MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 Aqua Jet WaterPhysical2040100The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
1 1 1 1 1 1 Leer NormalStatus30100The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
7 7 7 7 1 1 Double Kick FightingPhysical3030100The target is quickly kicked twice in succession using both feet.
7 7 Double Kick FightingPhysical3030100The target is quickly kicked twice in succession using both feet.
13 13 13 13 1 1 Bubble Beam WaterSpecial2065100A spray of bubbles is forcefully ejected at the target. This may also lower the target’s Speed stat.
13 13 Bubble Beam WaterSpecial2065100A spray of bubbles is forcefully ejected at the target. This may also lower the target’s Speed stat.
19 19 19 19 19 19 Take Down NormalPhysical209085A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
25 25 25 25 25 25 Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
31 31 31 31 31 31 Retaliate NormalPhysical570100The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.
37 37 37 37 37 37 Aqua Tail WaterPhysical109090The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
43 43 43 43 43 43 Sacred Sword FightingPhysical1590100The user attacks by slicing with a long horn. The target’s stat changes don’t affect this attack’s damage.
49 49 49 49 49 49 Swords Dance NormalStatus20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
55 55 55 55 55 55 Quick Guard FightingStatus15The user protects itself and its allies from priority moves.
61 61 61 61 61 61 Work Up NormalStatus30The user is roused, and its Attack and Sp. Atk stats increase.
67 67 67 67 67 67 Hydro Pump WaterSpecial511080The target is blasted by a huge volume of water launched under great pressure.
73 73 73 73 73 73 Close Combat FightingPhysical5120100The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
TM75 TM75 TM75 TM75 TM75 TM75 Swords Dance NormalStatus20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
HM01 HM01 HM01 HM01 Cut NormalPhysical305095The target is cut with a scythe or claw.
TM05 TM05 TM05 TM05 TM05 TM05 Roar NormalStatus20The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
HM03 HM03 HM03 HM03 TM94 TM94 Surf WaterSpecial1590100The user attacks everything around it by swamping its surroundings with a giant wave.
TM15 TM15 TM15 TM15 TM15 TM15 Hyper Beam NormalSpecial515090The target is attacked with a powerful beam. The user can’t move on the next turn.
HM04 HM04 HM04 HM04 Strength NormalPhysical1580100The target is slugged with a punch thrown at maximum power.
TM06 TM06 TM06 TM06 TM06 TM06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM32 TM32 TM32 TM32 TM32 TM32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 TM33 TM33 TM33 TM33 TM33 Reflect PsychicStatus20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TM44 TM44 TM44 TM44 TM44 TM44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
TM90 TM90 TM90 TM90 TM90 TM90 Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
TM17 TM17 TM17 TM17 TM17 TM17 Protect NormalStatus10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM54 TM54 TM54 TM54 TM54 TM54 False Swipe NormalPhysical4040100A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM87 TM87 TM87 TM87 TM87 TM87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
TM20 TM20 TM20 TM20 TM20 TM20 Safeguard NormalStatus25The user creates a protective field that prevents status conditions for five turns.
TM18 TM18 TM18 TM18 TM18 TM18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM77 TM77 TM77 TM77 TM77 TM77 Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
TM94 TM94 TM94 HM06 Rock Smash FightingPhysical1540100The user attacks with a punch. This may also lower the target’s Defense stat.
TM07 TM07 TM07 TM07 TM07 TM07 Hail IceStatus10The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
TM42 TM42 TM42 TM42 TM42 TM42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM12 TM12 TM12 TM12 TM12 TM12 Taunt DarkStatus20100The target is taunted into a rage that allows it to use only attack moves for three turns.
TM40 TM40 TM40 TM40 TM40 TM40 Aerial Ace FlyingPhysical2060The user confounds the target with speed, then slashes. This attack never misses.
TM04 TM04 TM04 TM04 TM04 TM04 Calm Mind PsychicStatus20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM84 TM84 TM84 TM84 TM84 TM84 Poison Jab PoisonPhysical2080100The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
TM81 TM81 TM81 TM81 TM81 TM81 X-Scissor BugPhysical1580100The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM52 TM52 TM52 TM52 TM52 TM52 Focus Blast FightingSpecial512070The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
TM68 TM68 TM68 TM68 TM68 TM68 Giga Impact NormalPhysical515090The user charges at the target using every bit of its power. The user can’t move on the next turn.
TM71 TM71 TM71 TM71 TM71 TM71 Stone Edge RockPhysical510080The user stabs the target from below with sharpened stones. Critical hits land more easily.
TM48 TM48 TM48 TM48 TM48 TM48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM55 TM55 TM55 TM55 TM55 TM55 Scald WaterSpecial1580100The user shoots boiling hot water at its target. This may also leave the target with a burn.
TM67 TM67 TM67 TM67 Retaliate NormalPhysical570100The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.
TM83 TM83 TM01 TM01 Work Up NormalStatus30The user is roused, and its Attack and Sp. Atk stats increase.
TM88 TM88 TM88 TM88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
TM100 TM100 TM100 TM100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Aqua Tail WaterPhysical109090The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Bounce FlyingPhysical58585The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Covet NormalPhysical2560100The user endearingly approaches the target, then steals the target’s held item.
Endeavor NormalPhysical5*100This attack move cuts down the target’s HP to equal the user’s HP.
Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
Icy Wind IceSpecial155595The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
Last Resort NormalPhysical5140100This move can be used only after the user has used all the other moves it knows in the battle.
Liquidation WaterPhysical1085100The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.
Low Kick FightingPhysical20*100A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Secret Sword FightingSpecial1085100The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Superpower FightingPhysical5120100The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.