MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 1 1 1 1 1 1 1 1 Bind NormalPhysical201585Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
1 1 1 1 1 1 1 1 1 Fire Punch FirePhysical1575100The target is punched with a fiery fist. This may also leave the target with a burn.
58 58 58 58 58 61 61 61 61 61 61 1 1 1 Future Sight PsychicSpecial10120100Two turns after this move is used, a hunk of psychic energy attacks the target.
64 64 64 Future Sight PsychicSpecial10120100Two turns after this move is used, a hunk of psychic energy attacks the target.
37 37 37 37 37 37 37 37 37 37 37 37 1 1 Shadow Punch GhostPhysical2060The user throws a punch from the shadows. This attack never misses.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 Leer NormalStatus30100The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
1 1 1 1 1 1 1 1 1 Ice Punch IcePhysical1575100The target is punched with an icy fist. This may also leave the target frozen.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 Night Shade GhostSpecial15*100The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.
1 1 1 1 1 1 1 1 1 Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 Disable NormalStatus20100For four turns, this move prevents the target from using the move it last used.
5 5 5 5 5 6 6 6 6 6 6 6 6 6 Disable NormalStatus20100For four turns, this move prevents the target from using the move it last used.
1 1 1 1 1 1 1 1 1 Gravity PsychicStatus5Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used.
16 16 16 16 16 14 14 14 14 14 14 1 1 1 Astonish GhostPhysical1530100The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
9 9 9 Astonish GhostPhysical1530100The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
12 12 12 12 12 9 9 9 9 9 9 14 14 14 Foresight NormalStatus40Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
23 23 23 23 23 17 17 17 17 17 17 30 30 30 Confuse Ray GhostStatus10100The target is exposed to a sinister ray that triggers confusion.
22 22 22 22 22 22 17 17 17 Shadow Sneak GhostPhysical3040100The user extends its shadow and attacks the target from behind. This move always goes first.
27 27 27 27 27 25 25 25 25 25 25 22 22 22 Pursuit DarkPhysical2040100The power of this attack move is doubled if it’s used on a target that’s switching out of battle.
41 41 41 41 41 33 33 33 33 33 33 25 25 25 Will-O-Wisp FireStatus1585The user shoots a sinister, bluish-white flame at the target to inflict a burn.
34 34 34 34 34 30 30 30 30 30 30 33 33 33 Curse GhostStatus10A move that works differently for the Ghost type than for all other types.
42 42 42 40 40 40 Hex GhostSpecial1065100This relentless attack does massive damage to a target affected by status conditions.
51 51 51 51 51 43 43 43 49 49 49 52 52 52 Mean Look NormalStatus5The user pins the target with a dark, arresting look. The target becomes unable to flee.
45 45 45 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
51 51 51 58 58 58 57 57 57 Payback DarkPhysical1050100The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
MoveTypeCategoryPPPowerAccuracyDescription
Evolution - Learned when the Pokémon evolves to this stage.
Shadow Punch GhostPhysical2060The user throws a punch from the shadows. This attack never misses.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
13 13 13 13 13 13 13 13 13 13 13 13 13 13 Ice Beam IceSpecial1090100The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
14 14 14 14 14 14 14 14 14 14 14 14 14 14 Blizzard IceSpecial511070A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
15 15 15 15 15 15 15 15 15 15 15 15 15 15 Hyper Beam NormalSpecial515090The target is attacked with a powerful beam. The user can’t move on the next turn.
H4 H4 H4 H4 H4 H4 H4 H4 H4 H4 Strength NormalPhysical1580100The target is slugged with a punch thrown at maximum power.
26 26 26 26 26 26 26 26 26 26 26 26 26 26 Earthquake GroundPhysical10100100The user sets off an earthquake that strikes every Pokémon around it.
06 06 06 06 06 06 06 06 06 06 06 06 06 06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
29 29 29 29 29 29 29 29 29 29 29 29 29 29 Psychic PsychicSpecial1090100The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
32 32 32 32 32 32 32 32 32 32 32 32 32 32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
H5 H5 H5 70 70 70 70 70 70 70 Flash NormalStatus20100The user flashes a bright light that cuts the target’s accuracy.
44 44 44 44 44 44 44 44 44 44 44 44 44 44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
46 46 46 46 46 46 46 46 46 46 46 46 46 46 Thief DarkPhysical2560100The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
17 17 17 17 17 17 17 17 17 17 17 17 17 17 Protect NormalStatus10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
45 45 45 45 45 45 45 45 45 45 45 45 45 45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
27 27 27 27 27 27 27 27 27 27 27 27 27 27 Return NormalPhysical20*100This full-power attack grows more powerful the more the user likes its Trainer.
21 21 21 21 21 21 21 21 21 21 21 21 21 21 Frustration NormalPhysical20*100This full-power attack grows more powerful the less the user likes its Trainer.
10 10 10 10 10 10 10 10 10 10 10 10 10 10 Hidden Power NormalSpecial1560100A unique attack that varies in type depending on the Pokémon using it.
18 18 18 18 18 18 18 18 18 18 18 18 18 18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
11 11 11 11 11 11 11 11 11 11 11 11 11 11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
30 30 30 30 30 30 30 30 30 30 30 30 30 30 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
H6 H6 H6 H6 H6 H6 94 94 94 H6 Rock Smash FightingPhysical1540100The user attacks with a punch. This may also lower the target’s Defense stat.
41 41 41 41 41 41 41 41 41 41 41 41 41 41 Torment DarkStatus15100The user torments and enrages the target, making it incapable of using the same move twice in a row.
42 42 42 42 42 42 42 42 42 42 42 42 42 42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
01 01 01 01 01 01 01 01 Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
12 12 12 12 12 12 12 12 12 12 12 12 12 12 Taunt DarkStatus20100The target is taunted into a rage that allows it to use only attack moves for three turns.
48 48 48 48 48 48 48 48 Skill Swap PsychicStatus10The user employs its psychic power to exchange Abilities with the target.
49 49 49 49 49 49 49 49 Snatch DarkStatus10The user steals the effects of any attempts to use a healing or stat-changing move.
43 43 43 43 43 43 43 43 94 Secret Power NormalPhysical2070100The additional effects of this attack depend upon where it was used.
39 39 39 39 39 39 39 39 39 39 39 39 39 39 Rock Tomb RockPhysical156095Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
04 04 04 04 04 04 04 04 04 04 04 04 04 04 Calm Mind PsychicStatus20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
85 85 85 85 85 85 85 85 85 Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
80 80 80 80 80 80 80 80 80 Rock Slide RockPhysical107590Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
90 90 90 90 90 90 90 90 90 Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
58 58 58 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
87 87 87 87 87 87 87 87 87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
82 82 82 88 88 88 88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
77 77 77 77 77 77 77 77 77 Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
61 61 61 61 61 61 61 61 61 Will-O-Wisp FireStatus1585The user shoots a sinister, bluish-white flame at the target to inflict a burn.
31 31 31 31 31 31 31 31 31 Brick Break FightingPhysical1575100The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
83 83 83 Natural Gift NormalPhysical15*100The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
66 66 66 66 66 66 66 66 66 Payback DarkPhysical1050100The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
63 63 63 63 63 63 63 63 63 Embargo DarkStatus15100This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
56 56 56 56 56 56 56 56 56 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
79 79 79 97 97 97 97 Dark Pulse DarkSpecial1580100The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
68 68 68 68 68 68 68 68 68 Giga Impact NormalPhysical515090The user charges at the target using every bit of its power. The user can’t move on the next turn.
92 92 92 92 92 92 92 92 92 Trick Room PsychicStatus5The user creates a bizarre area in which slower Pokémon get to move first for five turns.
78 78 78 Captivate NormalStatus20100If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
57 57 57 57 57 57 57 57 57 Charge Beam ElectricSpecial105090The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
19 19 Telekinesis PsychicStatus15The user makes the target float with its psychic power. The target is easier to hit for three turns.
48 48 48 48 48 48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
78 78 78 78 78 78 Bulldoze GroundPhysical2060100The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
100 100 100 100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
83 83 83 83 Infestation BugSpecial2020100The target is infested and attacked for four to five turns. The target can’t flee during this time.
98 98 Power-Up Punch FightingPhysical2040100Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Ally Switch PsychicStatus15The user teleports using a strange power and switches places with one of its allies.
Bind NormalPhysical201585Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
Body Slam NormalPhysical1585100The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Counter FightingPhysical20*100A retaliation move that counters any physical attack, inflicting double the damage taken.
Dark Pulse DarkSpecial1580100The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Double-Edge NormalPhysical15120100A reckless, life-risking tackle. This also damages the user quite a lot.
Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Dynamic Punch FightingPhysical510050The user punches the target with full, concentrated power. This confuses the target if it hits.
Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Fire Punch FirePhysical1575100The target is punched with a fiery fist. This may also leave the target with a burn.
Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Gravity PsychicStatus5Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used.
Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Ice Punch IcePhysical1575100The target is punched with an icy fist. This may also leave the target frozen.
Icy Wind IceSpecial155595The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
Mega Kick NormalPhysical512075The target is attacked by a kick launched with muscle-packed power.
Mega Punch NormalPhysical208085The target is slugged by a punch thrown with muscle-packed power.
Metronome NormalStatus10The user waggles a finger and stimulates its brain into randomly using nearly any move.
Mimic NormalStatus10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Nightmare GhostStatus15100A sleeping target sees a nightmare that inflicts some damage every turn.
Ominous Wind GhostSpecial560100The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.
Pain Split NormalStatus20The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
Rock Slide RockPhysical107590Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Seismic Toss FightingPhysical20*100The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
Skill Swap PsychicStatus10The user employs its psychic power to exchange Abilities with the target.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snatch DarkStatus10The user steals the effects of any attempts to use a healing or stat-changing move.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spite GhostStatus10100The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Sucker Punch DarkPhysical570100This move enables the user to attack first. This move fails if the target is not readying an attack.
Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Telekinesis PsychicStatus15The user makes the target float with its psychic power. The target is easier to hit for three turns.
Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.
Trick PsychicStatus10100The user catches the target off guard and swaps its held item with its own.
Wonder Room PsychicStatus10The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.