PokémonTypesAbilitiesHPAtkDefSpASpDSpeBST
Sandshrew Ground 50 75 85 20 30 40 300
Sandslash Ground 75 100 110 45 55 65 450
Nidoqueen PoisonGround 90 92 87 75 85 76 505
Nidoking PoisonGround 81 102 77 85 75 85 505
Diglett Ground 10 55 25 35 45 95 265
Diglett (Alola Form) GroundSteel 10 55 30 35 45 90 265
Dugtrio Ground 35 100 50 50 70 120 425
Dugtrio (Alola Form) GroundSteel 35 100 60 50 70 110 425
Geodude RockGround 40 80 100 30 30 20 300
Graveler RockGround 55 95 115 45 45 35 390
Golem RockGround 80 120 130 55 65 45 495
Onix RockGround 35 45 160 30 45 70 385
Steelix SteelGround 75 85 200 55 65 30 510
Mega Steelix SteelGround 75 125 230 55 95 30 610
Cubone Ground 50 50 95 40 50 35 320
Marowak Ground 60 80 110 50 80 45 425
Rhyhorn GroundRock 80 85 95 30 30 25 345
Rhydon GroundRock 105 130 120 45 45 40 485
Rhyperior GroundRock 115 140 130 55 55 40 535
Wooper WaterGround 55 45 45 25 25 15 210
Quagsire WaterGround 95 85 85 65 65 35 430
Gligar GroundFlying 65 75 105 35 65 85 430
Gliscor GroundFlying 75 95 125 45 75 95 510
Swinub IceGround 50 50 40 30 30 50 250
Piloswine IceGround 100 100 80 60 60 50 450
Mamoswine IceGround 110 130 80 70 60 80 530
Phanpy Ground 90 60 60 40 40 40 330
Donphan Ground 90 120 120 60 60 50 500
Larvitar RockGround 50 64 50 45 50 41 300
Pupitar RockGround 70 84 70 65 70 51 410
Marshtomp WaterGround 70 85 70 60 70 50 405
Swampert WaterGround 100 110 90 85 90 60 535
Mega Swampert WaterGround 100 150 110 95 110 70 635
Nincada BugGround 31 45 90 30 30 40 266
Numel FireGround 60 60 40 65 45 35 305
Camerupt FireGround 70 100 70 105 75 40 460
Mega Camerupt FireGround 70 120 100 145 105 20 560
Trapinch Ground 45 100 45 45 45 10 290
Vibrava GroundDragon 50 70 50 50 50 70 340
Flygon GroundDragon 80 100 80 80 80 100 520
Barboach WaterGround 50 48 43 46 41 60 288
Whiscash WaterGround 110 78 73 76 71 60 468
Baltoy GroundPsychic 40 40 55 40 70 55 300
Claydol GroundPsychic 60 70 105 70 120 75 500
Groudon Ground 100 150 140 100 90 90 670
Primal Groudon GroundFire 100 180 160 150 90 90 770
Torterra GrassGround 95 109 105 75 85 56 525
Wormadam (Sandy Cloak) BugGround 60 79 105 59 85 36 424
Gastrodon WaterGround 111 83 68 92 82 39 475
Gible DragonGround 58 70 45 40 45 42 300
Gabite DragonGround 68 90 65 50 55 82 410
Garchomp DragonGround 108 130 95 80 85 102 600
Mega Garchomp DragonGround 108 170 115 120 95 92 700
Hippopotas Ground 68 72 78 38 42 32 330
Hippowdon Ground 108 112 118 68 72 47 525
Arceus (Ground) Ground 120 120 120 120 120 120 720
Drilbur Ground 60 85 40 30 45 68 328
Excadrill GroundSteel 110 135 60 50 65 88 508
Palpitoad WaterGround 75 65 55 65 55 69 384
Seismitoad WaterGround 105 95 75 85 75 74 509
Sandile GroundDark 50 72 35 35 35 65 292
Krokorok GroundDark 60 82 45 45 45 74 351
Krookodile GroundDark 95 117 80 65 70 92 519
Stunfisk GroundElectric 109 66 84 81 99 32 471
Golett GroundGhost 59 74 50 35 50 35 303
Golurk GroundGhost 89 124 80 55 80 55 483
Landorus (Incarnate Forme) GroundFlying 89 125 90 115 80 101 600
Landorus (Therian Forme) GroundFlying 89 145 90 105 80 91 600
Diggersby NormalGround 85 56 77 50 77 78 423
50% Zygarde (Aura Break) DragonGround 108 100 121 81 95 95 600
10% Zygarde (Aura Break) DragonGround 54 100 71 61 85 115 486
10% Zygarde (Power Construct) DragonGround 54 100 71 61 85 115 486
50% Zygarde (Power Construct) DragonGround 108 100 121 81 95 95 600
Complete Zygarde DragonGround 216 100 121 91 95 85 708
Mudbray Ground 70 100 70 45 55 45 385
Mudsdale Ground 100 125 100 55 85 35 500
Sandygast GhostGround 55 55 80 70 45 15 320
Palossand GhostGround 85 75 110 100 75 35 480
Silvally (Ground) Ground 95 95 95 95 95 95 570
MoveTypeCategoryPPPowerAccuracyDescription
Bone Club GroundPhysical206585The user clubs the target with a bone. This may also make the target flinch.
Bone Rush GroundPhysical102590The user strikes the target with a hard bone two to five times in a row.
Bonemerang GroundPhysical105090The user throws the bone it holds. The bone loops around to hit the target twice—coming and going.
Bulldoze GroundPhysical2060100The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
Dig GroundPhysical1080100The user burrows, then attacks on the next turn.
Drill Run GroundPhysical108095The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
Earth Power GroundSpecial1090100The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
Earthquake GroundPhysical10100100The user sets off an earthquake that strikes every Pokémon around it.
Fissure GroundPhysical5130The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
Hidden Power (Ground) GroundSpecial1560100A unique attack that varies in type depending on the Pokémon using it.
High Horsepower GroundPhysical109595The user fiercely attacks the target using its entire body.
Land’s Wrath GroundPhysical1090100The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.
Magnitude GroundPhysical301100The user attacks everything around it with a ground-shaking quake. Its power varies.
Mud Bomb GroundSpecial106585The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy.
Mud Shot GroundSpecial155595The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.
Mud Sport GroundStatus150101The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Precipice Blades GroundPhysical1012085The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone.
Rototiller GroundStatus100101Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.
Sand Attack GroundStatus150100Sand is hurled in the target’s face, reducing the target’s accuracy.
Sand Tomb GroundPhysical153585The user traps the target inside a harshly raging sandstorm for four to five turns.
Shore Up GroundStatus100101The user regains up to half of its max HP. It restores more HP in a sandstorm.
Spikes GroundStatus200101The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.
Stomping Tantrum GroundPhysical1075100Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.
Tectonic Rage GroundSpecial11101Dummy Data
Tectonic Rage GroundPhysical11101The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Thousand Arrows GroundPhysical1090100This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground.
Thousand Waves GroundPhysical1090100The user attacks with a wave that crawls along the ground. Those hit can’t flee from battle.