MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 1 1 1 1 1 1 1 1 Tackle NormalPhysical3540100A physical attack in which the user charges and slams into the target with its whole body.
5 5 5 5 5 5 5 5 5 5 5 37 37 37 Uproar NormalSpecial1090100The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
10 10 10 10 10 10 5 5 5 Copycat NormalStatus20The user mimics the move used immediately before it. The move fails if no other move has been used yet.
12 12 12 12 12 14 14 14 14 14 14 10 10 10 Feint Attack DarkPhysical2060The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
16 16 16 16 16 19 19 19 19 19 19 14 14 14 Psybeam PsychicSpecial2065100The target is attacked with a peculiar ray. This may also leave the target confused.
23 23 23 23 23 23 23 23 23 23 23 19 19 19 Hypnosis PsychicStatus2060The user employs hypnotic suggestion to make the target fall into a deep sleep.
27 27 27 27 27 28 28 28 28 28 28 23 23 23 Dizzy Punch NormalPhysical1070100The target is hit with rhythmically launched punches. This may also leave the target confused.
32 32 32 32 32 32 28 28 28 Sucker Punch DarkPhysical570100This move enables the user to attack first. This move fails if the target is not readying an attack.
34 34 34 34 34 37 37 37 37 37 37 32 32 32 Teeter Dance NormalStatus20100The user performs a wobbly dance that confuses the Pokémon around it.
38 38 38 38 38 41 41 41 41 41 41 41 41 41 Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
45 45 45 45 45 46 46 46 46 46 46 46 46 46 Double-Edge NormalPhysical15120100A reckless, life-risking tackle. This also damages the user quite a lot.
49 49 49 49 49 50 50 50 50 50 50 50 50 50 Flail NormalPhysical15*100The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.
56 56 56 56 56 55 55 55 55 55 50 55 55 55 Thrash NormalPhysical10120100The user rampages and attacks for two to three turns. The user then becomes confused.
MoveTypeCategoryPPPowerAccuracyDescription
Egg
Assist NormalStatus20The user hurriedly and randomly uses a move among those known by ally Pokémon.
Baton Pass NormalStatus40The user switches places with a party Pokémon in waiting and passes along any stat changes.
Disable NormalStatus20100For four turns, this move prevents the target from using the move it last used.
Encore NormalStatus5100The user compels the target to keep using the move it encored for three turns.
Fake Out NormalPhysical1040100This attack hits first and makes the target flinch. It only works the first turn the user is in battle.
Fake Tears DarkStatus20100The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Guard Split PsychicStatus10The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
Icy Wind IceSpecial155595The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
Psycho Cut PsychicPhysical2070100The user tears at the target with blades formed by psychic power. Critical hits land more easily.
Psycho Shift PsychicStatus10100Using its psychic power of suggestion, the user transfers its status conditions to the target.
Rapid Spin NormalPhysical4020100A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.
Rock Slide RockPhysical107590Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Role Play PsychicStatus10The user mimics the target completely, copying the target’s natural Ability.
Smelling Salts NormalPhysical1070100This attack’s power is doubled when used on a target with paralysis. This also cures the target’s paralysis, however.
Spotlight NormalStatus15The user shines a spotlight on the target so that only the target will be attacked during the turn.
Trick PsychicStatus10100The user catches the target off guard and swaps its held item with its own.
Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.
Wish NormalStatus10One turn after this move is used, the user’s or its replacement’s HP is restored by half the user’s max HP.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
H4 H4 H4 H4 H4 H4 H4 H4 H4 H4 Strength NormalPhysical1580100The target is slugged with a punch thrown at maximum power.
28 28 28 28 28 28 28 28 28 28 28 28 Dig GroundPhysical1080100The user burrows, then attacks on the next turn.
06 06 06 06 06 06 06 06 06 06 06 06 06 06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
29 29 29 29 29 29 29 29 29 29 29 29 29 29 Psychic PsychicSpecial1090100The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
32 32 32 32 32 32 32 32 32 32 32 32 32 32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
H5 H5 H5 70 70 70 70 70 70 70 Flash NormalStatus20100The user flashes a bright light that cuts the target’s accuracy.
44 44 44 44 44 44 44 44 44 44 44 44 44 44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
46 46 46 46 46 46 46 46 46 46 46 46 46 46 Thief DarkPhysical2560100The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
17 17 17 17 17 17 17 17 17 17 17 17 17 17 Protect NormalStatus10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
45 45 45 45 45 45 45 45 45 45 45 45 45 45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
27 27 27 27 27 27 27 27 27 27 27 27 27 27 Return NormalPhysical20*100This full-power attack grows more powerful the more the user likes its Trainer.
21 21 21 21 21 21 21 21 21 21 21 21 21 21 Frustration NormalPhysical20*100This full-power attack grows more powerful the less the user likes its Trainer.
20 20 20 20 20 20 20 20 20 20 20 20 20 20 Safeguard NormalStatus25The user creates a protective field that prevents status conditions for five turns.
10 10 10 10 10 10 10 10 10 10 10 10 10 10 Hidden Power NormalSpecial1560100A unique attack that varies in type depending on the Pokémon using it.
18 18 18 18 18 18 18 18 18 18 18 18 18 18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
11 11 11 11 11 11 11 11 11 11 11 11 11 11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
30 30 30 30 30 30 30 30 30 30 30 30 30 30 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
H6 H6 H6 H6 H6 H6 94 94 94 H6 Rock Smash FightingPhysical1540100The user attacks with a punch. This may also lower the target’s Defense stat.
42 42 42 42 42 42 42 42 42 42 42 42 42 42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
01 01 01 01 01 01 01 01 Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
31 31 31 31 31 31 31 31 31 31 31 31 31 31 Brick Break FightingPhysical1575100The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
48 48 48 48 48 48 48 48 Skill Swap PsychicStatus10The user employs its psychic power to exchange Abilities with the target.
49 49 49 49 49 49 49 49 Snatch DarkStatus10The user steals the effects of any attempts to use a healing or stat-changing move.
43 43 43 43 43 43 43 43 94 Secret Power NormalPhysical2070100The additional effects of this attack depend upon where it was used.
39 39 39 39 39 39 39 39 39 39 39 39 39 39 Rock Tomb RockPhysical156095Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
04 04 04 04 04 04 04 04 04 04 04 04 04 04 Calm Mind PsychicStatus20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
34 34 34 34 34 34 34 34 Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
03 03 03 03 03 03 03 03 Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.
85 85 85 85 85 85 85 85 85 Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
80 80 80 80 80 80 80 80 80 Rock Slide RockPhysical107590Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
90 90 90 90 90 90 90 90 90 Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
58 58 58 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
87 87 87 87 87 87 87 87 87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
82 82 82 88 88 88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
77 77 77 77 77 77 77 77 77 Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
67 67 67 Recycle NormalStatus10The user recycles a held item that has been used in battle so it can be used again.
83 83 83 Natural Gift NormalPhysical15*100The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
56 56 56 56 56 56 56 56 56 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
60 60 60 Drain Punch FightingPhysical1075100An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
92 92 92 92 92 92 92 92 92 Trick Room PsychicStatus5The user creates a bizarre area in which slower Pokémon get to move first for five turns.
78 78 78 Captivate NormalStatus20100If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
48 48 48 48 48 48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
67 67 67 67 Retaliate NormalPhysical570100The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.
83 83 01 01 Work Up NormalStatus30The user is roused, and its Attack and Sp. Atk stats increase.
93 93 93 93 93 93 Wild Charge ElectricPhysical1590100The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
100 100 100 100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
98 98 Power-Up Punch FightingPhysical2040100Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Body Slam NormalPhysical1585100The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Counter FightingPhysical20*100A retaliation move that counters any physical attack, inflicting double the damage taken.
Covet NormalPhysical2560100The user endearingly approaches the target, then steals the target’s held item.
Defense Curl NormalStatus40The user curls up to conceal weak spots and raise its Defense stat.
Double-Edge NormalPhysical15120100A reckless, life-risking tackle. This also damages the user quite a lot.
Drain Punch FightingPhysical1075100An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Dynamic Punch FightingPhysical510050The user punches the target with full, concentrated power. This confuses the target if it hits.
Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Fire Punch FirePhysical1575100The target is punched with a fiery fist. This may also leave the target with a burn.
Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
Hyper Voice NormalSpecial1090100The user lets loose a horribly echoing shout with the power to inflict damage.
Ice Punch IcePhysical1575100The target is punched with an icy fist. This may also leave the target frozen.
Icy Wind IceSpecial155595The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
Last Resort NormalPhysical5140100This move can be used only after the user has used all the other moves it knows in the battle.
Low Kick FightingPhysical20*100A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Mega Kick NormalPhysical512075The target is attacked by a kick launched with muscle-packed power.
Mega Punch NormalPhysical208085The target is slugged by a punch thrown with muscle-packed power.
Metronome NormalStatus10The user waggles a finger and stimulates its brain into randomly using nearly any move.
Mimic NormalStatus10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Nightmare GhostStatus15100A sleeping target sees a nightmare that inflicts some damage every turn.
Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
Recycle NormalStatus10The user recycles a held item that has been used in battle so it can be used again.
Rock Slide RockPhysical107590Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Role Play PsychicStatus10The user mimics the target completely, copying the target’s natural Ability.
Rollout RockPhysical203090The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Seismic Toss FightingPhysical20*100The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
Skill Swap PsychicStatus10The user employs its psychic power to exchange Abilities with the target.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snatch DarkStatus10The user steals the effects of any attempts to use a healing or stat-changing move.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stomping Tantrum GroundPhysical1075100Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.
Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Sucker Punch DarkPhysical570100This move enables the user to attack first. This move fails if the target is not readying an attack.
Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Swift NormalSpecial2060Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.
Trick PsychicStatus10100The user catches the target off guard and swaps its held item with its own.
Uproar NormalSpecial1090100The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.
Zen Headbutt PsychicPhysical158090The user focuses its willpower to its head and attacks the target. This may also make the target flinch.