MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 Tackle NormalPhysical3540100A physical attack in which the user charges and slams into the target with its whole body.
1 1 Tail Whip NormalStatus30100The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
4 4 Quick Attack NormalPhysical3040100The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
7 7 Focus Energy NormalStatus30The user takes a deep breath and focuses so that critical hits land more easily.
10 10 Bite DarkPhysical2560100The target is bitten with viciously sharp fangs. This may also make the target flinch.
13 13 Pursuit DarkPhysical2040100The power of this attack move is doubled if it’s used on a target that’s switching out of battle.
16 16 Hyper Fang NormalPhysical158090The user bites hard on the target with its sharp front fangs. This may also make the target flinch.
19 19 Assurance DarkPhysical1060100If the target has already taken some damage in the same turn, this attack’s power is doubled.
22 22 Crunch DarkPhysical1580100The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
25 25 Sucker Punch DarkPhysical570100This move enables the user to attack first. This move fails if the target is not readying an attack.
28 28 Super Fang NormalPhysical10*90The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.
31 31 Double-Edge NormalPhysical15120100A reckless, life-risking tackle. This also damages the user quite a lot.
34 34 Endeavor NormalPhysical5*100This attack move cuts down the target’s HP to equal the user’s HP.
MoveTypeCategoryPPPowerAccuracyDescription
Egg
Counter FightingPhysical20*100A retaliation move that counters any physical attack, inflicting double the damage taken.
Final Gambit FightingSpecial5*100The user risks everything to attack its target. The user faints but does damage equal to its HP.
Fury Swipes NormalPhysical151880The target is raked with sharp claws or scythes quickly two to five times in a row.
Me First NormalStatus20*The user cuts ahead of the target to copy and use the target’s intended move with greater power. This move fails if it isn’t used first.
Revenge FightingPhysical1060100This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.
Reversal FightingPhysical15*100An all-out attack that becomes more powerful the less HP the user has.
Snatch DarkStatus10The user steals the effects of any attempts to use a healing or stat-changing move.
Stockpile NormalStatus20The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
Swallow NormalStatus10The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Switcheroo DarkStatus10100The user trades held items with the target faster than the eye can follow.
Uproar NormalSpecial1090100The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
13 13 Ice Beam IceSpecial1090100The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
14 14 Blizzard IceSpecial511070A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
06 06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
32 32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
44 44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
90 90 Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
46 46 Thief DarkPhysical2560100The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
17 17 Protect NormalStatus10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
36 36 Sludge Bomb PoisonSpecial1090100Unsanitary sludge is hurled at the target. This may also poison the target.
87 87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
45 45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
88 88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
27 27 Return NormalPhysical20*100This full-power attack grows more powerful the more the user likes its Trainer.
21 21 Frustration NormalPhysical20*100This full-power attack grows more powerful the less the user likes its Trainer.
10 10 Hidden Power NormalSpecial1560100A unique attack that varies in type depending on the Pokémon using it.
18 18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
11 11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
30 30 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
41 41 Torment DarkStatus15100The user torments and enrages the target, making it incapable of using the same move twice in a row.
42 42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
12 12 Taunt DarkStatus20100The target is taunted into a rage that allows it to use only attack moves for three turns.
89 89 U-turn BugPhysical2070100After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
63 63 Embargo DarkStatus15100This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
97 97 Dark Pulse DarkSpecial1580100The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
65 65 Shadow Claw GhostPhysical1570100The user slashes with a sharp claw made from shadows. Critical hits land more easily.
86 86 Grass Knot GrassSpecial20*100The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
48 48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
60 60 Quash DarkStatus15100The user suppresses the target and makes its move go last.
95 95 Snarl DarkSpecial155595The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
100 100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Covet NormalPhysical2560100The user endearingly approaches the target, then steals the target’s held item.
Endeavor NormalPhysical5*100This attack move cuts down the target’s HP to equal the user’s HP.
Icy Wind IceSpecial155595The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Last Resort NormalPhysical5140100This move can be used only after the user has used all the other moves it knows in the battle.
Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
Snatch DarkStatus10The user steals the effects of any attempts to use a healing or stat-changing move.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Super Fang NormalPhysical10*90The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.
Uproar NormalSpecial1090100The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Zen Headbutt PsychicPhysical158090The user focuses its willpower to its head and attacks the target. This may also make the target flinch.