MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 Wood Hammer GrassPhysical15120100The user slams its rugged body into the target to attack. This also damages the user quite a lot.
1 1 Splash NormalStatus40The user just flops and splashes around to no effect at all...
1 1 Scratch NormalPhysical3540100Hard, pointed, sharp claws rake the target to inflict damage.
1 1 Astonish GhostPhysical1530100The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
1 1 Copycat NormalStatus20The user mimics the move used immediately before it. The move fails if no other move has been used yet.
5 5 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
10 10 Baby-Doll Eyes FairyStatus30100The user stares at the target with its baby-doll eyes, which lowers the target’s Attack stat. This move always goes first.
14 14 Shadow Sneak GhostPhysical3040100The user extends its shadow and attacks the target from behind. This move always goes first.
19 19 Mimic NormalStatus10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
28 28 Charm FairyStatus20100The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.
32 32 Slash NormalPhysical2070100The target is attacked with a slash of claws or blades. Critical hits land more easily.
37 37 Shadow Claw GhostPhysical1570100The user slashes with a sharp claw made from shadows. Critical hits land more easily.
41 41 Hone Claws DarkStatus15The user sharpens its claws to boost its Attack stat and accuracy.
46 46 Play Rough FairyPhysical109090The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
50 50 Pain Split NormalStatus20The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
MoveTypeCategoryPPPowerAccuracyDescription
Egg
Curse GhostStatus10A move that works differently for the Ghost type than for all other types.
Destiny Bond GhostStatus5After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.
Grudge GhostStatus5If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
TM75 TM75 Swords Dance NormalStatus20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
TM15 TM15 Hyper Beam NormalSpecial515090The target is attacked with a powerful beam. The user can’t move on the next turn.
TM24 TM24 Thunderbolt ElectricSpecial1590100A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TM73 TM73 Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
TM25 TM25 Thunder ElectricSpecial1011070A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM06 TM06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM29 TM29 Psychic PsychicSpecial1090100The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
TM32 TM32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM16 TM16 Light Screen PsychicStatus30A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM85 TM85 Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.
TM28 TM28 Leech Life BugPhysical1080100The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
TM44 TM44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
TM90 TM90 Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
TM46 TM46 Thief DarkPhysical2560100The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
TM17 TM17 Protect NormalStatus10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM87 TM87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
TM45 TM45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM88 TM88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
TM20 TM20 Safeguard NormalStatus25The user creates a protective field that prevents status conditions for five turns.
TM77 TM77 Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
TM30 TM30 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
TM61 TM61 Will-O-Wisp FireStatus1585The user shoots a sinister flame at the target to inflict a burn.
TM42 TM42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM12 TM12 Taunt DarkStatus20100The target is taunted into a rage that allows it to use only attack moves for three turns.
TM08 TM08 Bulk Up FightingStatus20The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
TM66 TM66 Payback DarkPhysical1050100The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
TM56 TM56 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
TM97 TM97 Dark Pulse DarkSpecial1580100The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TM81 TM81 X-Scissor BugPhysical1580100The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM65 TM65 Shadow Claw GhostPhysical1570100The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM92 TM92 Trick Room PsychicStatus5The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TM57 TM57 Charge Beam ElectricSpecial105090The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
TM48 TM48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM01 TM01 Work Up NormalStatus30The user is roused, and its Attack and Sp. Atk stats increase.
TM100 TM100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
TM99 TM99 Dazzling Gleam FairySpecial1080100The user damages opposing Pokémon by emitting a powerful flash.
TM83 TM83 Infestation BugSpecial2020100The target is infested and attacked for four to five turns. The target can’t flee during this time.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
After You NormalStatus15The user helps the target and makes it use its move right after the user.
Covet NormalPhysical2560100The user endearingly approaches the target, then steals the target’s held item.
Drain Punch FightingPhysical1075100An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
Giga Drain GrassSpecial1075100A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Last Resort NormalPhysical5140100This move can be used only after the user has used all the other moves it knows in the battle.
Magic Room PsychicStatus10The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
Pain Split NormalStatus20The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spite GhostStatus10100The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Trick PsychicStatus10100The user catches the target off guard and swaps its held item with its own.