MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 1 1 1 1 1 1 1 1 Poison Sting PoisonPhysical3515100The user stabs the target with a poisonous stinger. This may also poison the target.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 Leer NormalStatus30100The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
5 5 5 5 5 5 5 5 5 5 5 4 4 4 Absorb GrassSpecial2520100A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
9 9 9 9 9 9 9 9 9 9 9 7 7 7 Growth NormalStatus20The user’s body grows all at once, raising the Attack and Sp. Atk stats.
13 13 13 13 13 13 13 13 13 13 13 10 10 10 Leech Seed GrassStatus1090A seed is planted on the target. It steals some HP from the target every turn.
17 17 17 17 17 17 17 17 17 17 17 13 13 13 Sand Attack GroundStatus15100Sand is hurled in the target’s face, reducing the target’s accuracy.
37 37 37 37 37 45 45 45 45 45 45 16 16 16 Needle Arm GrassPhysical1560100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
29 29 29 29 29 29 29 29 29 29 29 19 19 19 Feint Attack DarkPhysical2060This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
21 21 21 21 21 21 21 21 21 21 21 38 38 38 Pin Missile BugPhysical202595Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
25 25 25 25 25 25 25 25 25 25 25 22 22 22 Ingrain GrassStatus20The user lays roots that restore its HP on every turn. Because it’s rooted, it can’t switch out.
41 41 41 41 41 41 26 26 26 Payback DarkPhysical1050100The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
33 33 33 33 33 33 33 33 33 33 33 30 30 30 Spikes GroundStatus20The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.
37 37 37 37 37 37 34 34 34 Sucker Punch DarkPhysical570100This move enables the user to attack first. This move fails if the target is not readying an attack.
41 41 41 41 41 49 49 49 49 49 49 46 46 46 Cotton Spore GrassStatus40100The user releases cotton-like spores that cling to opposing Pokémon, which harshly lowers their Speed stats.
42 42 42 Energy Ball GrassSpecial1090100The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
45 45 45 45 45 53 53 53 53 53 53 50 50 50 Sandstorm RockStatus10A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
49 57 57 57 57 57 57 54 54 54 Destiny Bond GhostStatus5After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.
MoveTypeCategoryPPPowerAccuracyDescription
Egg
Acid PoisonSpecial3040100Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.
Belch PoisonSpecial1012090The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
Block NormalStatus5The user blocks the target’s way with arms spread wide to prevent escape.
Counter FightingPhysical20*100A retaliation move that counters any physical attack, inflicting double the damage taken.
Disable NormalStatus20100For four turns, this move prevents the target from using the move it last used.
Dynamic Punch FightingPhysical510050The user punches the target with full, concentrated power. This confuses the target if it hits.
Fell Stinger BugPhysical2550100When the user knocks out a target with this move, the user’s Attack stat rises drastically.
Grass Whistle GrassStatus1555This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Low Kick FightingPhysical20*100A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Magical Leaf GrassSpecial2060The user scatters curious leaves that chase the target. This attack never misses.
Nasty Plot DarkStatus20The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.
Power-Up Punch FightingPhysical2040100Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
Rototiller GroundStatus10This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Seed Bomb GrassPhysical1580100The user slams a barrage of hard-shelled seeds down on the target from above.
Smelling Salts NormalPhysical1070100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Switcheroo DarkStatus10100The user trades held items with the target faster than the eye can follow.
Teeter Dance NormalStatus20100The user performs a wobbly dance that confuses the Pokémon around it.
Worry Seed GrassStatus10100A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
HM01 HM01 HM01 HM01 HM01 HM01 HM01 HM01 HM01 HM01 Cut NormalPhysical305095The target is cut with a scythe or claw.
TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 Solar Beam GrassSpecial10120100In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
HM05 HM05 HM05 TM70 TM70 TM70 TM70 TM70 TM70 TM70 Flash NormalStatus20100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 Protect NormalStatus10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM37 TM37 TM37 TM37 TM37 TM37 TM37 TM37 TM37 TM37 TM37 TM37 TM37 TM37 Sandstorm RockStatus10A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
TM19 TM19 TM19 TM19 TM19 TM19 TM19 TM19 Giga Drain GrassSpecial1075100A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM27 TM27 TM27 TM27 TM27 TM27 TM27 TM27 TM27 TM27 TM27 TM27 TM27 TM27 Return NormalPhysical20*100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM21 TM21 TM21 TM21 TM21 TM21 TM21 TM21 TM21 TM21 TM21 TM21 TM21 TM21 Frustration NormalPhysical20*100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM10 TM10 TM10 TM10 TM10 TM10 TM10 TM10 TM10 TM10 TM10 TM10 TM10 TM10 Hidden Power NormalSpecial1560100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM01 TM01 TM01 TM01 TM01 TM01 TM01 TM01 Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
TM43 TM43 TM43 TM43 TM43 TM43 TM43 TM43 TM94 Secret Power NormalPhysical2070100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM09 TM09 TM09 TM09 TM09 TM09 TM09 TM09 Bullet Seed GrassPhysical3025100The user forcefully shoots seeds at the target two to five times in a row.
TM75 TM75 TM75 TM75 TM75 TM75 TM75 TM75 TM75 Swords Dance NormalStatus20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
TM90 TM90 TM90 TM90 TM90 TM90 TM90 TM90 TM90 Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
TM58 TM58 TM58 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM87 TM87 TM87 TM87 TM87 TM87 TM87 TM87 TM87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
TM82 TM82 TM82 TM88 TM88 TM88 TM88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
TM31 TM31 TM31 TM31 TM31 TM31 TM31 TM31 TM31 Brick Break FightingPhysical1575100The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM83 TM83 TM83 Natural Gift NormalPhysical15*100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM66 TM66 TM66 TM66 TM66 TM66 TM66 TM66 TM66 Payback DarkPhysical1050100The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
TM56 TM56 TM56 TM56 TM56 TM56 TM56 TM56 TM56 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
TM84 TM84 TM84 TM84 TM84 TM84 TM84 TM84 TM84 Poison Jab PoisonPhysical2080100The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
TM79 TM79 TM79 TM97 TM97 TM97 TM97 Dark Pulse DarkSpecial1580100The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TM60 TM60 TM60 Drain Punch FightingPhysical1075100An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
TM53 TM53 TM53 TM53 TM53 TM53 TM53 TM53 TM53 Energy Ball GrassSpecial1090100The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
TM78 TM78 TM78 Captivate NormalStatus20100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM86 TM86 TM86 TM86 TM86 TM86 TM86 TM86 TM86 Grass Knot GrassSpecial20*100The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
TM09 TM09 TM09 TM09 TM09 TM09 Venoshock PoisonSpecial1065100The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.
TM48 TM48 TM48 TM48 TM48 TM48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM96 TM96 TM96 TM96 Nature Power NormalStatus20This attack makes use of nature’s power. Its effects vary depending on the user’s environment.
TM100 TM100 TM100 TM100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
TM98 TM98 Power-Up Punch FightingPhysical2040100Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Block NormalStatus5The user blocks the target’s way with arms spread wide to prevent escape.
Body Slam NormalPhysical1585100The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Counter FightingPhysical20*100A retaliation move that counters any physical attack, inflicting double the damage taken.
Dark Pulse DarkSpecial1580100The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Double-Edge NormalPhysical15120100A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Drain Punch FightingPhysical1075100An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Dynamic Punch FightingPhysical510050The user punches the target with full, concentrated power. This confuses the target if it hits.
Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Fury Cutter BugPhysical204095The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Giga Drain GrassSpecial1075100A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Low Kick FightingPhysical20*100A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Mega Punch NormalPhysical208085The target is slugged by a punch thrown with muscle-packed power.
Mimic NormalStatus10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Role Play PsychicStatus10The user mimics the target completely, copying the target’s Ability.
Seed Bomb GrassPhysical1580100The user slams a barrage of hard-shelled seeds down on the target from above.
Seismic Toss FightingPhysical20*100The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spite GhostStatus10100The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sucker Punch DarkPhysical570100This move enables the user to attack first. This move fails if the target is not readying an attack.
Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Swords Dance NormalStatus20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
Synthesis GrassStatus5The user restores its own HP. The amount of HP regained varies with the weather.
Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.
Worry Seed GrassStatus10100A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.