MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Vine Whip GrassPhysical2545100The target is struck with slender, whiplike vines to inflict damage.
1 1 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 4 Growth NormalStatus20The user’s body grows all at once, raising the Attack and Sp. Atk stats.
13 13 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 8 Wrap NormalPhysical201590A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
26 26 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 23 12 Acid PoisonSpecial3040100Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.
18 18 15 15 15 15 15 15 15 13 13 13 13 13 13 13 13 13 16 Sleep Powder GrassStatus1575The user scatters a big cloud of sleep-inducing dust around the target.
15 15 17 17 17 17 17 17 17 15 15 15 15 15 15 15 15 15 17 Poison Powder PoisonStatus3575The user scatters a cloud of poisonous dust that poisons the target.
21 21 19 19 19 19 19 19 19 17 17 17 17 17 17 17 17 17 18 Stun Spore GrassStatus3075The user scatters a cloud of numbing powder that paralyzes the target.
33 33 37 37 37 37 37 37 37 39 39 39 39 39 39 39 39 39 22 Razor Leaf GrassPhysical255595Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily.
41 41 26 Poison Jab PoisonPhysical2080100The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
27 27 27 27 27 27 27 27 27 Knock Off DarkPhysical2065100The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
30 30 30 30 30 30 30 29 29 29 29 29 29 29 29 29 Sweet Scent NormalStatus20100A sweet scent that harshly lowers opposing Pokémon’s evasiveness.
42 42 45 45 45 45 45 45 45 41 41 41 41 41 41 41 47 47 30 Slam NormalPhysical208075The target is slammed with a long tail, vines, or the like to inflict damage.
35 35 35 35 35 35 35 35 35 Gastro Acid PoisonStatus10100The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.
47 47 47 47 47 47 47 50 50 Wring Out NormalSpecial5*100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
MoveTypeCategoryPPPowerAccuracyDescription
Egg
Acid Spray PoisonSpecial2040100The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.
Belch PoisonSpecial1012090The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
Bullet Seed GrassPhysical3025100The user forcefully shoots seeds at the target two to five times in a row.
Clear Smog PoisonSpecial1550The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal.
Encore NormalStatus5100The user compels the target to keep using the move it encored for three turns.
Giga Drain GrassSpecial1075100A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Ingrain GrassStatus20The user lays roots that restore its HP on every turn. Because it’s rooted, it can’t switch out.
Leech Life BugPhysical1080100The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
Magical Leaf GrassSpecial2060The user scatters curious leaves that chase the target. This attack never misses.
Natural Gift NormalPhysical15*100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Power Whip GrassPhysical1012085The user violently whirls its vines, tentacles, or the like to harshly lash the target.
Reflect PsychicStatus20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Strength Sap GrassStatus10100The user restores its HP by the same amount as the target’s Attack stat. It also lowers the target’s Attack stat.
Swords Dance NormalStatus20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
Synthesis GrassStatus5The user restores its own HP. The amount of HP regained varies with the weather.
Tickle NormalStatus20100The user tickles the target into laughing, reducing its Attack and Defense stats.
Weather Ball NormalSpecial1050100This attack move varies in power and type depending on the weather.
Worry Seed GrassStatus10100A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
TM03 TM03 TM75 TM75 TM75 TM75 TM75 TM75 TM75 TM75 TM75 Swords Dance NormalStatus20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
HM01 HM01 HM01 HM01 HM01 HM01 HM01 HM01 HM01 HM01 HM01 HM01 HM01 HM01 Cut NormalPhysical305095The target is cut with a scythe or claw.
TM09 TM09 Take Down NormalPhysical209085A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
TM10 TM10 Double-Edge NormalPhysical15120100A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
TM21 TM21 TM53 Mega Drain GrassSpecial1540100A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM45 Solar Beam GrassSpecial10120100In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM27 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM20 TM20 Rage NormalPhysical2020100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM31 TM31 Mimic NormalStatus10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 TM33 TM33 TM33 TM33 TM33 TM33 TM33 TM09 Reflect PsychicStatus20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TM34 TM34 Bide NormalPhysical10*This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM05 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
TM50 TM50 TM90 TM90 TM90 TM90 TM90 TM90 TM90 TM90 TM90 TM08 Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
HM05 HM05 HM05 HM05 HM05 TM70 TM70 TM70 TM70 TM70 TM70 TM70 Flash NormalStatus20100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM13 TM13 Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM03 TM03 Curse GhostStatus10A move that works differently for the Ghost type than for all other types.
TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM07 Protect NormalStatus10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM36 TM36 TM36 TM36 TM36 TM36 TM36 TM36 TM36 TM36 TM36 TM36 TM36 TM36 TM36 TM36 TM52 Sludge Bomb PoisonSpecial1090100Unsanitary sludge is hurled at the target. This may also poison the target.
TM19 TM19 TM19 TM19 TM19 TM19 TM19 TM19 TM19 TM19 Giga Drain GrassSpecial1075100A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
TM20 TM20 TM58 TM58 TM58 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM34 TM34 TM87 TM87 TM87 TM87 TM87 TM87 TM87 TM87 TM87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM35 TM35 TM82 TM82 TM82 TM88 TM88 TM88 TM88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
TM27 TM27 TM27 TM27 TM27 TM27 TM27 TM27 TM27 TM27 TM27 TM27 TM27 TM27 TM27 TM27 Return NormalPhysical20*100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM21 TM21 TM21 TM21 TM21 TM21 TM21 TM21 TM21 TM21 TM21 TM21 TM21 TM21 TM21 TM21 Frustration NormalPhysical20*100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM12 TM12 Sweet Scent NormalStatus20100A sweet scent that harshly lowers opposing Pokémon’s evasiveness.
TM10 TM10 TM10 TM10 TM10 TM10 TM10 TM10 TM10 TM10 TM10 TM10 TM10 TM10 TM10 TM10 Hidden Power NormalSpecial1560100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 Thief DarkPhysical2560100The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM12 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM43 TM43 TM43 TM43 TM43 TM43 TM43 TM43 TM94 Secret Power NormalPhysical2070100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM09 TM09 TM09 TM09 TM09 TM09 TM09 TM09 Bullet Seed GrassPhysical3025100The user forcefully shoots seeds at the target two to five times in a row.
TM83 TM83 TM83 Natural Gift NormalPhysical15*100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM53 TM53 TM53 TM53 TM53 TM53 TM53 TM53 TM53 Energy Ball GrassSpecial1090100The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
TM78 TM78 TM78 Captivate NormalStatus20100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM86 TM86 TM86 TM86 TM86 TM86 TM86 TM86 TM86 Grass Knot GrassSpecial20*100The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
TM09 TM09 TM09 TM09 TM09 TM09 Venoshock PoisonSpecial1065100The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.
TM48 TM48 TM48 TM48 TM48 TM48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM96 TM96 TM96 TM96 Nature Power NormalStatus20This attack makes use of nature’s power. Its effects vary depending on the user’s environment.
TM100 TM100 TM100 TM100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
TM83 TM83 TM83 TM83 Infestation BugSpecial2020100The target is infested and attacked for four to five turns. The target can’t flee during this time.
TM84 TM84 TM26 Poison Jab PoisonPhysical2080100The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
TM01 Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Bind NormalPhysical201585Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
Double-Edge NormalPhysical15120100A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Gastro Acid PoisonStatus10100The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.
Giga Drain GrassSpecial1075100A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Knock Off DarkPhysical2065100The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Mimic NormalStatus10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
Seed Bomb GrassPhysical1580100The user slams a barrage of hard-shelled seeds down on the target from above.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sucker Punch DarkPhysical570100This move enables the user to attack first. This move fails if the target is not readying an attack.
Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Swords Dance NormalStatus20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
Synthesis GrassStatus5The user restores its own HP. The amount of HP regained varies with the weather.
Worry Seed GrassStatus10100A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.