MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 Scratch NormalPhysical3540100Hard, pointed, sharp claws rake the target to inflict damage.
1 1 1 1 Play Nice NormalStatus20The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat.
4 4 4 4 4 4 Leer NormalStatus30100The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
7 7 7 7 7 7 Lick GhostPhysical3030100The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
10 10 10 10 10 10 Vine Whip GrassPhysical2545100The target is struck with slender, whiplike vines to inflict damage.
13 13 13 13 13 13 Fury Swipes NormalPhysical151880The target is raked with sharp claws or scythes quickly two to five times in a row.
16 16 16 16 16 16 Leech Seed GrassStatus1090A seed is planted on the target. It steals some HP from the target every turn.
19 19 19 19 19 19 Bite DarkPhysical2560100The target is bitten with viciously sharp fangs. This may also make the target flinch.
22 22 22 22 22 22 Seed Bomb GrassPhysical1580100The user slams a barrage of hard-shelled seeds down on the target from above.
25 25 25 25 25 25 Torment DarkStatus15100The user torments and enrages the target, making it incapable of using the same move twice in a row.
28 28 28 28 28 28 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
31 31 31 31 31 31 Acrobatics FlyingPhysical1555100The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
34 34 34 34 34 34 Grass Knot GrassSpecial20*100The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
37 37 37 37 37 37 Recycle NormalStatus10The user recycles a held item that has been used in battle so it can be used again.
40 40 40 40 40 40 Natural Gift NormalPhysical15*100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
43 43 43 43 43 43 Crunch DarkPhysical1580100The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
MoveTypeCategoryPPPowerAccuracyDescription
Egg
Astonish GhostPhysical1530100The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
Bullet Seed GrassPhysical3025100The user forcefully shoots seeds at the target two to five times in a row.
Covet NormalPhysical2560100The user endearingly approaches the target, then steals the target’s held item.
Disarming Voice FairySpecial1540Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
Grass Whistle GrassStatus1555This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Leaf Storm GrassSpecial513090The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
Low Kick FightingPhysical20*100A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Magical Leaf GrassSpecial2060The user scatters curious leaves that chase the target. This attack never misses.
Nasty Plot DarkStatus20The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.
Role Play PsychicStatus10The user mimics the target completely, copying the target’s Ability.
Spiky Shield GrassStatus10In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.
Tickle NormalStatus20100The user tickles the target into laughing, reducing its Attack and Defense stats.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
HM01 HM01 HM01 HM01 Cut NormalPhysical305095The target is cut with a scythe or claw.
TM22 TM22 TM22 TM22 TM22 TM22 Solar Beam GrassSpecial10120100In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM28 TM28 TM28 TM28 Dig GroundPhysical1080100The user burrows into the ground, then attacks on the next turn.
TM06 TM06 TM06 TM06 TM06 TM06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM32 TM32 TM32 TM32 TM32 TM32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM70 TM70 TM70 TM70 Flash NormalStatus20100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM44 TM44 TM44 TM44 TM44 TM44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
TM90 TM90 TM90 TM90 TM90 TM90 Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
TM46 TM46 TM46 TM46 TM46 TM46 Thief DarkPhysical2560100The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
TM17 TM17 TM17 TM17 TM17 TM17 Protect NormalStatus10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM87 TM87 TM87 TM87 TM87 TM87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
TM45 TM45 TM45 TM45 TM45 TM45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM27 TM27 TM27 TM27 TM27 TM27 Return NormalPhysical20*100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM21 TM21 TM21 TM21 TM21 TM21 Frustration NormalPhysical20*100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM10 TM10 TM10 TM10 TM10 TM10 Hidden Power NormalSpecial1560100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
TM11 TM11 TM11 TM11 TM11 TM11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM94 TM94 TM94 HM06 Rock Smash FightingPhysical1540100The user attacks with a punch. This may also lower the target’s Defense stat.
TM41 TM41 TM41 TM41 TM41 TM41 Torment DarkStatus15100The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 TM42 TM42 TM42 TM42 TM42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM12 TM12 TM12 TM12 TM12 TM12 Taunt DarkStatus20100The target is taunted into a rage that allows it to use only attack moves for three turns.
TM39 TM39 TM39 TM39 TM39 TM39 Rock Tomb RockPhysical156095Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
TM66 TM66 TM66 TM66 TM66 TM66 Payback DarkPhysical1050100The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
TM56 TM56 TM56 TM56 TM56 TM56 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
TM53 TM53 TM53 TM53 TM53 TM53 Energy Ball GrassSpecial1090100The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
TM65 TM65 TM65 TM65 TM65 TM65 Shadow Claw GhostPhysical1570100The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM86 TM86 TM86 TM86 TM86 TM86 Grass Knot GrassSpecial20*100The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
TM01 TM01 TM01 TM01 Hone Claws DarkStatus15The user sharpens its claws to boost its Attack stat and accuracy.
TM47 TM47 TM47 TM47 TM47 TM47 Low Sweep FightingPhysical2065100The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
TM48 TM48 TM48 TM48 TM48 TM48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM62 TM62 TM62 TM62 TM62 TM62 Acrobatics FlyingPhysical1555100The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM83 TM83 TM01 TM01 Work Up NormalStatus30The user is roused, and its Attack and Sp. Atk stats increase.
TM88 TM88 TM88 TM88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
TM96 TM96 TM96 TM96 Nature Power NormalStatus20This attack makes use of nature’s power. Its effects vary depending on the user’s environment.
TM100 TM100 TM100 TM100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
TM94 Secret Power NormalPhysical2070100This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Covet NormalPhysical2560100The user endearingly approaches the target, then steals the target’s held item.
Endeavor NormalPhysical5*100This attack move cuts down the target’s HP to equal the user’s HP.
Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Gastro Acid PoisonStatus10100The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.
Giga Drain GrassSpecial1075100A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Grass Pledge GrassSpecial1080100A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears.
Gunk Shot PoisonPhysical512080The user shoots filthy garbage at the target to attack. This may also poison the target.
Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Knock Off DarkPhysical2065100The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Low Kick FightingPhysical20*100A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
Recycle NormalStatus10The user recycles a held item that has been used in battle so it can be used again.
Role Play PsychicStatus10The user mimics the target completely, copying the target’s Ability.
Seed Bomb GrassPhysical1580100The user slams a barrage of hard-shelled seeds down on the target from above.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Synthesis GrassStatus5The user restores its own HP. The amount of HP regained varies with the weather.
Uproar NormalSpecial1090100The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Worry Seed GrassStatus10100A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.