MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Pound NormalPhysical3540100The target is physically pounded with a long tail, a foreleg, or the like.
1 1 1 1 1 1 1 1 1 1 Nightmare GhostStatus15100A sleeping target sees a nightmare that inflicts some damage every turn.
60 60 60 57 60 60 60 69 69 69 61 61 1 1 1 1 Future Sight PsychicSpecial10120100Two turns after this move is used, a hunk of psychic energy attacks the target.
61 61 61 61 Future Sight PsychicSpecial10120100Two turns after this move is used, a hunk of psychic energy attacks the target.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Hypnosis PsychicStatus2060The user employs hypnotic suggestion to make the target fall into a deep sleep.
1 1 1 1 1 1 1 1 1 Switcheroo DarkStatus10100The user trades held items with the target faster than the eye can follow.
55 55 55 53 53 1 1 1 1 Nasty Plot DarkStatus20The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.
53 53 53 53 Nasty Plot DarkStatus20The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Disable NormalStatus20100For four turns, this move prevents the target from using the move it last used.
12 12 10 10 10 7 10 10 10 7 7 7 5 5 5 5 5 5 Disable NormalStatus20100For four turns, this move prevents the target from using the move it last used.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Confusion PsychicSpecial2550100The target is hit by a weak telekinetic force. This may also confuse the target.
17 17 18 18 18 11 18 18 18 9 9 9 9 9 9 9 9 9 Confusion PsychicSpecial2550100The target is hit by a weak telekinetic force. This may also confuse the target.
24 24 25 25 25 17 25 25 25 15 15 15 13 13 13 13 13 13 Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
38 38 38 29 29 29 29 29 Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
33 33 33 33 33 21 33 33 33 18 18 18 17 17 17 17 17 17 Poison Gas PoisonStatus4090A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those hit.
43 43 40 40 40 29 40 40 40 21 21 21 21 21 21 21 21 21 Meditate PsychicStatus40The user meditates to awaken the power deep within its body and raise its Attack stat.
28 28 28 25 25 25 25 25 25 Psybeam PsychicSpecial2065100The target is attacked with a peculiar ray. This may also leave the target confused.
29 Wake-Up Slap FightingPhysical1070100This attack inflicts big damage on a sleeping target. This also wakes the target up, however.
55 55 55 43 55 55 55 33 33 33 33 33 33 33 33 33 Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
37 37 49 49 49 35 49 49 49 50 50 50 49 49 49 49 49 49 Psychic PsychicSpecial1090100The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
37 37 37 37 37 37 Synchronoise PsychicSpecial10120100Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
64 64 64 41 41 41 41 41 41 Zen Headbutt PsychicPhysical158090The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
49 45 45 45 45 45 45 45 45 45 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
57 57 57 57 57 57 Psyshock PsychicSpecial1080100The user materializes an odd psychic wave to attack the target. This attack does physical damage.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
01 01 Mega Punch NormalPhysical208085The target is slugged by a punch thrown with muscle-packed power.
05 05 Mega Kick NormalPhysical512075The target is attacked by a kick launched with muscle-packed power.
08 08 Body Slam NormalPhysical1585100The user drops onto the target with its full body weight. This may also leave the target with paralysis.
09 09 Take Down NormalPhysical209085A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
10 10 Double-Edge NormalPhysical15120100A reckless, life-risking tackle. This also damages the user quite a lot.
15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Hyper Beam NormalSpecial515090The target is attacked with a powerful beam. The user can’t move on the next turn.
17 17 Submission FightingPhysical208080The user grabs the target and recklessly dives for the ground. This also damages the user a little.
18 18 Counter FightingPhysical20*100A retaliation move that counters any physical attack, inflicting double the damage taken.
19 19 Seismic Toss FightingPhysical20*100The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
45 45 73 73 73 73 73 73 73 73 73 Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
06 06 06 06 06 06 06 06 06 06 06 06 06 06 06 06 06 06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 Psychic PsychicSpecial1090100The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
20 20 Rage NormalPhysical2020100As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
30 30 Teleport PsychicStatus20Use it to flee from any wild Pokémon.
31 31 Mimic NormalStatus10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 33 Reflect PsychicStatus20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
34 34 Bide NormalPhysical10*The user endures attacks for two turns, then strikes back to cause double the damage taken.
35 35 Metronome NormalStatus10The user waggles a finger and stimulates its brain into randomly using nearly any move.
40 40 Skull Bash NormalPhysical10130100The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
42 42 42 42 85 85 85 85 85 85 85 85 85 Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
H5 H5 H5 H5 H5 H5 H5 70 70 70 70 70 70 70 Flash NormalStatus20100The user flashes a bright light that cuts the target’s accuracy.
46 46 Psywave PsychicSpecial15*100The target is attacked with an odd psychic wave. The attack varies in intensity.
44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
49 49 Tri Attack NormalSpecial1080100The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target.
50 50 90 90 90 90 90 90 90 90 90 Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
48 48 Fire Punch FirePhysical1575100The target is punched with a fiery fist. This may also leave the target with a burn.
33 33 Ice Punch IcePhysical1575100The target is punched with an icy fist. This may also leave the target frozen.
41 41 Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.
02 02 Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
50 50 Nightmare GhostStatus15100A sleeping target sees a nightmare that inflicts some damage every turn.
13 13 Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
03 03 Curse GhostStatus10A move that works differently for the Ghost type than for all other types.
17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 Protect NormalStatus10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
07 07 Zap Cannon ElectricSpecial512050The user fires an electric blast like a cannon to inflict damage and cause paralysis.
20 20 58 58 58 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
34 34 87 87 87 87 87 87 87 87 87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
35 35 82 82 82 88 88 88 88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 Return NormalPhysical20*100This full-power attack grows more powerful the more the user likes its Trainer.
21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 Frustration NormalPhysical20*100This full-power attack grows more powerful the less the user likes its Trainer.
01 01 Dynamic Punch FightingPhysical510050The user punches the target with full, concentrated power. This confuses the target if it hits.
10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Hidden Power NormalSpecial1560100A unique attack that varies in type depending on the Pokémon using it.
18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
09 09 77 77 77 77 77 77 77 77 77 Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
16 16 16 16 16 16 16 16 16 16 16 16 16 16 Light Screen PsychicStatus30A wondrous wall of light is put up to reduce damage from special attacks for five turns.
46 46 46 46 46 46 46 46 46 46 46 46 46 46 Thief DarkPhysical2560100The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
20 20 20 20 20 20 20 20 20 20 20 20 20 20 Safeguard NormalStatus25The user creates a protective field that prevents status conditions for five turns.
41 41 41 41 41 41 41 41 41 41 41 41 41 41 Torment DarkStatus15100The user torments and enrages the target, making it incapable of using the same move twice in a row.
42 42 42 42 42 42 42 42 42 42 42 42 42 42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
01 01 01 01 01 01 01 01 Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
12 12 12 12 12 12 12 12 12 12 12 12 12 12 Taunt DarkStatus20100The target is taunted into a rage that allows it to use only attack moves for three turns.
31 31 31 31 31 31 31 31 31 31 31 31 31 31 Brick Break FightingPhysical1575100The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
48 48 48 48 48 48 48 48 Skill Swap PsychicStatus10The user employs its psychic power to exchange Abilities with the target.
49 49 49 49 49 49 49 49 Snatch DarkStatus10The user steals the effects of any attempts to use a healing or stat-changing move.
43 43 43 43 43 43 43 43 94 Secret Power NormalPhysical2070100The additional effects of this attack depend upon where it was used.
04 04 04 04 04 04 04 04 04 04 04 04 04 04 Calm Mind PsychicStatus20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
67 67 67 Recycle NormalStatus10The user recycles a held item that has been used in battle so it can be used again.
83 83 83 Natural Gift NormalPhysical15*100The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
56 56 56 56 56 56 56 56 56 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
60 60 60 Drain Punch FightingPhysical1075100An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
52 52 52 52 52 52 52 52 52 Focus Blast FightingSpecial512070The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
68 68 68 68 68 68 68 68 68 Giga Impact NormalPhysical515090The user charges at the target using every bit of its power. The user can’t move on the next turn.
92 92 92 92 92 92 92 92 92 Trick Room PsychicStatus5The user creates a bizarre area in which slower Pokémon get to move first for five turns.
78 78 78 Captivate NormalStatus20100If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
86 86 86 86 86 86 86 86 86 Grass Knot GrassSpecial20*100The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
03 03 03 03 03 03 Psyshock PsychicSpecial1080100The user materializes an odd psychic wave to attack the target. This attack does physical damage.
19 19 Telekinesis PsychicStatus15The user makes the target float with its psychic power. The target is easier to hit for three turns.
47 47 47 47 47 47 Low Sweep FightingPhysical2065100The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
48 48 48 48 48 48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
100 100 100 100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
99 99 99 99 Dazzling Gleam FairySpecial1080100The user damages opposing Pokémon by emitting a powerful flash.
98 98 Power-Up Punch FightingPhysical2040100Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Ally Switch PsychicStatus15The user teleports using a strange power and switches places with one of its allies.
Body Slam NormalPhysical1585100The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Counter FightingPhysical20*100A retaliation move that counters any physical attack, inflicting double the damage taken.
Double-Edge NormalPhysical15120100A reckless, life-risking tackle. This also damages the user quite a lot.
Drain Punch FightingPhysical1075100An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Dynamic Punch FightingPhysical510050The user punches the target with full, concentrated power. This confuses the target if it hits.
Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Fire Punch FirePhysical1575100The target is punched with a fiery fist. This may also leave the target with a burn.
Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Foul Play DarkPhysical1595100The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.
Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Ice Punch IcePhysical1575100The target is punched with an icy fist. This may also leave the target frozen.
Low Kick FightingPhysical20*100A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Magic Coat PsychicStatus15A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Magic Room PsychicStatus10The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
Mega Kick NormalPhysical512075The target is attacked by a kick launched with muscle-packed power.
Mega Punch NormalPhysical208085The target is slugged by a punch thrown with muscle-packed power.
Metronome NormalStatus10The user waggles a finger and stimulates its brain into randomly using nearly any move.
Mimic NormalStatus10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
Nightmare GhostStatus15100A sleeping target sees a nightmare that inflicts some damage every turn.
Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
Recycle NormalStatus10The user recycles a held item that has been used in battle so it can be used again.
Role Play PsychicStatus10The user mimics the target completely, copying the target’s natural Ability.
Seismic Toss FightingPhysical20*100The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
Signal Beam BugSpecial1575100The user attacks with a sinister beam of light. This may also confuse the target.
Skill Swap PsychicStatus10The user employs its psychic power to exchange Abilities with the target.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snatch DarkStatus10The user steals the effects of any attempts to use a healing or stat-changing move.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Telekinesis PsychicStatus15The user makes the target float with its psychic power. The target is easier to hit for three turns.
Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.
Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
Trick PsychicStatus10100The user catches the target off guard and swaps its held item with its own.
Zen Headbutt PsychicPhysical158090The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
MoveTypeCategoryPPPowerAccuracyDescription
Purification - Learned by Shadow Pokémon in Colosseum and XD as they are purified.
Meditate PsychicStatus40The user meditates to awaken the power deep within its body and raise its Attack stat.
Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Psychic PsychicSpecial1090100The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
Baton Pass NormalStatus40The user switches places with a party Pokémon in waiting and passes along any stat changes.