MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 Sheer Cold IceSpecial5*30The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types.
61 61 61 Sheer Cold IceSpecial5*30The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types.
42 1 1 Freeze-Dry IceSpecial2070100The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
1 1 1 Powder Snow IceSpecial2540100The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.
1 1 1 Leer NormalStatus30100The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
1 1 1 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
5 5 5 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
1 1 1 Ice Shard IcePhysical3040100The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
10 10 10 Ice Shard IcePhysical3040100The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
14 14 14 Icy Wind IceSpecial155595The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
19 19 19 Bite DarkPhysical2560100The target is bitten with viciously sharp fangs. This may also make the target flinch.
23 23 23 Ice Fang IcePhysical156595The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
28 28 28 Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
32 32 32 Protect NormalStatus10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
37 37 37 Frost Breath IceSpecial106090The user blows its cold breath on the target. This attack always results in a critical hit.
41 41 41 Crunch DarkPhysical1580100The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
48 48 48 Blizzard IceSpecial511070A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
54 54 54 Hail IceStatus10The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
MoveTypeCategoryPPPowerAccuracyDescription
Evolution - Learned when the Pokémon evolves to this stage.
Freeze-Dry IceSpecial2070100The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
13 13 13 Ice Beam IceSpecial1090100The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
14 14 14 Blizzard IceSpecial511070A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
15 15 15 Hyper Beam NormalSpecial515090The target is attacked with a powerful beam. The user can’t move on the next turn.
26 26 26 Earthquake GroundPhysical10100100The user sets off an earthquake that strikes every Pokémon around it.
06 06 06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
32 32 32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
16 16 16 Light Screen PsychicStatus30A wondrous wall of light is put up to reduce damage from special attacks for five turns.
70 Flash NormalStatus20100The user flashes a bright light that cuts the target’s accuracy.
64 64 64 Explosion NormalPhysical5250100The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
44 44 44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
90 90 90 Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
17 17 17 Protect NormalStatus10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
87 87 87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
45 45 45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
88 88 88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
27 27 27 Return NormalPhysical20*100This full-power attack grows more powerful the more the user likes its Trainer.
21 21 21 Frustration NormalPhysical20*100This full-power attack grows more powerful the less the user likes its Trainer.
20 20 20 Safeguard NormalStatus25The user creates a protective field that prevents status conditions for five turns.
10 10 10 Hidden Power NormalSpecial1560100A unique attack that varies in type depending on the Pokémon using it.
18 18 18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
30 30 30 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
07 07 07 Hail IceStatus10The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
41 41 41 Torment DarkStatus15100The user torments and enrages the target, making it incapable of using the same move twice in a row.
42 42 42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
12 12 12 Taunt DarkStatus20100The target is taunted into a rage that allows it to use only attack moves for three turns.
94 Secret Power NormalPhysical2070100The additional effects of this attack depend upon where it was used.
74 74 74 Gyro Ball SteelPhysical5*100The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.
66 66 66 Payback DarkPhysical1050100The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
97 97 97 Dark Pulse DarkSpecial1580100The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
68 68 68 Giga Impact NormalPhysical515090The user charges at the target using every bit of its power. The user can’t move on the next turn.
48 48 48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
78 78 78 Bulldoze GroundPhysical2060100The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
79 79 79 Frost Breath IceSpecial106090The user blows its cold breath on the target. This attack always results in a critical hit.
100 100 100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Block NormalStatus5The user blocks the target’s way with arms spread wide to prevent escape.
Icy Wind IceSpecial155595The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
Iron Head SteelPhysical1580100The user slams the target with its steel-hard head. This may also make the target flinch.
Laser Focus NormalStatus30The user concentrates intensely. The attack on the next turn always results in a critical hit.
Signal Beam BugSpecial1575100The user attacks with a sinister beam of light. This may also confuse the target.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spite GhostStatus10100The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Super Fang NormalPhysical10*90The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.
Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.