MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 1 1 1 1 1 1 1 1 Tackle NormalPhysical3540100A physical attack in which the user charges and slams into the target with its whole body.
1 1 1 1 1 1 1 1 1 Fire Fang FirePhysical156595The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
1 1 1 1 Electric Terrain ElectricStatus10The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.
70 60 60 60 Electric Terrain ElectricStatus10The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
4 4 4 4 4 4 4 4 4 4 4 Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 Leer NormalStatus30100The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
9 9 9 9 9 9 9 9 9 9 9 4 4 4 Leer NormalStatus30100The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 Howl NormalStatus40The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.
12 12 12 12 12 12 12 12 12 12 12 7 7 7 Howl NormalStatus40The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.
17 17 17 17 17 17 17 17 17 17 17 10 10 10 Quick Attack NormalPhysical3040100The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
20 20 20 20 20 20 20 20 20 20 20 13 13 13 Spark ElectricPhysical2065100The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
37 37 37 37 37 37 19 19 19 Thunder Fang ElectricPhysical156595The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
39 39 39 39 39 30 30 30 30 30 30 24 24 24 Bite DarkPhysical2560100The target is bitten with viciously sharp fangs. This may also make the target flinch.
49 49 49 49 49 49 30 30 30 Discharge ElectricSpecial1580100The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
31 31 31 31 31 42 42 42 42 42 42 36 36 36 Roar NormalStatus20The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
61 61 61 42 42 42 Wild Charge ElectricPhysical1590100The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
45 45 45 45 45 61 61 61 66 66 66 54 54 54 Thunder ElectricSpecial1011070A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
53 53 53 53 53 54 54 54 54 54 54 48 48 48 Charge ElectricStatus20The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
TM05 TM05 TM05 TM05 TM05 TM05 TM05 TM05 TM05 TM05 TM05 TM05 TM05 TM05 Roar NormalStatus20The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 Hyper Beam NormalSpecial515090The target is attacked with a powerful beam. The user can’t move on the next turn.
HM04 HM04 HM04 HM04 HM04 HM04 HM04 HM04 HM04 HM04 Strength NormalPhysical1580100The target is slugged with a punch thrown at maximum power.
TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 Thunderbolt ElectricSpecial1590100A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 Thunder ElectricSpecial1011070A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 Thief DarkPhysical2560100The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 Protect NormalStatus10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM23 TM23 TM23 TM23 TM23 TM23 TM23 TM23 Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM34 TM34 TM34 TM34 TM34 TM34 TM34 TM34 Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
TM35 TM35 TM35 TM35 TM35 TM35 TM35 TM35 TM35 Flamethrower FireSpecial1590100The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM73 TM73 TM73 TM73 TM73 TM73 TM73 TM73 TM73 Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
TM16 TM16 TM16 TM16 TM16 TM16 TM16 TM16 TM16 Light Screen PsychicStatus30A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM90 TM90 TM90 TM90 TM90 TM90 TM90 TM90 TM90 Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
TM58 TM58 TM58 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM87 TM87 TM87 TM87 TM87 TM87 TM87 TM87 TM87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
TM82 TM82 TM82 TM88 TM88 TM88 TM88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
TM50 TM50 TM50 TM50 TM50 TM50 TM50 TM50 TM50 Overheat FireSpecial513090The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
TM68 TM68 TM68 TM68 TM68 TM68 TM68 TM68 TM68 Giga Impact NormalPhysical515090The user charges at the target using every bit of its power. The user can’t move on the next turn.
TM57 TM57 TM57 TM57 TM57 TM57 TM57 TM57 TM57 Charge Beam ElectricSpecial105090The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
TM48 TM48 TM48 TM48 TM48 TM48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM72 TM72 TM72 TM72 TM72 TM72 Volt Switch ElectricSpecial2070100After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM93 TM93 TM93 TM93 TM93 TM93 Wild Charge ElectricPhysical1590100The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
TM95 TM95 TM95 TM95 TM95 TM95 Snarl DarkSpecial155595The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
TM100 TM100 TM100 TM100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Body Slam NormalPhysical1585100The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Double-Edge NormalPhysical15120100A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Laser Focus NormalStatus30The user concentrates intensely. The attack on the next turn always results in a critical hit.
Magnet Rise ElectricStatus10The user levitates using electrically generated magnetism for five turns.
Mimic NormalStatus10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Swift NormalSpecial2060Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
Uproar NormalSpecial1090100The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
MoveTypeCategoryPPPowerAccuracyDescription
Purification - Learned by Shadow Pokémon in Colosseum and XD as they are purified.
Bite DarkPhysical2560100The target is bitten with viciously sharp fangs. This may also make the target flinch.
Thunder ElectricSpecial1011070A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.