MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 Pound NormalPhysical3540100The target is physically pounded with a long tail, a foreleg, or the like.
1 1 1 Poison Gas PoisonStatus4090A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those it hits.
4 4 6 Harden NormalStatus30The user stiffens all the muscles in its body to raise its Defense stat.
7 7 24 Bite DarkPhysical2560100The target is bitten with viciously sharp fangs. This may also make the target flinch.
12 12 18 Disable NormalStatus20100For four turns, this move prevents the target from using the move it last used.
21 21 12 Minimize NormalStatus10The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
15 15 Acid Spray PoisonSpecial2040100The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.
18 18 Poison Fang PoisonPhysical1550100The user bites the target with toxic fangs. This may also leave the target badly poisoned.
26 26 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
29 29 Knock Off DarkPhysical2065100The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
37 37 30 Screech NormalStatus4085An earsplitting screech harshly lowers the target’s Defense stat.
32 32 36 Crunch DarkPhysical1580100The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
40 40 Gunk Shot PoisonPhysical512080The user shoots filthy garbage at the target to attack. This may also poison the target.
43 43 42 Acid Armor PoisonStatus20The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
46 46 Belch PoisonSpecial1012090The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
48 48 Memento DarkStatus10100The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.
48 Sludge Bomb PoisonSpecial1090100Unsanitary sludge is hurled at the target. This may also poison the target.
MoveTypeCategoryPPPowerAccuracyDescription
Egg
Assurance DarkPhysical1060100If the target has already taken some damage in the same turn, this attack’s power is doubled.
Clear Smog PoisonSpecial1550The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal.
Curse GhostStatus10A move that works differently for the Ghost type than for all other types.
Imprison PsychicStatus10If opposing Pokémon know any move also known by the user, they are prevented from using it.
Mean Look NormalStatus5The user pins the target with a dark, arresting look. The target becomes unable to flee.
Power-Up Punch FightingPhysical2040100Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
Pursuit DarkPhysical2040100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Scary Face NormalStatus10100The user frightens the target with a scary face to harshly lower its Speed stat.
Shadow Sneak GhostPhysical3040100The user extends its shadow and attacks the target from behind. This move always goes first.
Spit Up NormalSpecial10*100The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.
Spite GhostStatus10100The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Stockpile NormalStatus20The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
Swallow NormalStatus10The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
TM35 TM35 TM37 Flamethrower FireSpecial1590100The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM06 TM06 TM27 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM32 TM32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM38 TM38 TM46 Fire Blast FireSpecial511085The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
TM64 TM64 Explosion NormalPhysical5250100The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
TM44 TM44 TM05 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
TM80 TM80 TM22 Rock Slide RockPhysical107590Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM90 TM90 TM08 Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
TM46 TM46 Thief DarkPhysical2560100The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
TM17 TM17 TM07 Protect NormalStatus10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM36 TM36 TM52 Sludge Bomb PoisonSpecial1090100Unsanitary sludge is hurled at the target. This may also poison the target.
TM87 TM87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
TM45 TM45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM88 TM88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
TM27 TM27 Return NormalPhysical20*100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM21 TM21 Frustration NormalPhysical20*100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM10 TM10 Hidden Power NormalSpecial1560100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM18 TM18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM11 TM11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM30 TM30 TM43 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
TM41 TM41 Torment DarkStatus15100The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 TM42 TM12 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM12 TM12 TM02 Taunt DarkStatus20100The target is taunted into a rage that allows it to use only attack moves for three turns.
TM39 TM39 Rock Tomb RockPhysical156095Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
TM66 TM66 Payback DarkPhysical1050100The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
TM63 TM63 Embargo DarkStatus15100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM56 TM56 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
TM69 TM69 Rock Polish RockStatus20The user polishes its body to reduce drag. This sharply raises the Speed stat.
TM84 TM84 TM26 Poison Jab PoisonPhysical2080100The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
TM71 TM71 Stone Edge RockPhysical510080The user stabs the target from below with sharpened stones. Critical hits land more easily.
TM09 TM09 Venoshock PoisonSpecial1065100The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.
TM34 TM34 Sludge Wave PoisonSpecial1095100The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
TM48 TM48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM60 TM60 Quash DarkStatus15100The user suppresses the target and makes its move go last.
TM95 TM95 Snarl DarkSpecial155595The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
TM100 TM100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
TM83 TM83 Infestation BugSpecial2020100The target is infested and attacked for four to five turns. The target can’t flee during this time.
TM59 TM59 Brutal Swing DarkPhysical2060100The user swings its body around violently to inflict damage on everything in its vicinity.
TM31 Fire Punch FirePhysical1575100The target is punched with a fiery fist. This may also leave the target with a burn.
TM35 Ice Punch IcePhysical1575100The target is punched with an icy fist. This may also leave the target frozen.
TM23 Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.
TM01 Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
TM53 Mega Drain GrassSpecial1540100A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
TM10 Dig GroundPhysical1080100The user burrows into the ground, then attacks on the next turn.
TM42 Self-Destruct NormalPhysical5200100The user attacks everything around it by causing an explosion. The user faints upon using this move.
TM03 Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Fire Punch FirePhysical1575100The target is punched with a fiery fist. This may also leave the target with a burn.
Gastro Acid PoisonStatus10100The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.
Giga Drain GrassSpecial1075100A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Gunk Shot PoisonPhysical512080The user shoots filthy garbage at the target to attack. This may also poison the target.
Ice Punch IcePhysical1575100The target is punched with an icy fist. This may also leave the target frozen.
Knock Off DarkPhysical2065100The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Pain Split NormalStatus20The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spite GhostStatus10100The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.