MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 Zen Headbutt PsychicPhysical158090The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
1 1 1 1 Fire Punch FirePhysical1575100The target is punched with a fiery fist. This may also leave the target with a burn.
1 1 1 1 Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.
1 1 1 1 Ice Punch IcePhysical1575100The target is punched with an icy fist. This may also leave the target frozen.
1 1 1 1 Bide NormalPhysical10*The user endures attacks for two turns, then strikes back to cause double the damage taken.
1 1 1 1 Meditate PsychicStatus40The user meditates to awaken the power deep within its body and raise its Attack stat.
4 4 4 4 Meditate PsychicStatus40The user meditates to awaken the power deep within its body and raise its Attack stat.
1 1 1 1 Confusion PsychicSpecial2550100The target is hit by a weak telekinetic force. This may also confuse the target.
8 7 7 7 Confusion PsychicSpecial2550100The target is hit by a weak telekinetic force. This may also confuse the target.
1 1 1 1 Detect FightingStatus5Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
11 9 9 9 Detect FightingStatus5Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
12 12 12 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
15 20 20 20 Hidden Power NormalSpecial1560100A unique attack that varies in type depending on the Pokémon using it.
22 15 15 15 Feint NormalPhysical1030100This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
29 17 17 17 Force Palm FightingPhysical1060100The target is attacked with a shock wave. This may also leave the target with paralysis.
18 25 25 25 Mind Reader NormalStatus5The user senses the target’s movements with its mind to ensure its next attack does not miss the target.
25 23 23 23 Calm Mind PsychicStatus20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
32 28 28 28 High Jump Kick FightingPhysical1013090The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
36 31 31 31 Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
42 33 33 33 Acupressure NormalStatus30The user applies pressure to stress points, sharply boosting one of its or its allies’ stats.
49 36 36 36 Power Trick PsychicStatus10The user employs its psychic power to switch its Attack stat with its Defense stat.
55 42 42 42 Reversal FightingPhysical15*100An all-out attack that becomes more powerful the less HP the user has.
62 47 47 47 Recover NormalStatus10Restoring its own cells, the user restores its own HP by half of its max HP.
53 53 53 Counter FightingPhysical20*100A retaliation move that counters any physical attack, inflicting double the damage taken.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
15 15 15 15 Hyper Beam NormalSpecial515090The target is attacked with a powerful beam. The user can’t move on the next turn.
H4 H4 Strength NormalPhysical1580100The target is slugged with a punch thrown at maximum power.
06 06 06 06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
29 29 29 29 Psychic PsychicSpecial1090100The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
32 32 32 32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
16 16 16 16 Light Screen PsychicStatus30A wondrous wall of light is put up to reduce damage from special attacks for five turns.
33 33 33 33 Reflect PsychicStatus20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
85 85 85 85 Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
70 70 Flash NormalStatus20100The user flashes a bright light that cuts the target’s accuracy.
44 44 44 44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
80 80 80 80 Rock Slide RockPhysical107590Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
90 90 90 90 Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
17 17 17 17 Protect NormalStatus10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
87 87 87 87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
45 45 45 45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
88 88 88 88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
27 27 27 27 Return NormalPhysical20*100This full-power attack grows more powerful the more the user likes its Trainer.
21 21 21 21 Frustration NormalPhysical20*100This full-power attack grows more powerful the less the user likes its Trainer.
10 10 10 10 Hidden Power NormalSpecial1560100A unique attack that varies in type depending on the Pokémon using it.
18 18 18 18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
11 11 11 11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
77 77 77 77 Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
30 30 30 30 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
94 H6 Rock Smash FightingPhysical1540100The user attacks with a punch. This may also lower the target’s Defense stat.
42 42 42 42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
31 31 31 31 Brick Break FightingPhysical1575100The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
39 39 39 39 Rock Tomb RockPhysical156095Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
08 08 08 08 Bulk Up FightingStatus20The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
04 04 04 04 Calm Mind PsychicStatus20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
56 56 56 56 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
84 84 84 84 Poison Jab PoisonPhysical2080100The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
52 52 52 52 Focus Blast FightingSpecial512070The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
53 53 53 53 Energy Ball GrassSpecial1090100The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
68 68 68 68 Giga Impact NormalPhysical515090The user charges at the target using every bit of its power. The user can’t move on the next turn.
86 86 86 86 Grass Knot GrassSpecial20*100The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
03 03 03 03 Psyshock PsychicSpecial1080100The user materializes an odd psychic wave to attack the target. This attack does physical damage.
47 47 47 47 Low Sweep FightingPhysical2065100The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
48 48 48 48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
67 67 Retaliate NormalPhysical570100The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.
100 100 100 100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
98 98 Power-Up Punch FightingPhysical2040100Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
94 Secret Power NormalPhysical2070100The additional effects of this attack depend upon where it was used.
01 01 Work Up NormalStatus30The user is roused, and its Attack and Sp. Atk stats increase.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Drain Punch FightingPhysical1075100An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Fire Punch FirePhysical1575100The target is punched with a fiery fist. This may also leave the target with a burn.
Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Gravity PsychicStatus5Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used.
Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
Ice Punch IcePhysical1575100The target is punched with an icy fist. This may also leave the target frozen.
Laser Focus NormalStatus30The user concentrates intensely. The attack on the next turn always results in a critical hit.
Low Kick FightingPhysical20*100A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Magic Coat PsychicStatus15A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Pain Split NormalStatus20The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Recycle NormalStatus10The user recycles a held item that has been used in battle so it can be used again.
Role Play PsychicStatus10The user mimics the target completely, copying the target’s natural Ability.
Signal Beam BugSpecial1575100The user attacks with a sinister beam of light. This may also confuse the target.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Telekinesis PsychicStatus15The user makes the target float with its psychic power. The target is easier to hit for three turns.
Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.
Trick PsychicStatus10100The user catches the target off guard and swaps its held item with its own.
Zen Headbutt PsychicPhysical158090The user focuses its willpower to its head and attacks the target. This may also make the target flinch.