MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 Astonish GhostPhysical1530100The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
1 1 1 1 1 1 Protect NormalStatus10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
5 5 5 5 5 5 Disable NormalStatus20100For four turns, this move prevents the target from using the move it last used.
9 9 9 9 9 9 Haze IceStatus30The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
13 13 13 13 13 13 Night Shade GhostSpecial15*100The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.
17 17 17 17 17 17 Hex GhostSpecial1065100This relentless attack does massive damage to a target affected by status conditions.
21 21 21 21 21 21 Will-O-Wisp FireStatus1585The user shoots a sinister, bluish-white flame at the target to inflict a burn.
25 25 25 25 25 25 Ominous Wind GhostSpecial560100The user blasts the target with a gust of repulsive wind. This may also raise all the user’s stats at once.
29 29 29 29 29 29 Curse GhostStatus10A move that works differently for the Ghost type than for all other types.
33 33 33 33 33 33 Power Split PsychicStatus10The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.
33 33 33 33 33 33 Guard Split PsychicStatus10The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
37 37 37 37 37 37 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
41 41 41 41 41 41 Grudge GhostStatus5If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.
45 45 45 45 45 45 Mean Look NormalStatus5The user pins the target with a dark, arresting look. The target becomes unable to flee.
49 49 49 49 49 49 Destiny Bond GhostStatus5After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.
MoveTypeCategoryPPPowerAccuracyDescription
Egg
Ally Switch PsychicStatus15The user teleports using a strange power and switches places with one of its allies.
Crafty Shield FairyStatus10The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage.
Disable NormalStatus20100For four turns, this move prevents the target from using the move it last used.
Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Fake Tears DarkStatus20100The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Heal Block PsychicStatus15100For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
Imprison PsychicStatus10If opposing Pokémon know any move also known by the user, they are prevented from using it.
Memento DarkStatus10100The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.
Nasty Plot DarkStatus20The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.
Nightmare GhostStatus15100A sleeping target sees a nightmare that inflicts some damage every turn.
Toxic Spikes PoisonStatus20The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
06 06 06 06 06 06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
29 29 29 29 29 29 Psychic PsychicSpecial1090100The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
32 32 32 32 32 32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
85 85 85 85 85 85 Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
70 70 70 70 Flash NormalStatus20100The user flashes a bright light that cuts the target’s accuracy.
44 44 44 44 44 44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
90 90 90 90 90 90 Substitute NormalStatus10The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
46 46 46 46 46 46 Thief DarkPhysical2560100The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
17 17 17 17 17 17 Protect NormalStatus10Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
87 87 87 87 87 87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
45 45 45 45 45 45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
27 27 27 27 27 27 Return NormalPhysical20*100This full-power attack grows more powerful the more the user likes its Trainer.
21 21 21 21 21 21 Frustration NormalPhysical20*100This full-power attack grows more powerful the less the user likes its Trainer.
20 20 20 20 20 20 Safeguard NormalStatus25The user creates a protective field that prevents status conditions for five turns.
10 10 10 10 10 10 Hidden Power NormalSpecial1560100A unique attack that varies in type depending on the Pokémon using it.
18 18 18 18 18 18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
77 77 77 77 77 77 Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
30 30 30 30 30 30 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
61 61 61 61 61 61 Will-O-Wisp FireStatus1585The user shoots a sinister, bluish-white flame at the target to inflict a burn.
42 42 42 42 42 42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
04 04 04 04 04 04 Calm Mind PsychicStatus20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
66 66 66 66 66 66 Payback DarkPhysical1050100The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
63 63 63 63 63 63 Embargo DarkStatus15100This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
53 53 53 53 53 53 Energy Ball GrassSpecial1090100The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
92 92 92 92 92 92 Trick Room PsychicStatus5The user creates a bizarre area in which slower Pokémon get to move first for five turns.
19 19 Telekinesis PsychicStatus15The user makes the target float with its psychic power. The target is easier to hit for three turns.
48 48 48 48 48 48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
88 88 88 88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
97 97 97 97 Dark Pulse DarkSpecial1580100The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
100 100 100 100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
83 83 83 83 Infestation BugSpecial2020100The target is infested and attacked for four to five turns. The target can’t flee during this time.
94 Secret Power NormalPhysical2070100The additional effects of this attack depend upon where it was used.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
After You NormalStatus15The user helps the target and makes it use its move right after the user.
Ally Switch PsychicStatus15The user teleports using a strange power and switches places with one of its allies.
Block NormalStatus5The user blocks the target’s way with arms spread wide to prevent escape.
Dark Pulse DarkSpecial1580100The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Iron Defense SteelStatus15The user hardens its body’s surface like iron, sharply raising its Defense stat.
Knock Off DarkPhysical2065100The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Magic Coat PsychicStatus15A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Pain Split NormalStatus20The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Role Play PsychicStatus10The user mimics the target completely, copying the target’s natural Ability.
Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
Skill Swap PsychicStatus10The user employs its psychic power to exchange Abilities with the target.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snatch DarkStatus10The user steals the effects of any attempts to use a healing or stat-changing move.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spite GhostStatus10100The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Telekinesis PsychicStatus15The user makes the target float with its psychic power. The target is easier to hit for three turns.
Trick PsychicStatus10100The user catches the target off guard and swaps its held item with its own.
Wonder Room PsychicStatus10The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.
Zen Headbutt PsychicPhysical158090The user focuses its willpower to its head and attacks the target. This may also make the target flinch.