20 Safeguard NormalStatus25The user creates a protective field that prevents status conditions for five turns.
42 42 42 42 42 42 42 42 42 42 42 42 42 42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
01 01 01 01 01 01 01 01 Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
31 31 31 31 31 31 31 31 31 31 31 31 31 31 Brick Break FightingPhysical1575100The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
49 49 49 49 49 49 49 49 Snatch DarkStatus10The user steals the effects of any attempts to use a healing or stat-changing move.
43 43 43 43 43 43 43 43 94 Secret Power NormalPhysical2070100The additional effects of this attack depend upon where it was used.
04 04 04 04 04 04 04 04 04 04 04 04 04 04 Calm Mind PsychicStatus20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
34 34 34 34 34 34 34 34 Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
03 03 03 03 03 03 03 03 Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.
H6 H6 H6 94 94 94 H6 Rock Smash FightingPhysical1540100The user attacks with a punch. This may also lower the target’s Defense stat.
67 67 67 Recycle NormalStatus10The user recycles a held item that has been used in battle so it can be used again.
83 83 83 Natural Gift NormalPhysical15*100The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
56 56 56 56 56 56 56 56 56 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
60 60 60 Drain Punch FightingPhysical1075100An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
52 52 52 52 52 52 52 52 52 Focus Blast FightingSpecial512070The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
68 68 68 68 68 68 68 68 68 Giga Impact NormalPhysical515090The user charges at the target using every bit of its power. The user can’t move on the next turn.
78 78 78 Captivate NormalStatus20100If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
76 76 76 Stealth Rock RockStatus20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
86 86 86 86 86 86 86 86 86 Grass Knot GrassSpecial20*100The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
57 57 57 57 57 57 57 57 57 Charge Beam ElectricSpecial105090The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
03 03 03 03 03 03 Psyshock PsychicSpecial1080100The user materializes an odd psychic wave to attack the target. This attack does physical damage.
19 19 Telekinesis PsychicStatus15The user makes the target float with its psychic power. The target is easier to hit for three turns.
48 48 48 48 48 48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
49 49 49 49 49 49 Echoed Voice NormalSpecial1540100The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
59 59 59 59 Incinerate FireSpecial1560100The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
67 67 67 67 Retaliate NormalPhysical570100The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.
83 83 01 01 Work Up NormalStatus30The user is roused, and its Attack and Sp. Atk stats increase.
100 100 100 100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
99 99 99 99 Dazzling Gleam FairySpecial1080100The user damages opposing Pokémon by emitting a powerful flash.
98 98 Power-Up Punch FightingPhysical2040100Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
After You NormalStatus15The user helps the target and makes it use its move right after the user.
Body Slam NormalPhysical1585100The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Bounce FlyingPhysical58585The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Counter FightingPhysical20*100A retaliation move that counters any physical attack, inflicting double the damage taken.
Covet NormalPhysical2560100The user endearingly approaches the target, then steals the target’s held item.
Defense Curl NormalStatus40The user curls up to conceal weak spots and raise its Defense stat.
Double-Edge NormalPhysical15120100A reckless, life-risking tackle. This also damages the user quite a lot.
Drain Punch FightingPhysical1075100An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Dynamic Punch FightingPhysical510050The user punches the target with full, concentrated power. This confuses the target if it hits.
Endeavor NormalPhysical5*100This attack move cuts down the target’s HP to equal the user’s HP.
Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Fire Punch FirePhysical1575100The target is punched with a fiery fist. This may also leave the target with a burn.
Flamethrower FireSpecial1590100The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Gravity PsychicStatus5Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used.
Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Heal Bell NormalStatus5The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
Hyper Voice NormalSpecial1090100The user lets loose a horribly echoing shout with the power to inflict damage.
Ice Beam IceSpecial1090100The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice Punch IcePhysical1575100The target is punched with an icy fist. This may also leave the target frozen.
Icy Wind IceSpecial155595The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Knock Off DarkPhysical2065100The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Laser Focus NormalStatus30The user concentrates intensely. The attack on the next turn always results in a critical hit.
Last Resort NormalPhysical5140100This move can be used only after the user has used all the other moves it knows in the battle.
Magic Coat PsychicStatus15A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Mega Kick NormalPhysical512075The target is attacked by a kick launched with muscle-packed power.
Mega Punch NormalPhysical208085The target is slugged by a punch thrown with muscle-packed power.
Metronome NormalStatus10The user waggles a finger and stimulates its brain into randomly using nearly any move.
Mimic NormalStatus10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Nightmare GhostStatus15100A sleeping target sees a nightmare that inflicts some damage every turn.
Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
Recycle NormalStatus10The user recycles a held item that has been used in battle so it can be used again.
Role Play PsychicStatus10The user mimics the target completely, copying the target’s natural Ability.
Rollout RockPhysical203090The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Seismic Toss FightingPhysical20*100The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
Signal Beam BugSpecial1575100The user attacks with a sinister beam of light. This may also confuse the target.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snatch DarkStatus10The user steals the effects of any attempts to use a healing or stat-changing move.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Soft-Boiled NormalStatus10The user restores its own HP by up to half of its max HP.
Stealth Rock RockStatus20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Telekinesis PsychicStatus15The user makes the target float with its psychic power. The target is easier to hit for three turns.
Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.
Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
Thunderbolt ElectricSpecial1590100A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Trick PsychicStatus10100The user catches the target off guard and swaps its held item with its own.
Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.
Wonder Room PsychicStatus10The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.
Zen Headbutt PsychicPhysical158090The user focuses its willpower to its head and attacks the target. This may also make the target flinch.