MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 Ancient Power RockSpecial560100The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
1 1 1 Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.
5 5 5 Scary Face NormalStatus10100The user frightens the target with a scary face to harshly lower its Speed stat.
15 15 15 Aqua Tail WaterPhysical109090The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
20 20 20 Body Slam NormalPhysical1585100The user drops onto the target with its full body weight. This may also leave the target with paralysis.
30 30 30 Aqua Ring WaterStatus20The user envelops itself in a veil made of water. It regains some HP every turn.
35 35 35 Ice Beam IceSpecial1090100The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
45 45 45 Origin Pulse WaterSpecial1011085The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue.
50 50 50 Calm Mind PsychicStatus20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
60 60 60 Muddy Water WaterSpecial109085The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.
65 65 65 Sheer Cold IceSpecial5*30The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types.
75 75 75 Hydro Pump WaterSpecial511080The target is blasted by a huge volume of water launched under great pressure.
80 80 80 Double-Edge NormalPhysical15120100A reckless, life-risking tackle. This also damages the user quite a lot.
90 90 90 Water Spout WaterSpecial5150100The user spouts water to damage opposing Pokémon. The lower the user’s HP, the lower the move’s power.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
05 05 05 Roar NormalStatus20The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
H3 94 94 Surf WaterSpecial1590100The user attacks everything around it by swamping its surroundings with a giant wave.
13 13 13 Ice Beam IceSpecial1090100The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
14 14 14 Blizzard IceSpecial511070A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
15 15 15 Hyper Beam NormalSpecial515090The target is attacked with a powerful beam. The user can’t move on the next turn.
H4 Strength NormalPhysical1580100The target is slugged with a punch thrown at maximum power.
24 24 24 Thunderbolt ElectricSpecial1590100A strong electric blast crashes down on the target. This may also leave the target with paralysis.
73 73 73 Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
25 25 25 Thunder ElectricSpecial1011070A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
26 26 26 Earthquake GroundPhysical10100100The user sets off an earthquake that strikes every Pokémon around it.
06 06 06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
32 32 32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
H5 98 98 Waterfall WaterPhysical1580100The user charges at the target and may make it flinch.
44 44 44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
80 80 80 Rock Slide RockPhysical107590Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
90 90 90 Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
17 17 17 Protect NormalStatus10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
87 87 87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
88 88 88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
27 27 27 Return NormalPhysical20*100This full-power attack grows more powerful the more the user likes its Trainer.
21 21 21 Frustration NormalPhysical20*100This full-power attack grows more powerful the less the user likes its Trainer.
20 20 20 Safeguard NormalStatus25The user creates a protective field that prevents status conditions for five turns.
10 10 10 Hidden Power NormalSpecial1560100A unique attack that varies in type depending on the Pokémon using it.
18 18 18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
77 77 77 Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
H6 Rock Smash FightingPhysical1540100The user attacks with a punch. This may also lower the target’s Defense stat.
07 07 07 Hail IceStatus10The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
42 42 42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
31 31 31 Brick Break FightingPhysical1575100The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
94 Secret Power NormalPhysical2070100The additional effects of this attack depend upon where it was used.
H7 Dive WaterPhysical1080100Diving on the first turn, the user floats up and attacks on the next turn.
39 39 39 Rock Tomb RockPhysical156095Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
04 04 04 Calm Mind PsychicStatus20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
68 68 68 Giga Impact NormalPhysical515090The user charges at the target using every bit of its power. The user can’t move on the next turn.
48 48 48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
55 55 55 Scald WaterSpecial1580100The user shoots boiling hot water at its target. This may also leave the target with a burn.
78 78 78 Bulldoze GroundPhysical2060100The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
100 100 100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Aqua Tail WaterPhysical109090The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Block NormalStatus5The user blocks the target’s way with arms spread wide to prevent escape.
Icy Wind IceSpecial155595The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
Iron Head SteelPhysical1580100The user slams the target with its steel-hard head. This may also make the target flinch.
Liquidation WaterPhysical1085100The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.
Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
Signal Beam BugSpecial1575100The user attacks with a sinister beam of light. This may also confuse the target.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Uproar NormalSpecial1090100The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.