MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 Scratch NormalPhysical3540100Hard, pointed, sharp claws rake the target to inflict damage.
6 6 6 6 6 6 Leer NormalStatus30100The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
9 9 9 9 9 9 Fury Cutter BugPhysical204095The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
14 14 14 14 14 14 Torment DarkStatus15100The user torments and enrages the target, making it incapable of using the same move twice in a row.
17 17 17 17 17 17 Feint Attack DarkPhysical2060The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
22 22 22 22 22 22 Scary Face NormalStatus10100The user frightens the target with a scary face to harshly lower its Speed stat.
25 25 25 25 25 25 Metal Claw SteelPhysical355095The target is raked with steel claws. This may also raise the user’s Attack stat.
30 30 30 30 30 30 Slash NormalPhysical2070100The target is attacked with a slash of claws or blades. Critical hits land more easily.
33 33 33 33 33 33 Assurance DarkPhysical1060100If the target has already taken some damage in the same turn, this attack’s power is doubled.
38 38 38 38 38 38 Metal Sound SteelStatus4085A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat.
41 41 41 41 41 41 Embargo DarkStatus15100This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
46 46 46 46 46 46 Iron Defense SteelStatus15The user hardens its body’s surface like iron, sharply raising its Defense stat.
49 49 49 49 49 49 Night Slash DarkPhysical1570100The user slashes the target the instant an opportunity arises. Critical hits land more easily.
54 54 54 54 54 54 Iron Head SteelPhysical1580100The user slams the target with its steel-hard head. This may also make the target flinch.
57 57 57 57 57 57 Swords Dance NormalStatus20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
62 62 62 62 62 62 Guillotine NormalPhysical5*30A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.
MoveTypeCategoryPPPowerAccuracyDescription
Egg
Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Mean Look NormalStatus5The user pins the target with a dark, arresting look. The target becomes unable to flee.
Psycho Cut PsychicPhysical2070100The user tears at the target with blades formed by psychic power. Critical hits land more easily.
Pursuit DarkPhysical2040100The power of this attack move is doubled if it’s used on a target that’s switching out of battle.
Quick Guard FightingStatus15The user protects itself and its allies from priority moves.
Revenge FightingPhysical1060100This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.
Stealth Rock RockStatus20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Sucker Punch DarkPhysical570100This move enables the user to attack first. This move fails if the target is not readying an attack.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
75 75 75 75 75 75 Swords Dance NormalStatus20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
H1 H1 H1 H1 Cut NormalPhysical305095The target is cut with a scythe or claw.
73 73 73 73 73 73 Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
28 28 28 28 Dig GroundPhysical1080100The user burrows, then attacks on the next turn.
06 06 06 06 06 06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
32 32 32 32 32 32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
44 44 44 44 44 44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
90 90 90 90 90 90 Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
46 46 46 46 46 46 Thief DarkPhysical2560100The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
17 17 17 17 17 17 Protect NormalStatus10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
37 37 37 37 37 37 Sandstorm RockStatus10A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
54 54 54 54 54 54 False Swipe NormalPhysical4040100A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
87 87 87 87 87 87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
45 45 45 45 45 45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
27 27 27 27 27 27 Return NormalPhysical20*100This full-power attack grows more powerful the more the user likes its Trainer.
21 21 21 21 21 21 Frustration NormalPhysical20*100This full-power attack grows more powerful the less the user likes its Trainer.
10 10 10 10 10 10 Hidden Power NormalSpecial1560100A unique attack that varies in type depending on the Pokémon using it.
18 18 18 18 18 18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
94 94 94 H6 Rock Smash FightingPhysical1540100The user attacks with a punch. This may also lower the target’s Defense stat.
41 41 41 41 41 41 Torment DarkStatus15100The user torments and enrages the target, making it incapable of using the same move twice in a row.
42 42 42 42 42 42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
12 12 12 12 12 12 Taunt DarkStatus20100The target is taunted into a rage that allows it to use only attack moves for three turns.
31 31 31 31 31 31 Brick Break FightingPhysical1575100The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
39 39 39 39 39 39 Rock Tomb RockPhysical156095Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
40 40 40 40 40 40 Aerial Ace FlyingPhysical2060The user confounds the target with speed, then slashes. This attack never misses.
66 66 66 66 66 66 Payback DarkPhysical1050100The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
63 63 63 63 63 63 Embargo DarkStatus15100This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
56 56 56 56 56 56 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
69 69 69 69 69 69 Rock Polish RockStatus20The user polishes its body to reduce drag. This can sharply raise the Speed stat.
84 84 84 84 84 84 Poison Jab PoisonPhysical2080100The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
81 81 81 81 81 81 X-Scissor BugPhysical1580100The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
65 65 65 65 65 65 Shadow Claw GhostPhysical1570100The user slashes with a sharp claw made from shadows. Critical hits land more easily.
86 86 86 86 86 86 Grass Knot GrassSpecial20*100The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
01 01 01 01 Hone Claws DarkStatus15The user sharpens its claws to boost its Attack stat and accuracy.
47 47 47 47 47 47 Low Sweep FightingPhysical2065100The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
48 48 48 48 48 48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
67 67 67 67 Retaliate NormalPhysical570100The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.
95 95 95 95 95 95 Snarl DarkSpecial155595The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
88 88 88 88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
97 97 97 97 Dark Pulse DarkSpecial1580100The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
100 100 100 100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
98 98 Power-Up Punch FightingPhysical2040100Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
94 Secret Power NormalPhysical2070100The additional effects of this attack depend upon where it was used.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Dark Pulse DarkSpecial1580100The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Dual Chop DragonPhysical154090The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
Foul Play DarkPhysical1595100The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.
Iron Defense SteelStatus15The user hardens its body’s surface like iron, sharply raising its Defense stat.
Iron Head SteelPhysical1580100The user slams the target with its steel-hard head. This may also make the target flinch.
Knock Off DarkPhysical2065100The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Low Kick FightingPhysical20*100A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Magnet Rise ElectricStatus10The user levitates using electrically generated magnetism for five turns.
Role Play PsychicStatus10The user mimics the target completely, copying the target’s natural Ability.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snatch DarkStatus10The user steals the effects of any attempts to use a healing or stat-changing move.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spite GhostStatus10100The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Stealth Rock RockStatus20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.