MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 Thunder Fang ElectricPhysical156595The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
1 1 1 Ice Fang IcePhysical156595The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
1 1 1 Fire Fang FirePhysical156595The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
1 1 1 Tackle NormalPhysical3540100A physical attack in which the user charges and slams into the target with its whole body.
1 1 1 Harden NormalStatus30The user stiffens all the muscles in its body to raise its Defense stat.
1 1 1 Bind NormalPhysical201585Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
4 4 4 Curse GhostStatus10A move that works differently for the Ghost type than for all other types.
7 7 7 Rock Throw RockPhysical155090The user picks up and throws a small rock at the target to attack.
10 10 10 Rock Tomb RockPhysical156095Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
16 16 16 Stealth Rock RockStatus20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
19 19 19 Autotomize SteelStatus15The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
20 20 20 Gyro Ball SteelPhysical5*100The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.
22 22 22 Smack Down RockPhysical1550100The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it’s hit.
25 25 25 Dragon Breath DragonSpecial2060100The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
28 28 28 Slam NormalPhysical208075The target is slammed with a long tail, vines, or the like to inflict damage.
31 31 31 Screech NormalStatus4085An earsplitting screech harshly lowers the target’s Defense stat.
34 34 34 Rock Slide RockPhysical107590Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
37 37 37 Crunch DarkPhysical1580100The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
40 40 40 Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
43 43 43 Dig GroundPhysical1080100The user burrows into the ground, then attacks on the next turn.
46 46 46 Stone Edge RockPhysical510080The user stabs the target from below with sharpened stones. Critical hits land more easily.
49 49 49 Double-Edge NormalPhysical15120100A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
52 52 52 Sandstorm RockStatus10A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
HM01 Cut NormalPhysical305095The target is cut with a scythe or claw.
TM05 TM05 TM05 Roar NormalStatus20The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM15 TM15 TM15 Hyper Beam NormalSpecial515090The target is attacked with a powerful beam. The user can’t move on the next turn.
HM04 Strength NormalPhysical1580100The target is slugged with a punch thrown at maximum power.
TM26 TM26 TM26 Earthquake GroundPhysical10100100The user sets off an earthquake that strikes every Pokémon around it.
TM28 Dig GroundPhysical1080100The user burrows into the ground, then attacks on the next turn.
TM06 TM06 TM06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM32 TM32 TM32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM64 TM64 TM64 Explosion NormalPhysical5250100The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
TM44 TM44 TM44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
TM80 TM80 TM80 Rock Slide RockPhysical107590Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM90 TM90 TM90 Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
TM17 TM17 TM17 Protect NormalStatus10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM37 TM37 TM37 Sandstorm RockStatus10A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
TM87 TM87 TM87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
TM45 TM45 TM45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM88 TM88 TM88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
TM11 TM11 TM11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM77 TM77 TM77 Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
HM06 Rock Smash FightingPhysical1540100The user attacks with a punch. This may also lower the target’s Defense stat.
TM41 TM41 TM41 Torment DarkStatus15100The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 TM42 TM42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM96 TM96 TM96 Nature Power NormalStatus20This attack makes use of nature’s power. Its effects vary depending on the user’s environment.
TM12 TM12 TM12 Taunt DarkStatus20100The target is taunted into a rage that allows it to use only attack moves for three turns.
TM39 TM39 TM39 Rock Tomb RockPhysical156095Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
TM74 TM74 TM74 Gyro Ball SteelPhysical5*100The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.
TM66 TM66 TM66 Payback DarkPhysical1050100The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
TM69 TM69 TM69 Rock Polish RockStatus20The user polishes its body to reduce drag. This sharply raises the Speed stat.
TM97 TM97 TM97 Dark Pulse DarkSpecial1580100The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TM68 TM68 TM68 Giga Impact NormalPhysical515090The user charges at the target using every bit of its power. The user can’t move on the next turn.
TM91 TM91 TM91 Flash Cannon SteelSpecial1080100The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.
TM71 TM71 TM71 Stone Edge RockPhysical510080The user stabs the target from below with sharpened stones. Critical hits land more easily.
TM23 TM23 TM23 Smack Down RockPhysical1550100The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it’s hit.
TM48 TM48 TM48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM78 TM78 TM78 Bulldoze GroundPhysical2060100The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM82 TM82 TM82 Dragon Tail DragonPhysical106090The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM100 TM100 TM100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
TM59 TM59 Brutal Swing DarkPhysical2060100The user swings its body around violently to inflict damage on everything in its vicinity.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Aqua Tail WaterPhysical109090The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Bind NormalPhysical201585Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
Block NormalStatus5The user blocks the target’s way with arms spread wide to prevent escape.
Dragon Pulse DragonSpecial1085100The target is attacked with a shock wave generated by the user’s gaping mouth.
Earth Power GroundSpecial1090100The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
Iron Head SteelPhysical1580100The user slams the target with its steel-hard head. This may also make the target flinch.
Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Magnet Rise ElectricStatus10The user levitates using electrically generated magnetism for five turns.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock RockStatus20The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
Stomping Tantrum GroundPhysical1075100Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.