MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 1 1 1 Growl NormalStatus40100The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
1 1 1 1 1 1 1 1 1 Bide NormalPhysical10*The user endures attacks for two turns, then strikes back to cause double the damage taken.
5 5 5 5 5 5 5 5 5 Quick Attack NormalPhysical3040100The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
9 9 9 9 9 9 9 9 9 Charm FairyStatus20100The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
13 13 13 13 13 13 13 13 13 Spark ElectricPhysical2065100The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
17 17 17 17 17 17 17 17 17 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
19 19 19 19 Nuzzle ElectricPhysical2020100The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
21 21 21 21 21 21 21 21 21 Swift NormalSpecial2060Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
25 25 25 29 29 29 29 29 29 Sweet Kiss FairyStatus1075The user kisses the target with a sweet, angelic cuteness that causes confusion.
25 25 25 25 25 25 Electro Ball ElectricSpecial10*100The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.
29 29 29 41 41 41 41 41 41 Discharge ElectricSpecial1580100The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
33 33 33 37 37 37 37 37 37 Super Fang NormalPhysical10*90The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.
33 33 33 33 33 33 Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
37 37 37 45 45 45 45 45 45 Last Resort NormalPhysical5140100This move can be used only after the user has used all the other moves it knows in the battle.
49 49 49 49 49 49 Hyper Fang NormalPhysical158090The user bites hard on the target with its sharp front fangs. This may also make the target flinch.
MoveTypeCategoryPPPowerAccuracyDescription
Egg
Baby-Doll Eyes FairyStatus30100The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
Bestow NormalStatus15The user passes its held item to the target when the target isn’t holding an item.
Bite DarkPhysical2560100The target is bitten with viciously sharp fangs. This may also make the target flinch.
Charge ElectricStatus20The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.
Covet NormalPhysical2560100The user endearingly approaches the target, then steals the target’s held item.
Defense Curl NormalStatus40The user curls up to conceal weak spots and raise its Defense stat.
Fake Tears DarkStatus20100The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Flail NormalPhysical15*100The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.
Flatter DarkStatus15100Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat.
Follow Me NormalStatus20The user draws attention to itself, making all targets take aim only at the user.
Ion Deluge ElectricStatus25The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves.
Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Rollout RockPhysical203090The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Tail Whip NormalStatus30100The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
H1 H1 H1 H1 H1 H1 H1 Cut NormalPhysical305095The target is cut with a scythe or claw.
24 24 24 24 24 24 24 24 24 Thunderbolt ElectricSpecial1590100A strong electric blast crashes down on the target. This may also leave the target with paralysis.
73 73 73 73 73 73 73 73 73 Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
25 25 25 25 25 25 25 25 25 Thunder ElectricSpecial1011070A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
28 28 28 28 28 28 28 Dig GroundPhysical1080100The user burrows, then attacks on the next turn.
06 06 06 06 06 06 06 06 06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
32 32 32 32 32 32 32 32 32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
16 16 16 16 16 16 16 16 16 Light Screen PsychicStatus30A wondrous wall of light is put up to reduce damage from special attacks for five turns.
70 70 70 70 70 70 70 Flash NormalStatus20100The user flashes a bright light that cuts the target’s accuracy.
44 44 44 44 44 44 44 44 44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
90 90 90 90 90 90 90 90 90 Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
17 17 17 17 17 17 17 17 17 Protect NormalStatus10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
58 58 58 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
87 87 87 87 87 87 87 87 87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
45 45 45 45 45 45 45 45 45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
82 82 82 88 88 88 88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
27 27 27 27 27 27 27 27 27 Return NormalPhysical20*100This full-power attack grows more powerful the more the user likes its Trainer.
21 21 21 21 21 21 21 21 21 Frustration NormalPhysical20*100This full-power attack grows more powerful the less the user likes its Trainer.
23 23 23 Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
10 10 10 10 10 10 10 10 10 Hidden Power NormalSpecial1560100A unique attack that varies in type depending on the Pokémon using it.
18 18 18 18 18 18 18 18 18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
42 42 42 42 42 42 42 42 42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
43 43 43 94 Secret Power NormalPhysical2070100The additional effects of this attack depend upon where it was used.
34 34 34 Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
83 83 83 Natural Gift NormalPhysical15*100The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
89 89 89 89 89 89 89 89 89 U-turn BugPhysical2070100After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
56 56 56 56 56 56 56 56 56 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
78 78 78 Captivate NormalStatus20100If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
86 86 86 86 86 86 86 86 86 Grass Knot GrassSpecial20*100The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
57 57 57 57 57 57 57 57 57 Charge Beam ElectricSpecial105090The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
48 48 48 48 48 48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
49 49 49 49 49 49 Echoed Voice NormalSpecial1540100The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
72 72 72 72 72 72 Volt Switch ElectricSpecial2070100After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
100 100 100 100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Covet NormalPhysical2560100The user endearingly approaches the target, then steals the target’s held item.
Electroweb ElectricSpecial155595The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.
Gunk Shot PoisonPhysical512080The user shoots filthy garbage at the target to attack. This may also poison the target.
Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Laser Focus NormalStatus30The user concentrates intensely. The attack on the next turn always results in a critical hit.
Last Resort NormalPhysical5140100This move can be used only after the user has used all the other moves it knows in the battle.
Magnet Rise ElectricStatus10The user levitates using electrically generated magnetism for five turns.
Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Rollout RockPhysical203090The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Seed Bomb GrassPhysical1580100The user slams a barrage of hard-shelled seeds down on the target from above.
Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Super Fang NormalPhysical10*90The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.
Swift NormalSpecial2060Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.
Uproar NormalSpecial1090100The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.