MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 1 1 1 Magnet Rise ElectricStatus10The user levitates using electrically generated magnetism for five turns.
1 1 Tri Attack NormalSpecial1080100The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target.
1 1 1 1 1 1 1 1 1 Gravity PsychicStatus5Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used.
1 1 Magnetic Flux ElectricStatus20The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.
1 1 1 1 1 1 1 1 1 Tackle NormalPhysical3540100A physical attack in which the user charges and slams into the target with its whole body.
1 1 1 Wide Guard RockStatus10The user and its allies are protected from wide-ranging attacks for one turn.
1 1 1 1 1 1 1 1 1 Iron Defense SteelStatus15The user hardens its body’s surface like iron, sharply raising its Defense stat.
7 7 7 7 4 4 4 4 4 Iron Defense SteelStatus15The user hardens its body’s surface like iron, sharply raising its Defense stat.
1 1 1 1 1 1 1 1 1 Magnet Bomb SteelPhysical2060The user launches steel bombs that stick to the target. This attack never misses.
13 13 13 13 11 11 10 10 10 Magnet Bomb SteelPhysical2060The user launches steel bombs that stick to the target. This attack never misses.
1 1 1 1 1 1 1 1 1 Block NormalStatus5The user blocks the target’s way with arms spread wide to prevent escape.
19 19 19 19 8 8 7 7 7 Block NormalStatus5The user blocks the target’s way with arms spread wide to prevent escape.
25 25 25 25 15 15 13 13 13 Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
43 43 43 43 22 22 16 16 16 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
18 18 28 28 28 Rock Blast RockPhysical102590The user hurls hard rocks at the target. Two to five rocks are launched in a row.
25 25 19 19 19 Spark ElectricPhysical2065100The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
31 31 31 31 29 29 22 22 22 Rock Slide RockPhysical107590Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
49 49 49 32 32 25 25 25 Power Gem RockSpecial2080100The user attacks with a ray of light that sparkles as if it were made of gemstones.
49 55 55 55 39 39 31 31 31 Discharge ElectricSpecial1580100The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
37 37 37 37 36 36 34 34 34 Sandstorm RockStatus10A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
73 79 79 79 43 43 37 37 37 Earth Power GroundSpecial1090100The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
55 61 61 61 46 46 40 40 40 Stone Edge RockPhysical510080The user stabs the target from below with sharpened stones. Critical hits land more easily.
67 73 73 73 50 50 43 43 43 Lock-On NormalStatus5The user takes sure aim at the target. This ensures the next attack does not miss the target.
61 67 67 67 50 50 43 43 43 Zap Cannon ElectricSpecial512050The user fires an electric blast like a cannon to inflict damage and cause paralysis.
MoveTypeCategoryPPPowerAccuracyDescription
Evolution - Learned when the Pokémon evolves to this stage.
Tri Attack NormalSpecial1080100The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
15 15 15 15 15 15 15 15 15 Hyper Beam NormalSpecial515090The target is attacked with a powerful beam. The user can’t move on the next turn.
H4 H4 H4 H4 H4 H4 H4 Strength NormalPhysical1580100The target is slugged with a punch thrown at maximum power.
24 24 24 24 24 24 24 24 24 Thunderbolt ElectricSpecial1590100A strong electric blast crashes down on the target. This may also leave the target with paralysis.
73 73 73 73 73 73 73 73 73 Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
25 25 25 25 25 25 25 25 25 Thunder ElectricSpecial1011070A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
26 26 26 26 26 26 26 26 26 Earthquake GroundPhysical10100100The user sets off an earthquake that strikes every Pokémon around it.
06 06 06 06 06 06 06 06 06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
32 32 32 32 32 32 32 32 32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
64 64 64 64 64 64 64 64 64 Explosion NormalPhysical5250100The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
44 44 44 44 44 44 44 44 44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
80 80 80 80 80 80 80 80 80 Rock Slide RockPhysical107590Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
90 90 90 90 90 90 90 90 90 Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
17 17 17 17 17 17 17 17 17 Protect NormalStatus10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
37 37 37 37 37 37 37 37 37 Sandstorm RockStatus10A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
58 58 58 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
87 87 87 87 87 87 87 87 87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
45 45 45 45 45 45 45 45 45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
82 82 82 88 88 88 88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
27 27 27 27 27 27 27 27 27 Return NormalPhysical20*100This full-power attack grows more powerful the more the user likes its Trainer.
21 21 21 21 21 21 21 21 21 Frustration NormalPhysical20*100This full-power attack grows more powerful the less the user likes its Trainer.
10 10 10 10 10 10 10 10 10 Hidden Power NormalSpecial1560100A unique attack that varies in type depending on the Pokémon using it.
11 11 11 11 11 11 11 11 11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
H6 H6 H6 94 94 94 H6 Rock Smash FightingPhysical1540100The user attacks with a punch. This may also lower the target’s Defense stat.
41 41 41 41 41 41 41 41 41 Torment DarkStatus15100The user torments and enrages the target, making it incapable of using the same move twice in a row.
42 42 42 42 42 42 42 42 42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
12 12 12 12 12 12 12 12 12 Taunt DarkStatus20100The target is taunted into a rage that allows it to use only attack moves for three turns.
43 43 43 94 Secret Power NormalPhysical2070100The additional effects of this attack depend upon where it was used.
39 39 39 39 39 39 39 39 39 Rock Tomb RockPhysical156095Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
34 34 34 Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
83 83 83 Natural Gift NormalPhysical15*100The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
69 69 69 69 69 69 69 69 69 Rock Polish RockStatus20The user polishes its body to reduce drag. This can sharply raise the Speed stat.
68 68 68 68 68 68 68 68 68 Giga Impact NormalPhysical515090The user charges at the target using every bit of its power. The user can’t move on the next turn.
91 91 91 91 91 91 91 91 91 Flash Cannon SteelSpecial1080100The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.
71 71 71 71 71 71 71 71 71 Stone Edge RockPhysical510080The user stabs the target from below with sharpened stones. Critical hits land more easily.
78 78 78 Captivate NormalStatus20100If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
76 76 76 Stealth Rock RockStatus20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
23 23 23 23 23 23 Smack Down RockPhysical1550100The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.
48 48 48 48 48 48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
72 72 72 72 72 72 Volt Switch ElectricSpecial2070100After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
78 78 78 78 78 78 Bulldoze GroundPhysical2060100The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
100 100 100 100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
99 99 99 99 Dazzling Gleam FairySpecial1080100The user damages opposing Pokémon by emitting a powerful flash.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Ally Switch PsychicStatus15The user teleports using a strange power and switches places with one of its allies.
Ancient Power RockSpecial560100The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
Block NormalStatus5The user blocks the target’s way with arms spread wide to prevent escape.
Earth Power GroundSpecial1090100The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
Fire Punch FirePhysical1575100The target is punched with a fiery fist. This may also leave the target with a burn.
Gravity PsychicStatus5Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used.
Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Ice Punch IcePhysical1575100The target is punched with an icy fist. This may also leave the target frozen.
Iron Defense SteelStatus15The user hardens its body’s surface like iron, sharply raising its Defense stat.
Iron Head SteelPhysical1580100The user slams the target with its steel-hard head. This may also make the target flinch.
Magic Coat PsychicStatus15A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Magnet Rise ElectricStatus10The user levitates using electrically generated magnetism for five turns.
Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Pain Split NormalStatus20The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Rollout RockPhysical203090The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock RockStatus20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Stomping Tantrum GroundPhysical1075100Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.
Telekinesis PsychicStatus15The user makes the target float with its psychic power. The target is easier to hit for three turns.
Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.