MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 Tackle NormalPhysical3540100A physical attack in which the user charges and slams into the target with its whole body.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 Scratch NormalPhysical3540100Hard, pointed, sharp claws rake the target to inflict damage.
5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Defense Curl NormalStatus40The user curls up to conceal weak spots and raise its Defense stat.
11 11 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Quick Attack NormalPhysical3040100The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
17 17 12 12 12 12 12 13 13 13 13 13 13 13 13 13 Fury Swipes NormalPhysical151880The target is raked with sharp claws or scythes quickly two to five times in a row.
17 17 17 17 17 16 16 16 16 16 16 16 16 16 Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
31 31 31 31 31 19 19 19 19 19 19 19 19 19 Follow Me NormalStatus20The user draws attention to itself, making all targets take aim only at the user.
25 25 24 24 24 24 24 25 25 25 25 25 25 25 25 25 Slam NormalPhysical208075The target is slammed with a long tail, vines, or the like to inflict damage.
33 33 40 40 40 40 40 28 28 28 28 28 28 28 28 28 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
31 31 31 31 31 31 31 31 31 Sucker Punch DarkPhysical570100This move enables the user to attack first. This move fails if the target is not readying an attack.
41 41 49 49 49 49 49 36 36 36 36 36 36 36 36 36 Amnesia PsychicStatus20The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
39 39 39 39 39 39 39 39 39 Baton Pass NormalStatus40The user switches places with a party Pokémon in waiting and passes along any stat changes.
47 47 47 47 47 47 47 47 47 Hyper Voice NormalSpecial1090100The user lets loose a horribly echoing shout with the power to inflict damage.
MoveTypeCategoryPPPowerAccuracyDescription
Egg
Baby-Doll Eyes FairyStatus30100The user stares at the target with its baby-doll eyes, which lowers the target’s Attack stat. This move always goes first.
Charm FairyStatus20100The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.
Covet NormalPhysical2560100The user endearingly approaches the target, then steals the target’s held item.
Double-Edge NormalPhysical15120100A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Focus Energy NormalStatus30The user takes a deep breath and focuses so that critical hits land more easily.
Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Last Resort NormalPhysical5140100This move can be used only after the user has used all the other moves it knows in the battle.
Reversal FightingPhysical15*100An all-out attack that becomes more powerful the less HP the user has.
Slash NormalPhysical2070100The target is attacked with a slash of claws or blades. Critical hits land more easily.
Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Trick PsychicStatus10100The user catches the target off guard and swaps its held item with its own.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
TM48 TM48 Fire Punch FirePhysical1575100The target is punched with a fiery fist. This may also leave the target with a burn.
TM33 TM33 Ice Punch IcePhysical1575100The target is punched with an icy fist. This may also leave the target frozen.
TM41 TM41 Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.
HM01 HM01 HM01 HM01 HM01 HM01 HM01 HM01 HM01 HM01 HM01 HM01 Cut NormalPhysical305095The target is cut with a scythe or claw.
TM02 TM02 Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
HM03 HM03 HM03 HM03 HM03 HM03 HM03 HM03 HM03 HM03 HM03 HM03 TM94 TM94 Surf WaterSpecial1590100The user attacks everything around it by swamping its surroundings with a giant wave.
TM28 TM28 TM28 TM28 TM28 TM28 TM28 TM28 TM28 TM28 TM28 TM28 TM28 TM28 Dig GroundPhysical1080100The user burrows into the ground, then attacks on the next turn.
TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM40 TM40 Defense Curl NormalStatus40The user curls up to conceal weak spots and raise its Defense stat.
TM39 TM39 Swift NormalSpecial2060Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 TM46 Thief DarkPhysical2560100The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
TM13 TM13 Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM03 TM03 Curse GhostStatus10A move that works differently for the Ghost type than for all other types.
TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 Protect NormalStatus10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM31 TM31 Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
TM43 TM43 Detect FightingStatus5This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM20 TM20 TM58 TM58 TM58 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM04 TM04 Rollout RockPhysical203090The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
TM34 TM34 TM87 TM87 TM87 TM87 TM87 TM87 TM87 TM87 TM87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
TM49 TM49 Fury Cutter BugPhysical204095The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM35 TM35 TM82 TM82 TM82 TM88 TM88 TM88 TM88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
TM01 TM01 Dynamic Punch FightingPhysical510050The user punches the target with full, concentrated power. This confuses the target if it hits.
TM23 TM23 TM23 TM23 TM23 TM23 TM23 TM23 TM23 TM23 Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
TM35 TM35 TM35 TM35 TM35 TM35 TM35 TM35 TM35 TM35 TM35 TM35 TM35 TM35 Flamethrower FireSpecial1590100The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM13 TM13 TM13 TM13 TM13 TM13 TM13 TM13 TM13 TM13 TM13 TM13 TM13 TM13 Ice Beam IceSpecial1090100The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 TM22 Solar Beam GrassSpecial10120100In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 TM24 Thunderbolt ElectricSpecial1590100A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM01 TM01 TM01 TM01 TM01 TM01 TM01 TM01 Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
TM31 TM31 TM31 TM31 TM31 TM31 TM31 TM31 TM31 TM31 TM31 TM31 TM31 TM31 Brick Break FightingPhysical1575100The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM34 TM34 TM34 TM34 TM34 TM34 TM34 TM34 Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
TM03 TM03 TM03 TM03 TM03 TM03 TM03 TM03 Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.
TM90 TM90 TM90 TM90 TM90 TM90 TM90 TM90 TM90 Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
TM89 TM89 TM89 TM89 TM89 TM89 TM89 TM89 TM89 U-turn BugPhysical2070100After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM56 TM56 TM56 TM56 TM56 TM56 TM56 TM56 TM56 Fling DarkPhysical10*100The user flings its held item at the target to attack. This move’s power and effects depend on the item.
TM65 TM65 TM65 TM65 TM65 TM65 TM65 TM65 TM65 Shadow Claw GhostPhysical1570100The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM86 TM86 TM86 TM86 TM86 TM86 TM86 TM86 TM86 Grass Knot GrassSpecial20*100The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
TM57 TM57 TM57 TM57 TM57 TM57 TM57 TM57 TM57 Charge Beam ElectricSpecial105090The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
HM05 Whirlpool WaterSpecial153585The user traps the target in a violent swirling whirlpool for four to five turns.
TM01 TM01 TM01 TM01 Hone Claws DarkStatus15The user sharpens its claws to boost its Attack stat and accuracy.
TM48 TM48 TM48 TM48 TM48 TM48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM49 TM49 TM49 TM49 TM49 TM49 Echoed Voice NormalSpecial1540100The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
TM67 TM67 TM67 TM67 Retaliate NormalPhysical570100The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.
TM83 TM83 TM01 TM01 Work Up NormalStatus30The user is roused, and its Attack and Sp. Atk stats increase.
TM100 TM100 TM100 TM100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
TM98 TM98 Power-Up Punch FightingPhysical2040100Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
TM59 TM59 Brutal Swing DarkPhysical2060100The user swings its body around violently to inflict damage on everything in its vicinity.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Aqua Tail WaterPhysical109090The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Body Slam NormalPhysical1585100The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Covet NormalPhysical2560100The user endearingly approaches the target, then steals the target’s held item.
Defense Curl NormalStatus40The user curls up to conceal weak spots and raise its Defense stat.
Double-Edge NormalPhysical15120100A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Dynamic Punch FightingPhysical510050The user punches the target with full, concentrated power. This confuses the target if it hits.
Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Fire Punch FirePhysical1575100The target is punched with a fiery fist. This may also leave the target with a burn.
Focus Punch FightingPhysical20150100The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Fury Cutter BugPhysical204095The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
Hyper Voice NormalSpecial1090100The user lets loose a horribly echoing shout with the power to inflict damage.
Ice Punch IcePhysical1575100The target is punched with an icy fist. This may also leave the target frozen.
Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Knock Off DarkPhysical2065100The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Last Resort NormalPhysical5140100This move can be used only after the user has used all the other moves it knows in the battle.
Mimic NormalStatus10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Rollout RockPhysical203090The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Shock Wave ElectricSpecial2060The user strikes the target with a quick jolt of electricity. This attack never misses.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sucker Punch DarkPhysical570100This move enables the user to attack first. This move fails if the target is not readying an attack.
Super Fang NormalPhysical10*90The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.
Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Swift NormalSpecial2060Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Thunder Punch ElectricPhysical1575100The target is punched with an electrified fist. This may also leave the target with paralysis.
Trick PsychicStatus10100The user catches the target off guard and swaps its held item with its own.
Uproar NormalSpecial1090100The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Water Pulse WaterSpecial2060100The user attacks the target with a pulsing blast of water. This may also confuse the target.