MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Thunder Shock ElectricSpecial3040100A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Charm FairyStatus20100The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.
6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 Tail Whip NormalStatus30100The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.
8 8 8 8 8 8 8 10 10 10 10 10 13 18 18 18 Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
11 11 11 11 11 11 11 13 13 13 13 13 10 10 10 10 Sweet Kiss FairyStatus1075The user kisses the target with a sweet, angelic cuteness that causes confusion.
18 18 18 18 18 18 13 13 13 Nasty Plot DarkStatus20The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.
MoveTypeCategoryPPPowerAccuracyDescription
Egg
Charge ElectricStatus20The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.
Disarming Voice FairySpecial1540Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
Electric Terrain ElectricStatus10The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.
Encore NormalStatus5100The user compels the target to keep using the move it encored for three turns.
Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Fake Out NormalPhysical1040100This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.
Flail NormalPhysical15*100The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.
Present NormalPhysical15*90The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.
Reversal FightingPhysical15*100An all-out attack that becomes more powerful the less HP the user has.
Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.
Tickle NormalStatus20100The user tickles the target into laughing, reducing its Attack and Defense stats.
Wish NormalStatus10One turn after this move is used, the user’s or its replacement’s HP is restored by half the user’s max HP.
MoveTypeCategoryPPPowerAccuracyDescription
Light Ball - Learned as an egg move when one of the parents is holding a Light Ball.
Volt Tackle ElectricPhysical15120100The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
TM02 TM02 Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 TM25 Thunder ElectricSpecial1011070A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM40 TM40 Defense Curl NormalStatus40The user curls up to conceal weak spots and raise its Defense stat.
TM39 TM39 Swift NormalSpecial2060Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
TM13 TM13 Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM03 TM03 Curse GhostStatus10A move that works differently for the Ghost type than for all other types.
TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 Protect NormalStatus10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM31 TM31 Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
TM07 TM07 Zap Cannon ElectricSpecial512050The user fires an electric blast like a cannon to inflict damage and cause paralysis.
TM43 TM43 Detect FightingStatus5This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM20 TM20 TM58 TM58 TM58 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM04 TM04 Rollout RockPhysical203090The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
TM34 TM34 TM87 TM87 TM87 TM87 TM87 TM87 TM87 TM87 TM87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM35 TM35 TM82 TM82 TM82 TM88 TM88 TM88 TM88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
TM23 TM23 TM23 TM23 TM23 TM23 TM23 TM23 TM23 TM23 Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 Thunderbolt ElectricSpecial1590100A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TM16 TM16 TM16 TM16 TM16 TM16 TM16 TM16 TM16 TM16 TM16 TM16 TM16 TM16 Light Screen PsychicStatus30A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM34 TM34 TM34 TM34 TM34 TM34 TM34 TM34 Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
TM73 TM73 TM73 TM73 TM73 TM73 TM73 TM73 TM73 Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
TM90 TM90 TM90 TM90 TM90 TM90 TM90 TM90 TM90 Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
TM56 TM56 TM56 TM56 TM56 TM56 TM56 TM56 TM56 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
TM86 TM86 TM86 TM86 TM86 TM86 TM86 TM86 TM86 Grass Knot GrassSpecial20*100The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
TM57 TM57 TM57 TM57 TM57 TM57 TM57 TM57 TM57 Charge Beam ElectricSpecial105090The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
TM48 TM48 TM48 TM48 TM48 TM48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM49 TM49 TM49 TM49 TM49 TM49 Echoed Voice NormalSpecial1540100The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
TM72 TM72 TM72 TM72 TM72 TM72 Volt Switch ElectricSpecial2070100After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM93 TM93 TM93 TM93 TM93 TM93 Wild Charge ElectricPhysical1590100The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
TM100 TM100 TM100 TM100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Body Slam NormalPhysical1585100The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Counter FightingPhysical20*100A retaliation move that counters any physical attack, inflicting double the damage taken.
Covet NormalPhysical2560100The user endearingly approaches the target, then steals the target’s held item.
Defense Curl NormalStatus40The user curls up to conceal weak spots and raise its Defense stat.
Double-Edge NormalPhysical15120100A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Electroweb ElectricSpecial155595The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats.
Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Magnet Rise ElectricStatus10The user levitates using electrically generated magnetism for five turns.
Mega Kick NormalPhysical512075The target is attacked by a kick launched with muscle-packed power.
Mega Punch NormalPhysical208085The target is slugged by a punch thrown with muscle-packed power.
Mimic NormalStatus10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Rollout RockPhysical203090The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Seismic Toss FightingPhysical20*100The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Swift NormalSpecial2060Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.
Thunder Wave ElectricStatus2090The user launches a weak jolt of electricity that paralyzes the target.
Thunderbolt ElectricSpecial1590100A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Uproar NormalSpecial1090100The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.