MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 1 1 1 Sonic Boom NormalSpecial20*90This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
1 1 1 1 4 4 4 4 4 Growl NormalStatus40100The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
1 1 1 1 7 7 7 7 7 Water Sport WaterStatus15This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
3 3 3 3 11 11 11 11 11 Quick Attack NormalPhysical3040100The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
6 6 6 6 15 15 15 15 15 Water Gun WaterSpecial2540100The target is blasted with a forceful shot of water.
10 10 10 10 18 18 18 18 18 Pursuit DarkPhysical2040100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
15 15 15 15 21 21 21 21 21 Swift NormalSpecial2060Star-shaped rays are shot at opposing Pokémon. This attack never misses.
21 21 21 21 24 24 24 24 24 Aqua Jet WaterPhysical2040100The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
27 27 27 27 27 Double Hit NormalPhysical103590The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
28 28 28 28 41 41 41 41 41 Agility PsychicStatus30The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
36 36 36 36 31 31 31 31 31 Whirlpool WaterSpecial153585The user traps the target in a violent swirling whirlpool for four to five turns.
45 45 45 45 35 35 35 35 35 Razor Wind NormalSpecial1080100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
55 38 38 38 38 38 Aqua Tail WaterPhysical109090The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
45 45 45 45 45 Hydro Pump WaterSpecial511080The target is blasted by a huge volume of water launched under great pressure.
MoveTypeCategoryPPPowerAccuracyDescription
Egg
Aqua Ring WaterStatus20The user envelops itself in a veil made of water. It regains some HP every turn.
Aqua Tail WaterPhysical109090The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Baton Pass NormalStatus40The user switches places with a party Pokémon in waiting and passes along any stat changes.
Double Slap NormalPhysical101585This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Fury Cutter BugPhysical204095The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Fury Swipes NormalPhysical151880The target is raked with sharp claws or scythes quickly two to five times in a row.
Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
Me First NormalStatus20*This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Odor Sleuth NormalStatus40This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Slash NormalPhysical2070100The target is attacked with a slash of claws or blades. Critical hits land more easily.
Soak WaterStatus20100The user shoots a torrent of water at the target and changes the target’s type to Water.
Switcheroo DarkStatus10100The user trades held items with the target faster than the eye can follow.
Tail Slap NormalPhysical102585The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
HM03 HM03 HM03 HM03 HM03 HM03 HM03 TM94 TM94 Surf WaterSpecial1590100The user attacks everything around it by swamping its surroundings with a giant wave.
TM13 TM13 TM13 TM13 TM13 TM13 TM13 TM13 TM13 Ice Beam IceSpecial1090100The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM14 TM14 TM14 TM14 TM14 TM14 TM14 TM14 TM14 Blizzard IceSpecial511070A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
HM04 HM04 HM04 HM04 HM04 HM04 HM04 Strength NormalPhysical1580100The target is slugged with a punch thrown at maximum power.
TM28 TM28 TM28 TM28 TM28 TM28 TM28 Dig GroundPhysical1080100The user burrows into the ground, then attacks on the next turn.
TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
HM07 HM07 HM07 HM05 HM05 HM05 HM05 TM98 TM98 Waterfall WaterPhysical1580100The user charges at the target and may make it flinch.
TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
TM90 TM90 TM90 TM90 TM90 TM90 TM90 TM90 TM90 Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 Protect NormalStatus10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM58 TM58 TM58 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM87 TM87 TM87 TM87 TM87 TM87 TM87 TM87 TM87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM82 TM82 TM82 TM88 TM88 TM88 TM88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
TM27 TM27 TM27 TM27 TM27 TM27 TM27 TM27 TM27 Return NormalPhysical20*100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM21 TM21 TM21 TM21 TM21 TM21 TM21 TM21 TM21 Frustration NormalPhysical20*100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM23 TM23 TM23 Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
TM10 TM10 TM10 TM10 TM10 TM10 TM10 TM10 TM10 Hidden Power NormalSpecial1560100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
HM06 HM06 HM06 TM94 TM94 TM94 HM06 Rock Smash FightingPhysical1540100The user attacks with a punch. This may also lower the target’s Defense stat.
TM07 TM07 TM07 TM07 TM07 TM07 TM07 TM07 TM07 Hail IceStatus10The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM01 TM01 TM01 Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
TM31 TM31 TM31 TM31 TM31 TM31 TM31 TM31 TM31 Brick Break FightingPhysical1575100The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM43 TM43 TM43 TM94 Secret Power NormalPhysical2070100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM39 TM39 TM39 TM39 TM39 TM39 TM39 TM39 TM39 Rock Tomb RockPhysical156095Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
TM08 TM08 TM08 TM08 TM08 TM08 TM08 TM08 TM08 Bulk Up FightingStatus20The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
TM03 TM03 TM03 Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.
TM55 TM55 TM55 Brine WaterSpecial1065100If the target’s HP is half or less, this attack will hit with double the power.
TM83 TM83 TM83 Natural Gift NormalPhysical15*100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM78 TM78 TM78 Captivate NormalStatus20100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
HM05 Whirlpool WaterSpecial153585The user traps the target in a violent swirling whirlpool for four to five turns.
HM06 HM06 HM07 Dive WaterPhysical1080100Diving on the first turn, the user floats up and attacks on the next turn.
TM48 TM48 TM48 TM48 TM48 TM48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM49 TM49 TM49 TM49 TM49 TM49 Echoed Voice NormalSpecial1540100The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
TM55 TM55 TM55 TM55 TM55 TM55 Scald WaterSpecial1580100The user shoots boiling hot water at its target. This may also leave the target with a burn.
TM100 TM100 TM100 TM100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
TM98 TM98 Power-Up Punch FightingPhysical2040100Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Aqua Tail WaterPhysical109090The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Dive WaterPhysical1080100Diving on the first turn, the user floats up and attacks on the next turn.
Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
Ice Punch IcePhysical1575100The target is punched with an icy fist. This may also leave the target frozen.
Icy Wind IceSpecial155595The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Swift NormalSpecial2060Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.