MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 1 1 1 Confusion PsychicSpecial2550100The target is hit by a weak telekinetic force. This may also confuse the target.
84 84 84 84 84 1 1 1 1 Lunar Dance PsychicStatus10The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.
84 84 84 84 Lunar Dance PsychicStatus10The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.
1 1 1 1 1 1 1 1 1 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
75 75 75 75 75 1 1 1 1 Psycho Shift PsychicStatus10100Using its psychic power of suggestion, the user transfers its status conditions to the target.
75 75 75 75 Psycho Shift PsychicStatus10100Using its psychic power of suggestion, the user transfers its status conditions to the target.
66 66 66 66 66 1 1 1 1 Psycho Cut PsychicPhysical2070100The user tears at the target with blades formed by psychic power. Critical hits land more easily.
66 66 66 66 Psycho Cut PsychicPhysical2070100The user tears at the target with blades formed by psychic power. Critical hits land more easily.
57 57 57 57 57 1 1 1 1 Moonlight FairyStatus5The user restores its own HP. The amount of HP regained varies with the weather.
57 57 57 57 Moonlight FairyStatus5The user restores its own HP. The amount of HP regained varies with the weather.
11 11 11 11 11 11 11 11 11 Safeguard NormalStatus25The user creates a protective field that prevents status conditions for five turns.
20 20 20 20 20 20 20 20 20 Mist IceStatus30The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
29 29 29 29 29 29 29 29 29 Aurora Beam IceSpecial2065100The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.
38 38 38 38 38 38 38 38 38 Future Sight PsychicSpecial10120100Two turns after this move is used, a hunk of psychic energy attacks the target.
47 47 47 47 47 47 47 47 47 Slash NormalPhysical2070100The target is attacked with a slash of claws or blades. Critical hits land more easily.
93 93 93 93 93 93 93 93 93 Psychic PsychicSpecial1090100The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
99 99 99 99 Moonblast FairySpecial1595100Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
13 13 13 13 13 13 13 13 13 Ice Beam IceSpecial1090100The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
15 15 15 15 15 15 15 15 15 Hyper Beam NormalSpecial515090The target is attacked with a powerful beam. The user can’t move on the next turn.
22 22 22 22 22 22 22 22 22 Solar Beam GrassSpecial10120100In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
73 73 73 73 73 73 73 73 73 Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
06 06 06 06 06 06 06 06 06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
29 29 29 29 29 29 29 29 29 Psychic PsychicSpecial1090100The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
32 32 32 32 32 32 32 32 32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
16 16 16 16 16 16 16 16 16 Light Screen PsychicStatus30A wondrous wall of light is put up to reduce damage from special attacks for five turns.
33 33 33 33 33 33 33 33 33 Reflect PsychicStatus20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
85 85 85 85 85 85 85 85 85 Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
70 70 70 70 70 70 70 Flash NormalStatus20100The user flashes a bright light that cuts the target’s accuracy.
44 44 44 44 44 44 44 44 44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
90 90 90 90 90 90 90 90 90 Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
17 17 17 17 17 17 17 17 17 Protect NormalStatus10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
58 58 58 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
87 87 87 87 87 87 87 87 87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
45 45 45 45 45 45 45 45 45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
82 82 82 88 88 88 88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
27 27 27 27 27 27 27 27 27 Return NormalPhysical20*100This full-power attack grows more powerful the more the user likes its Trainer.
21 21 21 21 21 21 21 21 21 Frustration NormalPhysical20*100This full-power attack grows more powerful the less the user likes its Trainer.
20 20 20 20 20 20 20 20 20 Safeguard NormalStatus25The user creates a protective field that prevents status conditions for five turns.
10 10 10 10 10 10 10 10 10 Hidden Power NormalSpecial1560100A unique attack that varies in type depending on the Pokémon using it.
18 18 18 18 18 18 18 18 18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
11 11 11 11 11 11 11 11 11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
77 77 77 77 77 77 77 77 77 Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
30 30 30 30 30 30 30 30 30 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
42 42 42 42 42 42 42 42 42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
67 67 67 Recycle NormalStatus10The user recycles a held item that has been used in battle so it can be used again.
48 48 48 Skill Swap PsychicStatus10The user employs its psychic power to exchange Abilities with the target.
43 43 43 94 Secret Power NormalPhysical2070100The additional effects of this attack depend upon where it was used.
04 04 04 04 04 04 04 04 04 Calm Mind PsychicStatus20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
83 83 83 Natural Gift NormalPhysical15*100The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
53 53 53 53 53 53 53 53 53 Energy Ball GrassSpecial1090100The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
68 68 68 68 68 68 68 68 68 Giga Impact NormalPhysical515090The user charges at the target using every bit of its power. The user can’t move on the next turn.
92 92 92 92 92 92 92 92 92 Trick Room PsychicStatus5The user creates a bizarre area in which slower Pokémon get to move first for five turns.
78 78 78 Captivate NormalStatus20100If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
86 86 86 86 86 86 86 86 86 Grass Knot GrassSpecial20*100The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
57 57 57 57 57 57 57 57 57 Charge Beam ElectricSpecial105090The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
03 03 03 03 03 03 Psyshock PsychicSpecial1080100The user materializes an odd psychic wave to attack the target. This attack does physical damage.
19 19 Telekinesis PsychicStatus15The user makes the target float with its psychic power. The target is easier to hit for three turns.
48 48 48 48 48 48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
100 100 100 100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Ally Switch PsychicStatus15The user teleports using a strange power and switches places with one of its allies.
Fury Cutter BugPhysical204095The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Gravity PsychicStatus5Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used.
Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
Icy Wind IceSpecial155595The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
Magic Coat PsychicStatus15A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Magic Room PsychicStatus10The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Recycle NormalStatus10The user recycles a held item that has been used in battle so it can be used again.
Signal Beam BugSpecial1575100The user attacks with a sinister beam of light. This may also confuse the target.
Skill Swap PsychicStatus10The user employs its psychic power to exchange Abilities with the target.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Swift NormalSpecial2060Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Telekinesis PsychicStatus15The user makes the target float with its psychic power. The target is easier to hit for three turns.
Trick PsychicStatus10100The user catches the target off guard and swaps its held item with its own.
Zen Headbutt PsychicPhysical158090The user focuses its willpower to its head and attacks the target. This may also make the target flinch.