MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 Sweet Scent NormalStatus20100A sweet scent that harshly lowers opposing Pokémon’s evasiveness.
1 1 1 1 Tackle NormalPhysical3540100A physical attack in which the user charges and slams into the target with its whole body.
5 5 5 5 Fairy Wind FairySpecial3040100The user stirs up a fairy wind and strikes the target with it.
8 8 8 8 Play Nice NormalStatus20The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat.
10 10 10 10 Fake Tears DarkStatus20100The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
13 13 13 13 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
17 17 17 17 Cotton Spore GrassStatus40100The user releases cotton-like spores that cling to opposing Pokémon, which harshly lowers their Speed stats.
21 21 21 21 Endeavor NormalPhysical5*100This attack move cuts down the target’s HP to equal the user’s HP.
26 26 26 26 Aromatherapy GrassStatus5The user releases a soothing scent that heals all status conditions affecting the user’s party.
31 31 31 31 Draining Kiss FairySpecial1050100The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target.
36 36 36 36 Energy Ball GrassSpecial1090100The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
41 41 41 41 Cotton Guard GrassStatus10The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat.
45 45 45 45 Wish NormalStatus10One turn after this move is used, the user’s or its replacement’s HP is restored by half the user’s max HP.
49 49 49 49 Play Rough FairyPhysical109090The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
58 58 58 58 Light Screen PsychicStatus30A wondrous wall of light is put up to reduce damage from special attacks for five turns.
67 67 67 67 Safeguard NormalStatus25The user creates a protective field that prevents status conditions for five turns.
MoveTypeCategoryPPPowerAccuracyDescription
Egg
After You NormalStatus15The user helps the target and makes it use its move right after the user.
Belly Drum NormalStatus10The user maximizes its Attack stat in exchange for HP equal to half its max HP.
Copycat NormalStatus20The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Sticky Web BugStatus20The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle.
Yawn NormalStatus10The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
TM35 TM35 TM35 TM35 Flamethrower FireSpecial1590100The target is scorched with an intense blast of fire. This may also leave the target with a burn.
HM03 HM03 TM94 TM94 Surf WaterSpecial1590100The user attacks everything around it by swamping its surroundings with a giant wave.
TM24 TM24 TM24 TM24 Thunderbolt ElectricSpecial1590100A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TM06 TM06 TM06 TM06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM29 TM29 TM29 TM29 Psychic PsychicSpecial1090100The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
TM32 TM32 TM32 TM32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM16 TM16 TM16 TM16 Light Screen PsychicStatus30A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM85 TM85 TM85 TM85 Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.
TM44 TM44 TM44 TM44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
TM90 TM90 TM90 TM90 Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
TM46 TM46 TM46 TM46 Thief DarkPhysical2560100The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
TM17 TM17 TM17 TM17 Protect NormalStatus10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM87 TM87 TM87 TM87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
TM45 TM45 TM45 TM45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM88 TM88 TM88 TM88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
TM20 TM20 TM20 TM20 Safeguard NormalStatus25The user creates a protective field that prevents status conditions for five turns.
TM18 TM18 TM18 TM18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM11 TM11 TM11 TM11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM77 TM77 TM77 TM77 Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
TM42 TM42 TM42 TM42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM04 TM04 TM04 TM04 Calm Mind PsychicStatus20The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM53 TM53 TM53 TM53 Energy Ball GrassSpecial1090100The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
TM48 TM48 TM48 TM48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM100 TM100 TM100 TM100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
TM99 TM99 TM99 TM99 Dazzling Gleam FairySpecial1080100The user damages opposing Pokémon by emitting a powerful flash.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
After You NormalStatus15The user helps the target and makes it use its move right after the user.
Covet NormalPhysical2560100The user endearingly approaches the target, then steals the target’s held item.
Endeavor NormalPhysical5*100This attack move cuts down the target’s HP to equal the user’s HP.
Gastro Acid PoisonStatus10100The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.
Heal Bell NormalStatus5The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
Magic Coat PsychicStatus15Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.