MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Tackle NormalPhysical3540100A physical attack in which the user charges and slams into the target with its whole body.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Tail Whip NormalStatus30100The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.
1 1 1 1 1 1 1 1 1 1 1 1 1 1 Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Sand Attack GroundStatus15100Sand is hurled in the target’s face, reducing the target’s accuracy.
9 9 Baby-Doll Eyes FairyStatus30100The user stares at the target with its baby-doll eyes, which lowers the target’s Attack stat. This move always goes first.
23 23 23 23 23 23 23 22 22 22 22 13 13 13 13 13 Quick Attack NormalPhysical3040100The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
30 30 30 30 30 30 30 29 29 29 29 17 17 17 17 17 Confuse Ray GhostStatus10100The target is exposed to a sinister ray that triggers confusion.
43 43 43 43 25 25 25 25 25 Assurance DarkPhysical1060100If the target has already taken some damage in the same turn, this attack’s power is doubled.
47 47 47 47 47 47 47 64 64 64 64 29 29 29 29 29 Screech NormalStatus4085An earsplitting screech harshly lowers the target’s Defense stat.
52 52 52 52 52 52 52 71 71 71 71 33 33 33 33 33 Moonlight FairyStatus5The user restores its own HP. The amount of HP regained varies with the weather.
42 42 42 42 42 42 42 57 57 57 57 37 37 37 37 37 Mean Look NormalStatus5The user pins the target with a dark, arresting look. The target becomes unable to flee.
50 50 50 50 41 41 41 41 41 Last Resort NormalPhysical5140100This move can be used only after the user has used all the other moves it knows in the battle.
78 78 78 45 45 45 45 45 Guard Swap PsychicStatus10The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
HM01 HM01 HM01 HM01 HM01 HM01 HM01 HM01 HM01 HM01 HM01 HM01 Cut NormalPhysical305095The target is cut with a scythe or claw.
TM02 TM02 Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 TM15 Hyper Beam NormalSpecial515090The target is attacked with a powerful beam. The user can’t move on the next turn.
TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 TM06 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM29 TM29 TM29 TM29 TM29 TM29 TM29 TM29 TM29 TM29 TM29 TM29 TM29 TM29 TM29 TM29 Psychic PsychicSpecial1090100The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 TM32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 TM39 Swift NormalSpecial2060Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM42 TM42 TM85 TM85 TM85 TM85 TM85 TM85 TM85 TM85 TM85 Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.
TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 TM44 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
TM13 TM13 Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM03 TM03 Curse GhostStatus10A move that works differently for the Ghost type than for all other types.
TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 TM17 Protect NormalStatus10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM31 TM31 Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
TM07 TM07 Zap Cannon ElectricSpecial512050The user fires an electric blast like a cannon to inflict damage and cause paralysis.
TM43 TM43 Detect FightingStatus5This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM20 TM20 TM58 TM58 TM58 Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM34 TM34 TM87 TM87 TM87 TM87 TM87 TM87 TM87 TM87 TM87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 TM45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM35 TM35 TM82 TM82 TM82 TM88 TM88 TM88 TM88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
TM23 TM23 TM23 TM23 TM23 TM23 TM23 TM23 TM23 TM23 Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 TM18 Rain Dance WaterStatus5The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 TM11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM09 TM09 TM77 TM77 TM77 TM77 TM77 TM77 TM77 TM77 TM77 Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 TM30 Shadow Ball GhostSpecial1580100The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
TM28 TM28 TM28 TM28 TM28 TM28 TM28 TM28 TM28 TM28 TM28 TM28 Dig GroundPhysical1080100The user burrows into the ground, then attacks on the next turn.
TM41 TM41 TM41 TM41 TM41 TM41 TM41 TM41 TM41 TM41 TM41 TM41 TM41 TM41 Torment DarkStatus15100The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 TM42 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM12 TM12 TM12 TM12 TM12 TM12 TM12 TM12 TM12 TM12 TM12 TM12 TM12 TM12 Taunt DarkStatus20100The target is taunted into a rage that allows it to use only attack moves for three turns.
TM90 TM90 TM90 TM90 TM90 TM90 TM90 TM90 TM90 Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
TM66 TM66 TM66 TM66 TM66 TM66 TM66 TM66 TM66 Payback DarkPhysical1050100The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
TM79 TM79 TM79 TM97 TM97 TM97 TM97 Dark Pulse DarkSpecial1580100The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TM68 TM68 TM68 TM68 TM68 TM68 TM68 TM68 TM68 Giga Impact NormalPhysical515090The user charges at the target using every bit of its power. The user can’t move on the next turn.
TM48 TM48 TM48 TM48 TM48 TM48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM49 TM49 TM49 TM49 TM49 TM49 Echoed Voice NormalSpecial1540100The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
TM67 TM67 TM67 TM67 Retaliate NormalPhysical570100The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.
TM83 TM83 TM01 TM01 Work Up NormalStatus30The user is roused, and its Attack and Sp. Atk stats increase.
TM95 TM95 TM95 TM95 TM95 TM95 Snarl DarkSpecial155595The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
TM100 TM100 TM100 TM100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Body Slam NormalPhysical1585100The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Covet NormalPhysical2560100The user endearingly approaches the target, then steals the target’s held item.
Dark Pulse DarkSpecial1580100The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Double-Edge NormalPhysical15120100A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.
Endure NormalStatus10The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Foul Play DarkPhysical1595100The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Heal Bell NormalStatus5The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Helping Hand NormalStatus20The user assists an ally by boosting the power of that ally’s attack.
Hyper Voice NormalSpecial1090100The user lets loose a horribly echoing shout with the power to inflict damage.
Iron Tail SteelPhysical1510075The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
Laser Focus NormalStatus30The user concentrates intensely. The attack on the next turn always results in a critical hit.
Last Resort NormalPhysical5140100This move can be used only after the user has used all the other moves it knows in the battle.
Mimic NormalStatus10The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.
Mud-Slap GroundSpecial1020100The user hurls mud in the target’s face to inflict damage and lower its accuracy.
Psych Up NormalStatus10The user hypnotizes itself into copying any stat change made by the target.
Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Spite GhostStatus10100The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
Sucker Punch DarkPhysical570100This move enables the user to attack first. This move fails if the target is not readying an attack.
Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Swift NormalSpecial2060Star-shaped rays are shot at opposing Pokémon. This attack never misses.
Throat Chop DarkPhysical1580100The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
Wonder Room PsychicStatus10The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.