MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 Moonlight FairyStatus5The user restores its own HP. The amount of HP regained varies with the weather.
1 1 Morning Sun NormalStatus5The user restores its own HP. The amount of HP regained varies with the weather.
1 1 Charge Beam ElectricSpecial105090The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
1 1 Metal Claw SteelPhysical355095The target is raked with steel claws. This may also raise the user’s Attack stat.
1 1 Confusion PsychicSpecial2550100The target is hit by a weak telekinetic force. This may also confuse the target.
7 7 Slash NormalPhysical2070100The target is attacked with a slash of claws or blades. Critical hits land more easily.
13 13 Stored Power PsychicSpecial1020100The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.
19 19 Rock Blast RockPhysical102590The user hurls hard rocks at the target. Two to five rocks are launched in a row.
23 23 Night Slash DarkPhysical1570100The user slashes the target the instant an opportunity arises. Critical hits land more easily.
31 31 Gravity PsychicStatus5This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can’t be used.
37 37 Psycho Cut PsychicPhysical2070100The user tears at the target with blades formed by psychic power. Critical hits land more easily.
43 43 Power Gem RockSpecial2080100The user attacks with a ray of light that sparkles as if it were made of gemstones.
47 47 Autotomize SteelStatus15The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
50 Photon Geyser PsychicSpecial5100100The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user.
53 53 Stealth Rock RockStatus20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
59 59 Iron Defense SteelStatus15The user hardens its body’s surface like iron, sharply raising its Defense stat.
73 73 Prismatic Laser PsychicSpecial10160100The user shoots powerful lasers using the power of a prism. The user can’t move on the next turn.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
TM75 TM75 Swords Dance NormalStatus20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
TM15 TM15 Hyper Beam NormalSpecial515090The target is attacked with a powerful beam. The user can’t move on the next turn.
TM22 TM22 Solar Beam GrassSpecial10120100In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM73 TM73 Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
TM26 TM26 Earthquake GroundPhysical10100100The user sets off an earthquake that strikes every Pokémon around it.
TM06 TM06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM29 TM29 Psychic PsychicSpecial1090100The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
TM32 TM32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM16 TM16 Light Screen PsychicStatus30A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM33 TM33 Reflect PsychicStatus20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TM44 TM44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
TM80 TM80 Rock Slide RockPhysical107590Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM90 TM90 Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
TM46 TM46 Thief DarkPhysical2560100The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
TM17 TM17 Protect NormalStatus10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM87 TM87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
TM88 TM88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
TM42 TM42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM31 TM31 Brick Break FightingPhysical1575100The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM39 TM39 Rock Tomb RockPhysical156095Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
TM40 TM40 Aerial Ace FlyingPhysical2060The user confounds the target with speed, then slashes. This attack never misses.
TM04 TM04 Calm Mind PsychicStatus20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM74 TM74 Gyro Ball SteelPhysical5*100The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.
TM56 TM56 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
TM69 TM69 Rock Polish RockStatus20The user polishes its body to reduce drag. This sharply raises the Speed stat.
TM97 TM97 Dark Pulse DarkSpecial1580100The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TM81 TM81 X-Scissor BugPhysical1580100The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM68 TM68 Giga Impact NormalPhysical515090The user charges at the target using every bit of its power. The user can’t move on the next turn.
TM65 TM65 Shadow Claw GhostPhysical1570100The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM91 TM91 Flash Cannon SteelSpecial1080100The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.
TM92 TM92 Trick Room PsychicStatus5The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TM71 TM71 Stone Edge RockPhysical510080The user stabs the target from below with sharpened stones. Critical hits land more easily.
TM57 TM57 Charge Beam ElectricSpecial105090The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
TM03 TM03 Psyshock PsychicSpecial1080100The user materializes an odd psychic wave to attack the target. This attack does physical damage.
TM48 TM48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM78 TM78 Bulldoze GroundPhysical2060100The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM100 TM100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
TM67 TM67 Smart Strike SteelPhysical1070The user stabs the target with a sharp horn. This attack never misses.
TM59 TM59 Brutal Swing DarkPhysical2060100The user swings its body around violently to inflict damage on everything in its vicinity.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Ally Switch PsychicStatus15The user teleports using a strange power and switches places with one of its allies.
Dragon Pulse DragonSpecial1085100The target is attacked with a shock wave generated by the user’s gaping mouth.
Earth Power GroundSpecial1090100The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
Gravity PsychicStatus5This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can’t be used.
Heat Wave FireSpecial109590The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
Hyper Voice NormalSpecial1090100The user lets loose a horribly echoing shout with the power to inflict damage.
Iron Defense SteelStatus15The user hardens its body’s surface like iron, sharply raising its Defense stat.
Iron Head SteelPhysical1580100The user slams the target with its steel-hard head. This may also make the target flinch.
Knock Off DarkPhysical2065100The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Magnet Rise ElectricStatus10The user levitates using electrically generated magnetism for five turns.
Outrage DragonPhysical10120100The user rampages and attacks for two to three turns. The user then becomes confused.
Recycle NormalStatus10The user recycles a held item that has been used in battle so it can be used again.
Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock RockStatus20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.