MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 Healing Wish PsychicStatus10The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
63 63 63 Healing Wish PsychicStatus10The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
13 1 1 Return NormalPhysical20*100This full-power attack grows more powerful the more the user likes its Trainer.
1 1 1 Bounce FlyingPhysical58585The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
56 56 56 Bounce FlyingPhysical58585The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
1 1 1 Rototiller GroundStatus10Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.
1 1 1 Mirror Coat PsychicSpecial20*100A retaliation move that counters any special attack, inflicting double the damage taken.
1 1 1 Magic Coat PsychicStatus15A barrier reflects back to the target moves like Leech Seed and moves that damage status.
1 1 1 Defense Curl NormalStatus40The user curls up to conceal weak spots and raise its Defense stat.
1 1 1 Splash NormalStatus40The user just flops and splashes around to no effect at all...
1 1 1 Pound NormalPhysical3540100The target is physically pounded with a long tail, a foreleg, or the like.
1 1 1 Foresight NormalStatus40Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
6 6 6 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
13 13 Baby-Doll Eyes FairyStatus30100The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
16 16 16 Quick Attack NormalPhysical3040100The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
23 23 23 Jump Kick FightingPhysical1010095The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
26 26 26 Baton Pass NormalStatus40The user switches places with a party Pokémon in waiting and passes along any stat changes.
33 33 33 Agility PsychicStatus30The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
36 36 36 Dizzy Punch NormalPhysical1070100The target is hit with rhythmically launched punches. This may also leave the target confused.
43 43 43 After You NormalStatus15The user helps the target and makes it use its move right after the user.
46 46 46 Charm FairyStatus20100The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
53 53 53 Entrainment NormalStatus15100The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.
66 66 66 High Jump Kick FightingPhysical1013090The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
MoveTypeCategoryPPPowerAccuracyDescription
Evolution - Learned when the Pokémon evolves to this stage.
Return NormalPhysical20*100This full-power attack grows more powerful the more the user likes its Trainer.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
H1 Cut NormalPhysical305095The target is cut with a scythe or claw.
13 13 13 Ice Beam IceSpecial1090100The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
14 14 14 Blizzard IceSpecial511070A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
15 15 15 Hyper Beam NormalSpecial515090The target is attacked with a powerful beam. The user can’t move on the next turn.
H4 Strength NormalPhysical1580100The target is slugged with a punch thrown at maximum power.
22 22 22 Solar Beam GrassSpecial10120100In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
24 24 24 Thunderbolt ElectricSpecial1590100A strong electric blast crashes down on the target. This may also leave the target with paralysis.
73 73 73 Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
25 25 25 Thunder ElectricSpecial1011070A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
28 Dig GroundPhysical1080100The user burrows, then attacks on the next turn.
06 06 06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
32 32 32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
44 44 44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
90 90 90 Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
17 17 17 Protect NormalStatus10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
87 87 87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
45 45 45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
88 88 88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
27 27 27 Return NormalPhysical20*100This full-power attack grows more powerful the more the user likes its Trainer.
21 21 21 Frustration NormalPhysical20*100This full-power attack grows more powerful the less the user likes its Trainer.
10 10 10 Hidden Power NormalSpecial1560100A unique attack that varies in type depending on the Pokémon using it.
18 18 18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
11 11 11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
30 30 30 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
H6 Rock Smash FightingPhysical1540100The user attacks with a punch. This may also lower the target’s Defense stat.
42 42 42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
94 Secret Power NormalPhysical2070100The additional effects of this attack depend upon where it was used.
56 56 56 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
52 52 52 Focus Blast FightingSpecial512070The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
68 68 68 Giga Impact NormalPhysical515090The user charges at the target using every bit of its power. The user can’t move on the next turn.
86 86 86 Grass Knot GrassSpecial20*100The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
57 57 57 Charge Beam ElectricSpecial105090The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
47 47 47 Low Sweep FightingPhysical2065100The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
48 48 48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
67 Retaliate NormalPhysical570100The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.
100 100 100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
98 Power-Up Punch FightingPhysical2040100Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
01 01 Work Up NormalStatus30The user is roused, and its Attack and Sp. Atk stats increase.
59 59 Brutal Swing DarkPhysical2060100The user swings its body around violently to inflict damage on everything in its vicinity.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
After You NormalStatus15The user helps the target and makes it use its move right after the user.
Bounce FlyingPhysical58585The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Covet NormalPhysical2560100The user endearingly approaches the target, then steals the target’s held item.
Drain Punch FightingPhysical1075100An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Endeavor NormalPhysical5*100This attack move cuts down the target’s HP to equal the user’s HP.
Fire Punch FirePhysical1575100The target is punched with a fiery fist. This may also leave the target with a burn.
Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Heal Bell NormalStatus5The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
Hyper Voice NormalSpecial1090100The user lets loose a horribly echoing shout with the power to inflict damage.
Ice Punch IcePhysical1575100The target is punched with an icy fist. This may also leave the target frozen.
Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Laser Focus NormalStatus30The user concentrates intensely. The attack on the next turn always results in a critical hit.
Last Resort NormalPhysical5140100This move can be used only after the user has used all the other moves it knows in the battle.
Low Kick FightingPhysical20*100A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Magic Coat PsychicStatus15A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.
Uproar NormalSpecial1090100The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.