MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Ember FireSpecial2540100The target is attacked with small flames. This may also leave the target with a burn.
13 13 14 14 14 14 14 16 10 10 9 9 9 9 9 9 Ember FireSpecial2540100The target is attacked with small flames. This may also leave the target with a burn.
1 1 1 1 1 1 Tackle NormalPhysical3540100A physical attack in which the user charges and slams into the target with its whole body.
1 1 1 1 1 1 1 1 1 1 Quick Attack NormalPhysical3040100The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
1 1 1 1 1 1 1 1 1 Poison Jab PoisonPhysical2080100The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
40 40 40 40 40 40 40 40 40 40 40 40 40 40 1 1 Fury Attack NormalPhysical201585The target is jabbed repeatedly with a horn or beak two to five times in a row.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Tail Whip NormalStatus30100The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
30 30 8 8 9 9 9 9 9 10 6 6 4 4 4 4 4 4 Tail Whip NormalStatus30100The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Growl NormalStatus40100The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
35 35 4 4 5 5 5 5 5 7 Growl NormalStatus40100The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
1 1 1 1 1 1 1 1 1 Megahorn BugPhysical1012085Using its tough and impressive horn, the user rams into the target with no letup.
1 1 19 19 19 19 19 19 19 19 19 19 17 17 17 17 17 17 Stomp NormalPhysical2065100The target is stomped with a big foot. This may also make the target flinch.
32 32 Stomp NormalPhysical2065100The target is stomped with a big foot. This may also make the target flinch.
15 15 13 13 13 13 13 13 Flame Wheel FirePhysical2560100The user cloaks itself in fire and charges at the target. This may also leave the target with a burn.
21 21 21 21 21 21 Flame Charge FirePhysical2050100Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.
39 39 26 26 25 25 25 25 25 25 24 24 25 25 25 25 25 25 Fire Spin FireSpecial153585The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
47 47 34 34 31 31 31 31 31 28 28 28 29 29 29 29 29 29 Take Down NormalPhysical209085A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
55 55 47 47 38 38 38 38 38 34 33 33 37 37 37 37 37 37 Agility PsychicStatus30The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
33 33 33 33 33 33 Inferno FireSpecial510050The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
61 61 63 63 63 63 63 38 37 37 41 41 41 41 41 41 Fire Blast FireSpecial511085The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
50 50 50 50 50 49 47 47 45 45 45 45 45 45 Bounce FlyingPhysical58585The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
58 56 56 49 49 49 49 49 49 Flare Blitz FirePhysical15120100The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
MoveTypeCategoryPPPowerAccuracyDescription
Evolution - Learned when the Pokémon evolves to this stage.
Fury Attack NormalPhysical201585The target is jabbed repeatedly with a horn or beak two to five times in a row.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
07 07 Horn Drill NormalPhysical5*30The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
08 08 Body Slam NormalPhysical1585100The user drops onto the target with its full body weight. This may also leave the target with paralysis.
09 09 Take Down NormalPhysical209085A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
10 10 Double-Edge NormalPhysical15120100A reckless, life-risking tackle. This also damages the user quite a lot.
15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Hyper Beam NormalSpecial515090The target is attacked with a powerful beam. The user can’t move on the next turn.
06 06 06 06 06 06 06 06 06 06 06 06 06 06 06 06 06 06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
20 20 Rage NormalPhysical2020100As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
31 31 Mimic NormalStatus10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
33 33 Reflect PsychicStatus20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
34 34 Bide NormalPhysical10*The user endures attacks for two turns, then strikes back to cause double the damage taken.
38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 38 Fire Blast FireSpecial511085The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
39 39 39 39 Swift NormalSpecial2060Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
40 40 Skull Bash NormalPhysical10130100The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
50 50 90 90 90 90 90 90 90 90 90 Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
02 02 Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
13 13 Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
03 03 Curse GhostStatus10A move that works differently for the Ghost type than for all other types.
17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 Protect NormalStatus10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
20 20 58 58 58 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
34 34 87 87 87 87 87 87 87 87 87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
35 35 82 82 82 88 88 88 88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 27 Return NormalPhysical20*100This full-power attack grows more powerful the more the user likes its Trainer.
21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 Frustration NormalPhysical20*100This full-power attack grows more powerful the less the user likes its Trainer.
23 23 23 23 23 23 23 23 23 23 Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Hidden Power NormalSpecial1560100A unique attack that varies in type depending on the Pokémon using it.
11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
35 35 35 35 35 35 35 35 35 35 35 35 35 35 Flamethrower FireSpecial1590100The target is scorched with an intense blast of fire. This may also leave the target with a burn.
H4 H4 H4 H4 H4 H4 H4 H4 H4 H4 Strength NormalPhysical1580100The target is slugged with a punch thrown at maximum power.
22 22 22 22 22 22 22 22 22 22 22 22 22 22 Solar Beam GrassSpecial10120100In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
42 42 42 42 42 42 42 42 42 42 42 42 42 42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
43 43 43 43 43 43 43 43 94 Secret Power NormalPhysical2070100The additional effects of this attack depend upon where it was used.
50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overheat FireSpecial513090The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
61 61 61 61 61 61 61 61 61 Will-O-Wisp FireStatus1585The user shoots a sinister, bluish-white flame at the target to inflict a burn.
83 83 83 Natural Gift NormalPhysical15*100The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
84 84 84 84 84 84 84 84 84 Poison Jab PoisonPhysical2080100The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
68 68 68 68 68 68 68 68 68 Giga Impact NormalPhysical515090The user charges at the target using every bit of its power. The user can’t move on the next turn.
78 78 78 Captivate NormalStatus20100If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
43 43 43 43 43 43 Flame Charge FirePhysical2050100Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.
48 48 48 48 48 48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
49 49 49 49 49 49 Echoed Voice NormalSpecial1540100The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
59 59 59 59 Incinerate FireSpecial1560100The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
93 93 93 93 93 93 Wild Charge ElectricPhysical1590100The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
100 100 100 100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
67 67 Smart Strike SteelPhysical1070The user stabs the target with a sharp horn. This attack never misses.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Ally Switch PsychicStatus15The user teleports using a strange power and switches places with one of its allies.
Body Slam NormalPhysical1585100The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Bounce FlyingPhysical58585The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Double-Edge NormalPhysical15120100A reckless, life-risking tackle. This also damages the user quite a lot.
Drill Run GroundPhysical108095The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Flamethrower FireSpecial1590100The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Heat Wave FireSpecial109590The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Low Kick FightingPhysical20*100A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Mimic NormalStatus10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Swift NormalSpecial2060Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Throat Chop DarkPhysical1580100The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
MoveTypeCategoryPPPowerAccuracyDescription
Purification - Learned by Shadow Pokémon in Colosseum and XD as they are purified.
Flamethrower FireSpecial1590100The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Solar Beam GrassSpecial10120100In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Baton Pass NormalStatus40The user switches places with a party Pokémon in waiting and passes along any stat changes.
Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.