MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Lick GhostPhysical3030100The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
29 29 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Hypnosis PsychicStatus2060The user employs hypnotic suggestion to make the target fall into a deep sleep.
25 25 25 25 25 25 25 25 25 25 25 25 1 1 Shadow Punch GhostPhysical2060The user throws a punch from the shadows. This attack never misses.
1 Disable NormalStatus20100For four turns, this move prevents the target from using the move it last used.
1 1 31 31 31 21 31 31 31 19 19 19 19 19 19 19 19 19 1 Confuse Ray GhostStatus10100The target is exposed to a sinister ray that triggers confusion.
5 Confuse Ray GhostStatus10100The target is exposed to a sinister ray that triggers confusion.
1 Haze IceStatus30The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
1 1 21 21 21 16 21 21 21 15 15 15 15 15 15 15 15 15 12 Night Shade GhostSpecial15*100The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Spite GhostStatus10100The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Spite GhostStatus10100The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
1 Smog PoisonSpecial203070The target is attacked with a discharge of filthy gases. This may also poison the target.
7 Poison Gas PoisonStatus4090A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those it hits.
13 13 13 64 13 13 13 8 8 8 8 8 8 8 8 8 Mean Look NormalStatus5The user pins the target with a dark, arresting look. The target becomes unable to flee.
16 16 16 13 16 16 16 12 12 12 12 12 12 12 12 12 Curse GhostStatus10A move that works differently for the Ghost type than for all other types.
14 Will-O-Wisp FireStatus1585The user shoots a sinister flame at the target to inflict a burn.
22 22 22 22 22 22 22 22 22 19 Sucker Punch DarkPhysical570100This move enables the user to attack first. This move fails if the target is not readying an attack.
21 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
28 28 28 28 28 28 28 28 28 Payback DarkPhysical1050100The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
45 33 33 33 33 33 33 33 33 33 30 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
38 38 39 39 39 31 39 39 39 39 39 39 39 39 39 39 39 39 45 Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.
44 44 44 44 44 44 44 44 44 36 Dark Pulse DarkSpecial1580100The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
48 48 48 39 48 48 48 50 50 50 50 50 50 50 50 50 Destiny Bond GhostStatus5After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.
55 55 55 55 55 55 Hex GhostSpecial1065100This relentless attack does massive damage to a target affected by status conditions.
MoveTypeCategoryPPPowerAccuracyDescription
Evolution - Learned when the Pokémon evolves to this stage.
Shadow Punch GhostPhysical2060The user throws a punch from the shadows. This attack never misses.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
TM01 TM01 Mega Punch NormalPhysical208085The target is slugged by a punch thrown with muscle-packed power.
TM05 TM05 Mega Kick NormalPhysical512075The target is attacked by a kick launched with muscle-packed power.
TM08 TM08 Body Slam NormalPhysical1585100The user drops onto the target with its full body weight. This may also leave the target with paralysis.
TM09 TM09 Take Down NormalPhysical209085A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
TM10 TM10 Double-Edge NormalPhysical15120100A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM48 Hyper Beam NormalSpecial515090The target is attacked with a powerful beam. The user can’t move on the next turn.
TM17 TM17 Submission FightingPhysical208080The user grabs the target and recklessly dives for the ground. This also damages the user a little.
TM18 TM18 Counter FightingPhysical20*100A retaliation move that counters any physical attack, inflicting double the damage taken.
TM19 TM19 TM15 Seismic Toss FightingPhysical20*100The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
HM04 HM04 HM04 HM04 HM04 HM04 HM04 HM04 HM04 HM04 HM04 HM04 HM04 HM04 Strength NormalPhysical1580100The target is slugged with a punch thrown at maximum power.
TM21 TM21 TM53 Mega Drain GrassSpecial1540100A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM36 Thunderbolt ElectricSpecial1590100A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM38 Thunder ElectricSpecial1011070A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM27 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM29 TM29 TM29 TM29 TM29 TM29 TM29 TM29 TM29 TM29 TM29 TM29 TM29 TM29 TM29 TM29 TM29 TM29 TM40 Psychic PsychicSpecial1090100The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
TM31 TM31 Mimic NormalStatus10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 TM35 Metronome NormalStatus10The user waggles a finger and stimulates its brain into randomly using nearly any move.
TM36 TM36 TM42 Self-Destruct NormalPhysical5200100The user attacks everything around it by causing an explosion. The user faints upon using this move.
TM40 TM40 Skull Bash NormalPhysical10130100The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
TM42 TM42 TM42 TM42 TM85 TM85 TM85 TM85 TM85 TM85 TM85 TM85 TM85 TM59 Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.
TM47 TM47 TM64 TM64 TM64 TM64 TM64 TM64 TM64 TM64 TM64 Explosion NormalPhysical5250100The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM05 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
TM50 TM50 TM90 TM90 TM90 TM90 TM90 TM90 TM90 TM90 TM90 TM08 Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
TM48 TM48 TM31 Fire Punch FirePhysical1575100The target is punched with a fiery fist. This may also leave the target with a burn.
TM33 TM33 TM35 Ice Punch IcePhysical1575100The target is punched with an icy fist. This may also leave the target frozen.
TM41 TM41 TM23 Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.
TM02 TM02 TM01 Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 Thief DarkPhysical2560100The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
TM13 TM13 Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM03 TM03 Curse GhostStatus10A move that works differently for the Ghost type than for all other types.
TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM07 Protect NormalStatus10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM07 TM07 Zap Cannon ElectricSpecial512050The user fires an electric blast like a cannon to inflict damage and cause paralysis.
TM19 TM19 TM19 TM19 TM19 TM19 TM19 TM19 TM19 TM19 Giga Drain GrassSpecial1075100A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
TM20 TM20 TM58 TM58 TM58 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM34 TM34 TM87 TM87 TM87 TM87 TM87 TM87 TM87 TM87 TM87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM35 TM35 TM82 TM82 TM82 TM88 TM88 TM88 TM88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
TM01 TM01 Dynamic Punch FightingPhysical510050The user punches the target with full, concentrated power. This confuses the target if it hits.
TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM09 TM09 TM77 TM77 TM77 TM77 TM77 TM77 TM77 TM77 TM77 Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM43 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
TM08 TM08 HM06 HM06 HM06 HM06 HM06 HM06 TM94 TM94 TM94 HM06 Rock Smash FightingPhysical1540100The user attacks with a punch. This may also lower the target’s Defense stat.
TM36 TM36 TM36 TM36 TM36 TM36 TM36 TM36 TM36 TM36 TM36 TM36 TM36 TM36 TM52 Sludge Bomb PoisonSpecial1090100Unsanitary sludge is hurled at the target. This may also poison the target.
TM41 TM41 TM41 TM41 TM41 TM41 TM41 TM41 TM41 TM41 TM41 TM41 TM41 TM41 Torment DarkStatus15100The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM12 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM01 TM01 TM01 TM01 TM01 TM01 TM01 TM01 Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
TM12 TM12 TM12 TM12 TM12 TM12 TM12 TM12 TM12 TM12 TM12 TM12 TM12 TM12 TM02 Taunt DarkStatus20100The target is taunted into a rage that allows it to use only attack moves for three turns.
TM31 TM31 TM31 TM31 TM31 TM31 TM31 TM31 TM31 TM31 TM31 TM31 TM31 TM31 TM13 Brick Break FightingPhysical1575100The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM48 TM48 TM48 TM48 TM48 TM48 TM48 TM48 Skill Swap PsychicStatus10The user employs its psychic power to exchange Abilities with the target.
TM61 TM61 TM61 TM61 TM61 TM61 TM61 TM61 TM61 TM11 Will-O-Wisp FireStatus1585The user shoots a sinister flame at the target to inflict a burn.
TM66 TM66 TM66 TM66 TM66 TM66 TM66 TM66 TM66 Payback DarkPhysical1050100The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
TM56 TM56 TM56 TM56 TM56 TM56 TM56 TM56 TM56 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
TM84 TM84 TM84 TM84 TM84 TM84 TM84 TM84 TM84 TM26 Poison Jab PoisonPhysical2080100The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
TM79 TM79 TM79 TM97 TM97 TM97 TM97 TM20 Dark Pulse DarkSpecial1580100The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TM60 TM60 TM60 Drain Punch FightingPhysical1075100An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
TM52 TM52 TM52 TM52 TM52 TM52 TM52 TM52 TM52 Focus Blast FightingSpecial512070The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
TM53 TM53 TM53 TM53 TM53 TM53 TM53 TM53 TM53 Energy Ball GrassSpecial1090100The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
TM68 TM68 TM68 TM68 TM68 TM68 TM68 TM68 TM68 Giga Impact NormalPhysical515090The user charges at the target using every bit of its power. The user can’t move on the next turn.
TM65 TM65 TM65 TM65 TM65 TM65 TM65 TM65 TM65 Shadow Claw GhostPhysical1570100The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM92 TM92 TM92 TM92 TM92 TM92 TM92 TM92 TM92 Trick Room PsychicStatus5The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TM09 TM09 TM09 TM09 TM09 TM09 Venoshock PoisonSpecial1065100The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.
TM48 TM48 TM48 TM48 TM48 TM48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM100 TM100 TM100 TM100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
TM99 TM99 TM99 TM99 TM32 Dazzling Gleam FairySpecial1080100The user damages opposing Pokémon by emitting a powerful flash.
TM83 TM83 TM83 TM83 Infestation BugSpecial2020100The target is infested and attacked for four to five turns. The target can’t flee during this time.
TM98 TM98 Power-Up Punch FightingPhysical2040100Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
TM21 Foul Play DarkPhysical1595100The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Ally Switch PsychicStatus15The user teleports using a strange power and switches places with one of its allies.
Body Slam NormalPhysical1585100The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Counter FightingPhysical20*100A retaliation move that counters any physical attack, inflicting double the damage taken.
Dark Pulse DarkSpecial1580100The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Double-Edge NormalPhysical15120100A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Drain Punch FightingPhysical1075100An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.
Dynamic Punch FightingPhysical510050The user punches the target with full, concentrated power. This confuses the target if it hits.
Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Explosion NormalPhysical5250100The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
Fire Punch FirePhysical1575100The target is punched with a fiery fist. This may also leave the target with a burn.
Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Foul Play DarkPhysical1595100The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
Giga Drain GrassSpecial1075100A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Ice Punch IcePhysical1575100The target is punched with an icy fist. This may also leave the target frozen.
Icy Wind IceSpecial155595The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
Knock Off DarkPhysical2065100The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Laser Focus NormalStatus30The user concentrates intensely. The attack on the next turn always results in a critical hit.
Mega Kick NormalPhysical512075The target is attacked by a kick launched with muscle-packed power.
Mega Punch NormalPhysical208085The target is slugged by a punch thrown with muscle-packed power.
Metronome NormalStatus10The user waggles a finger and stimulates its brain into randomly using nearly any move.
Mimic NormalStatus10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
Pain Split NormalStatus20The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
Role Play PsychicStatus10The user mimics the target completely, copying the target’s Ability.
Seismic Toss FightingPhysical20*100The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
Self-Destruct NormalPhysical5200100The user attacks everything around it by causing an explosion. The user faints upon using this move.
Skill Swap PsychicStatus10The user employs its psychic power to exchange Abilities with the target.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spite GhostStatus10100The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sucker Punch DarkPhysical570100This move enables the user to attack first. This move fails if the target is not readying an attack.
Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.
Thunderbolt ElectricSpecial1590100A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Trick PsychicStatus10100The user catches the target off guard and swaps its held item with its own.
Uproar NormalSpecial1090100The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Wonder Room PsychicStatus10The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.