MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 1 1 1 1 1 1 1 1 Leer NormalStatus30100The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
45 45 45 45 45 57 57 57 60 60 1 46 46 46 Mean Look NormalStatus5The user pins the target with a dark, arresting look. The target becomes unable to flee.
60 Mean Look NormalStatus5The user pins the target with a dark, arresting look. The target becomes unable to flee.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 Scratch NormalPhysical3540100Hard, pointed, sharp claws rake the target to inflict damage.
50 50 50 53 53 1 34 34 34 Zen Headbutt PsychicPhysical158090The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
53 Zen Headbutt PsychicPhysical158090The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
5 5 5 5 5 4 4 4 4 4 4 4 4 4 Foresight NormalStatus40Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
9 9 9 9 9 8 8 8 8 8 8 6 6 6 Night Shade GhostSpecial15*100The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.
13 13 13 13 13 11 11 11 11 11 11 9 9 9 Astonish GhostPhysical1530100The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
17 17 17 17 17 15 15 15 15 15 15 11 11 11 Fury Swipes NormalPhysical151880The target is raked with sharp claws or scythes quickly two to five times in a row.
25 25 25 25 25 22 22 22 22 22 22 14 14 14 Detect FightingStatus5Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
25 25 25 25 25 25 16 16 16 Shadow Sneak GhostPhysical3040100The user extends its shadow and attacks the target from behind. This move always goes first.
21 21 21 21 21 18 18 18 18 18 18 21 21 21 Fake Out NormalPhysical1040100This attack hits first and makes the target flinch. It only works the first turn the user is in battle.
29 29 29 29 29 32 32 32 32 32 32 19 19 19 Feint Attack DarkPhysical2060The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
36 36 36 36 36 36 24 24 24 Punishment DarkPhysical5*100The more the target has powered up with stat changes, the greater the move’s power.
33 33 33 33 33 29 29 29 29 29 29 26 26 26 Knock Off DarkPhysical2065100The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
39 39 39 39 39 39 29 29 29 Shadow Claw GhostPhysical1570100The user slashes with a sharp claw made from shadows. Critical hits land more easily.
37 37 37 37 37 46 46 46 46 46 46 31 31 31 Confuse Ray GhostStatus10100The target is exposed to a sinister ray that triggers confusion.
43 43 43 43 43 43 36 36 36 Power Gem RockSpecial2080100The user attacks with a ray of light that sparkles as if it were made of gemstones.
41 41 41 41 41 53 53 53 57 57 57 39 39 39 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
50 50 50 41 41 41 Foul Play DarkPhysical1595100The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.
44 44 44 Quash DarkStatus15100The user suppresses the target and makes its move go last.
MoveTypeCategoryPPPowerAccuracyDescription
Egg
Captivate NormalStatus20100If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Feint NormalPhysical1030100This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Flatter DarkStatus15100Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat.
Imprison PsychicStatus10If opposing Pokémon know any move also known by the user, they are prevented from using it.
Mean Look NormalStatus5The user pins the target with a dark, arresting look. The target becomes unable to flee.
Metal Burst SteelPhysical10*100The user retaliates with much greater force against the opponent that last inflicted damage on it.
Moonlight FairyStatus5The user restores its own HP. The amount of HP regained varies with the weather.
Nasty Plot DarkStatus20The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.
Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
Recover NormalStatus10Restoring its own cells, the user restores its own HP by half of its max HP.
Sucker Punch DarkPhysical570100This move enables the user to attack first. This move fails if the target is not readying an attack.
Trick PsychicStatus10100The user catches the target off guard and swaps its held item with its own.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
H1 H1 H1 H1 H1 H1 H1 H1 H1 H1 Cut NormalPhysical305095The target is cut with a scythe or claw.
28 28 28 28 28 28 28 28 28 28 28 28 Dig GroundPhysical1080100The user burrows, then attacks on the next turn.
06 06 06 06 06 06 06 06 06 06 06 06 06 06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
29 29 29 29 29 29 29 29 29 29 29 29 29 29 Psychic PsychicSpecial1090100The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
32 32 32 32 32 32 32 32 32 32 32 32 32 32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
H5 H5 H5 70 70 70 70 70 70 70 Flash NormalStatus20100The user flashes a bright light that cuts the target’s accuracy.
44 44 44 44 44 44 44 44 44 44 44 44 44 44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
46 46 46 46 46 46 46 46 46 46 46 46 46 46 Thief DarkPhysical2560100The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
17 17 17 17 17 17 17 17 17 17 17 17 17 17 Protect NormalStatus10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
45 45 45 45 45 45 45 45 45 45 45 45 45 45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
27 27 27 27 27 27 27 27 27 27 27 27 27 27 Return NormalPhysical20*100This full-power attack grows more powerful the more the user likes its Trainer.
21 21 21 21 21 21 21 21 21 21 21 21 21 21 Frustration NormalPhysical20*100This full-power attack grows more powerful the less the user likes its Trainer.
10 10 10 10 10 10 10 10 10 10 10 10 10 10 Hidden Power NormalSpecial1560100A unique attack that varies in type depending on the Pokémon using it.
18 18 18 18 18 18 18 18 18 18 18 18 18 18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
11 11 11 11 11 11 11 11 11 11 11 11 11 11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
30 30 30 30 30 30 30 30 30 30 30 30 30 30 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
H6 H6 H6 H6 H6 H6 94 94 94 H6 Rock Smash FightingPhysical1540100The user attacks with a punch. This may also lower the target’s Defense stat.
41 41 41 41 41 41 41 41 41 41 41 41 41 41 Torment DarkStatus15100The user torments and enrages the target, making it incapable of using the same move twice in a row.
42 42 42 42 42 42 42 42 42 42 42 42 42 42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
01 01 01 01 01 01 01 01 Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
12 12 12 12 12 12 12 12 12 12 12 12 12 12 Taunt DarkStatus20100The target is taunted into a rage that allows it to use only attack moves for three turns.
31 31 31 31 31 31 31 31 31 31 31 31 31 31 Brick Break FightingPhysical1575100The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
49 49 49 49 49 49 49 49 Snatch DarkStatus10The user steals the effects of any attempts to use a healing or stat-changing move.
43 43 43 43 43 43 43 43 94 Secret Power NormalPhysical2070100The additional effects of this attack depend upon where it was used.
39 39 39 39 39 39 39 39 39 39 39 39 39 39 Rock Tomb RockPhysical156095Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
40 40 40 40 40 40 40 40 40 40 40 40 40 40 Aerial Ace FlyingPhysical2060The user confounds the target with speed, then slashes. This attack never misses.
04 04 04 04 04 04 04 04 04 04 04 04 04 04 Calm Mind PsychicStatus20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
34 34 34 34 34 34 34 34 Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
03 03 03 03 03 03 03 03 Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.
85 85 85 85 85 85 85 85 85 Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
90 90 90 90 90 90 90 90 90 Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
58 58 58 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
87 87 87 87 87 87 87 87 87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
82 82 82 88 88 88 88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
77 77 77 77 77 77 77 77 77 Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
61 61 61 61 61 61 61 61 61 Will-O-Wisp FireStatus1585The user shoots a sinister, bluish-white flame at the target to inflict a burn.
83 83 83 Natural Gift NormalPhysical15*100The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
66 66 66 66 66 66 66 66 66 Payback DarkPhysical1050100The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
63 63 63 63 63 63 63 63 63 Embargo DarkStatus15100This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
56 56 56 56 56 56 56 56 56 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
84 84 84 84 84 84 84 84 84 Poison Jab PoisonPhysical2080100The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
79 79 79 97 97 97 97 Dark Pulse DarkSpecial1580100The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
65 65 65 65 65 65 65 65 65 Shadow Claw GhostPhysical1570100The user slashes with a sharp claw made from shadows. Critical hits land more easily.
78 78 78 Captivate NormalStatus20100If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
01 01 01 01 Hone Claws DarkStatus15The user sharpens its claws to boost its Attack stat and accuracy.
19 19 Telekinesis PsychicStatus15The user makes the target float with its psychic power. The target is easier to hit for three turns.
47 47 47 47 47 47 Low Sweep FightingPhysical2065100The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
48 48 48 48 48 48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
59 59 59 59 Incinerate FireSpecial1560100The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
67 67 67 67 Retaliate NormalPhysical570100The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.
95 95 95 95 95 95 Snarl DarkSpecial155595The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
100 100 100 100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
99 99 99 99 Dazzling Gleam FairySpecial1080100The user damages opposing Pokémon by emitting a powerful flash.
98 98 Power-Up Punch FightingPhysical2040100Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
60 60 60 Quash DarkStatus15100The user suppresses the target and makes its move go last.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Ally Switch PsychicStatus15The user teleports using a strange power and switches places with one of its allies.
Body Slam NormalPhysical1585100The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Counter FightingPhysical20*100A retaliation move that counters any physical attack, inflicting double the damage taken.
Dark Pulse DarkSpecial1580100The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Double-Edge NormalPhysical15120100A reckless, life-risking tackle. This also damages the user quite a lot.
Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Dynamic Punch FightingPhysical510050The user punches the target with full, concentrated power. This confuses the target if it hits.
Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Fire Punch FirePhysical1575100The target is punched with a fiery fist. This may also leave the target with a burn.
Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Foul Play DarkPhysical1595100The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.
Fury Cutter BugPhysical204095The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Gravity PsychicStatus5Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used.
Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Ice Punch IcePhysical1575100The target is punched with an icy fist. This may also leave the target frozen.
Icy Wind IceSpecial155595The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
Knock Off DarkPhysical2065100The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Low Kick FightingPhysical20*100A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Magic Coat PsychicStatus15A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Mega Kick NormalPhysical512075The target is attacked by a kick launched with muscle-packed power.
Mega Punch NormalPhysical208085The target is slugged by a punch thrown with muscle-packed power.
Metronome NormalStatus10The user waggles a finger and stimulates its brain into randomly using nearly any move.
Mimic NormalStatus10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Nightmare GhostStatus15100A sleeping target sees a nightmare that inflicts some damage every turn.
Ominous Wind GhostSpecial560100The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.
Pain Split NormalStatus20The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
Role Play PsychicStatus10The user mimics the target completely, copying the target’s natural Ability.
Seismic Toss FightingPhysical20*100The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
Signal Beam BugSpecial1575100The user attacks with a sinister beam of light. This may also confuse the target.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snatch DarkStatus10The user steals the effects of any attempts to use a healing or stat-changing move.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spite GhostStatus10100The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Sucker Punch DarkPhysical570100This move enables the user to attack first. This move fails if the target is not readying an attack.
Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Telekinesis PsychicStatus15The user makes the target float with its psychic power. The target is easier to hit for three turns.
Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.
Trick PsychicStatus10100The user catches the target off guard and swaps its held item with its own.
Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.
Wonder Room PsychicStatus10The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.
Zen Headbutt PsychicPhysical158090The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
MoveTypeCategoryPPPowerAccuracyDescription
Purification - Learned by Shadow Pokémon in Colosseum and XD as they are purified.
Feint Attack DarkPhysical2060The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
Recover NormalStatus10Restoring its own cells, the user restores its own HP by half of its max HP.
Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.