MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 Megahorn BugPhysical1012085Using its tough and impressive horn, the user rams into the target with no letup.
36 36 36 36 1 1 Slash NormalPhysical2070100The target is attacked with a slash of claws or blades. Critical hits land more easily.
1 1 1 1 1 1 Tackle NormalPhysical3540100A physical attack in which the user charges and slams into the target with its whole body.
1 1 1 1 1 1 Tail Whip NormalStatus30100The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.
5 5 5 5 5 5 Tail Whip NormalStatus30100The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.
1 1 1 1 1 1 Water Gun WaterSpecial2540100The target is blasted with a forceful shot of water.
7 7 7 7 7 7 Water Gun WaterSpecial2540100The target is blasted with a forceful shot of water.
13 13 13 13 13 13 Focus Energy NormalStatus30The user takes a deep breath and focuses so that critical hits land more easily.
17 17 17 17 18 18 Razor Shell WaterPhysical107595The user cuts its target with sharp shells. This may also lower the target’s Defense stat.
20 20 20 20 21 21 Fury Cutter BugPhysical204095The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
25 25 25 25 25 25 Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.
28 28 28 28 29 29 Revenge FightingPhysical1060100This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.
33 33 33 33 34 34 Aqua Jet WaterPhysical2040100The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
38 38 38 38 39 39 Encore NormalStatus5100The user compels the target to keep using the move it encored for three turns.
45 45 45 45 46 46 Aqua Tail WaterPhysical109090The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
50 50 50 50 51 51 Retaliate NormalPhysical570100The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.
57 57 57 57 58 58 Swords Dance NormalStatus20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
62 62 62 62 63 63 Hydro Pump WaterSpecial511080The target is blasted by a huge volume of water launched under great pressure.
MoveTypeCategoryPPPowerAccuracyDescription
Evolution - Learned when the Pokémon evolves to this stage.
Slash NormalPhysical2070100The target is attacked with a slash of claws or blades. Critical hits land more easily.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
TM75 TM75 TM75 TM75 TM75 TM75 Swords Dance NormalStatus20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
HM01 HM01 HM01 HM01 Cut NormalPhysical305095The target is cut with a scythe or claw.
HM03 HM03 HM03 HM03 TM94 TM94 Surf WaterSpecial1590100The user attacks everything around it by swamping its surroundings with a giant wave.
TM13 TM13 TM13 TM13 TM13 TM13 Ice Beam IceSpecial1090100The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM14 TM14 TM14 TM14 TM14 TM14 Blizzard IceSpecial511070A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM15 TM15 TM15 TM15 TM15 TM15 Hyper Beam NormalSpecial515090The target is attacked with a powerful beam. The user can’t move on the next turn.
HM04 HM04 HM04 HM04 Strength NormalPhysical1580100The target is slugged with a punch thrown at maximum power.
TM28 TM28 TM28 TM28 Dig GroundPhysical1080100The user burrows into the ground, then attacks on the next turn.
TM06 TM06 TM06 TM06 TM06 TM06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM32 TM32 TM32 TM32 TM32 TM32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
HM05 HM05 HM05 HM05 TM98 TM98 Waterfall WaterPhysical1580100The user charges at the target and may make it flinch.
TM44 TM44 TM44 TM44 TM44 TM44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
TM90 TM90 TM90 TM90 TM90 TM90 Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
TM17 TM17 TM17 TM17 TM17 TM17 Protect NormalStatus10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM54 TM54 TM54 TM54 TM54 TM54 False Swipe NormalPhysical4040100A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM87 TM87 TM87 TM87 TM87 TM87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
TM45 TM45 TM45 TM45 TM45 TM45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM18 TM18 TM18 TM18 TM18 TM18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM94 TM94 TM94 HM06 Rock Smash FightingPhysical1540100The user attacks with a punch. This may also lower the target’s Defense stat.
TM07 TM07 TM07 TM07 TM07 TM07 Hail IceStatus10The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
TM42 TM42 TM42 TM42 TM42 TM42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM12 TM12 TM12 TM12 TM12 TM12 Taunt DarkStatus20100The target is taunted into a rage that allows it to use only attack moves for three turns.
HM06 HM06 HM07 Dive WaterPhysical1080100Diving on the first turn, the user floats up and attacks on the next turn.
TM40 TM40 TM40 TM40 TM40 TM40 Aerial Ace FlyingPhysical2060The user confounds the target with speed, then slashes. This attack never misses.
TM56 TM56 TM56 TM56 TM56 TM56 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
TM81 TM81 TM81 TM81 TM81 TM81 X-Scissor BugPhysical1580100The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM68 TM68 TM68 TM68 TM68 TM68 Giga Impact NormalPhysical515090The user charges at the target using every bit of its power. The user can’t move on the next turn.
TM86 TM86 TM86 TM86 TM86 TM86 Grass Knot GrassSpecial20*100The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
TM48 TM48 TM48 TM48 TM48 TM48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM55 TM55 TM55 TM55 TM55 TM55 Scald WaterSpecial1580100The user shoots boiling hot water at its target. This may also leave the target with a burn.
TM67 TM67 TM67 TM67 Retaliate NormalPhysical570100The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.
TM82 TM82 TM82 TM82 TM82 TM82 Dragon Tail DragonPhysical106090The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM88 TM88 TM88 TM88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
TM100 TM100 TM100 TM100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
TM01 TM01 Work Up NormalStatus30The user is roused, and its Attack and Sp. Atk stats increase.
TM67 TM67 Smart Strike SteelPhysical1070The user stabs the target with a sharp horn. This attack never misses.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Aqua Tail WaterPhysical109090The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Block NormalStatus5The user blocks the target’s way with arms spread wide to prevent escape.
Covet NormalPhysical2560100The user endearingly approaches the target, then steals the target’s held item.
Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
Hydro Cannon WaterSpecial515090The target is hit with a watery blast. The user can’t move on the next turn.
Icy Wind IceSpecial155595The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Knock Off DarkPhysical2065100The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Liquidation WaterPhysical1085100The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Superpower FightingPhysical5120100The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
Water Pledge WaterSpecial1080100A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears.
Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.