MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 1 1 1 Pound NormalPhysical3540100The target is physically pounded with a long tail, a foreleg, or the like.
1 1 1 1 1 1 1 1 1 Charm FairyStatus20100The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
5 5 5 5 5 5 5 5 5 Copycat NormalStatus20The user mimics the move used immediately before it. The move fails if no other move has been used yet.
9 9 9 9 9 9 9 9 9 Refresh NormalStatus20The user rests to cure itself of poisoning, a burn, or paralysis.
12 12 12 12 12 12 12 12 12 Sweet Kiss FairyStatus1075The user kisses the target with a sweet, angelic cuteness that causes confusion.
MoveTypeCategoryPPPowerAccuracyDescription
Egg
Aromatherapy GrassStatus5The user releases a soothing scent that heals all status conditions affecting the user’s party.
Counter FightingPhysical20*100A retaliation move that counters any physical attack, inflicting double the damage taken.
Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Gravity PsychicStatus5Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used.
Heal Bell NormalStatus5The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
Last Resort NormalPhysical5140100This move can be used only after the user has used all the other moves it knows in the battle.
Metronome NormalStatus10The user waggles a finger and stimulates its brain into randomly using nearly any move.
Mud Bomb GroundSpecial106585The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy.
Natural Gift NormalPhysical15*100The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
Present NormalPhysical15*90The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.
Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
35 35 35 35 35 35 35 35 35 Flamethrower FireSpecial1590100The target is scorched with an intense blast of fire. This may also leave the target with a burn.
22 22 22 22 22 22 22 22 22 Solar Beam GrassSpecial10120100In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
73 73 73 73 73 73 73 73 73 Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
06 06 06 06 06 06 06 06 06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
29 29 29 29 29 29 29 29 29 Psychic PsychicSpecial1090100The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
32 32 32 32 32 32 32 32 32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
16 16 16 16 16 16 16 16 16 Light Screen PsychicStatus30A wondrous wall of light is put up to reduce damage from special attacks for five turns.
38 38 38 38 38 38 38 38 38 Fire Blast FireSpecial511085The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
85 85 85 85 85 85 85 85 85 Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
70 70 70 70 70 70 70 Flash NormalStatus20100The user flashes a bright light that cuts the target’s accuracy.
44 44 44 44 44 44 44 44 44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
90 90 90 90 90 90 90 90 90 Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
17 17 17 17 17 17 17 17 17 Protect NormalStatus10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
58 58 58 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
87 87 87 87 87 87 87 87 87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
45 45 45 45 45 45 45 45 45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
82 82 82 88 88 88 88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
27 27 27 27 27 27 27 27 27 Return NormalPhysical20*100This full-power attack grows more powerful the more the user likes its Trainer.
21 21 21 21 21 21 21 21 21 Frustration NormalPhysical20*100This full-power attack grows more powerful the less the user likes its Trainer.
20 20 20 20 20 20 20 20 20 Safeguard NormalStatus25The user creates a protective field that prevents status conditions for five turns.
10 10 10 10 10 10 10 10 10 Hidden Power NormalSpecial1560100A unique attack that varies in type depending on the Pokémon using it.
18 18 18 18 18 18 18 18 18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
11 11 11 11 11 11 11 11 11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
77 77 77 77 77 77 77 77 77 Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
30 30 30 30 30 30 30 30 30 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
07 07 07 07 07 07 07 07 07 Hail IceStatus10The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
42 42 42 42 42 42 42 42 42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
67 67 67 Recycle NormalStatus10The user recycles a held item that has been used in battle so it can be used again.
43 43 43 94 Secret Power NormalPhysical2070100The additional effects of this attack depend upon where it was used.
34 34 34 Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
03 03 03 Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.
83 83 83 Natural Gift NormalPhysical15*100The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
56 56 56 56 56 56 56 56 56 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
60 60 60 Drain Punch FightingPhysical1075100An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
78 78 78 Captivate NormalStatus20100If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
86 86 86 86 86 86 86 86 86 Grass Knot GrassSpecial20*100The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
48 48 48 48 48 48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
49 49 49 49 49 49 Echoed Voice NormalSpecial1540100The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
59 59 59 59 Incinerate FireSpecial1560100The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
83 83 01 01 Work Up NormalStatus30The user is roused, and its Attack and Sp. Atk stats increase.
100 100 100 100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Covet NormalPhysical2560100The user endearingly approaches the target, then steals the target’s held item.
Drain Punch FightingPhysical1075100An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Endeavor NormalPhysical5*100This attack move cuts down the target’s HP to equal the user’s HP.
Gravity PsychicStatus5Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used.
Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Heal Bell NormalStatus5The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
Hyper Voice NormalSpecial1090100The user lets loose a horribly echoing shout with the power to inflict damage.
Icy Wind IceSpecial155595The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
Last Resort NormalPhysical5140100This move can be used only after the user has used all the other moves it knows in the battle.
Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Recycle NormalStatus10The user recycles a held item that has been used in battle so it can be used again.
Rollout RockPhysical203090The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Uproar NormalSpecial1090100The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.
Zen Headbutt PsychicPhysical158090The user focuses its willpower to its head and attacks the target. This may also make the target flinch.