MoveTypeCategoryPPPowerAccuracyDescription
Level Up
1 1 1 1 1 Tackle NormalPhysical3540100A physical attack in which the user charges and slams into the target with its whole body.
32 32 1 1 1 Petal Dance GrassSpecial10120100The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
1 1 1 1 1 Growl NormalStatus40100The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
3 3 3 3 Growl NormalStatus40100The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
1 Amnesia PsychicStatus20The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
1 1 1 1 1 Leech Seed GrassStatus1090A seed is planted on the target. It steals some HP from the target every turn.
7 7 7 7 9 Leech Seed GrassStatus1090A seed is planted on the target. It steals some HP from the target every turn.
1 Power Whip GrassPhysical1012085The user violently whirls its vines, tentacles, or the like to harshly lash the target.
1 1 1 1 1 Vine Whip GrassPhysical2545100The target is struck with slender, whiplike vines to inflict damage.
9 9 9 9 5 Vine Whip GrassPhysical2545100The target is struck with slender, whiplike vines to inflict damage.
13 13 13 13 14 Poison Powder PoisonStatus3575The user scatters a cloud of poisonous dust that poisons the target.
13 13 13 13 14 Sleep Powder GrassStatus1575The user scatters a big cloud of sleep-inducing dust around the target.
15 15 15 15 22 Take Down NormalPhysical209085A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
20 20 20 20 31 Razor Leaf GrassPhysical255595Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily.
23 23 23 23 Sweet Scent NormalStatus20100A sweet scent that harshly lowers opposing Pokémon’s evasiveness.
28 28 28 28 44 Growth NormalStatus20The user’s body grows all at once, raising the Attack and Sp. Atk stats.
31 31 31 31 58 Double-Edge NormalPhysical15120100A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
39 39 39 39 Worry Seed GrassStatus10100A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.
45 45 45 45 Synthesis GrassStatus5The user restores its own HP. The amount of HP regained varies with the weather.
50 50 50 50 Petal Blizzard GrassPhysical1590100The user stirs up a violent petal blizzard and attacks everything around it.
53 53 53 53 71 Solar Beam GrassSpecial10120100In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
MoveTypeCategoryPPPowerAccuracyDescription
Evolution - Learned when the Pokémon evolves to this stage.
Petal Dance GrassSpecial10120100The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
MoveTypeCategoryPPPowerAccuracyDescription
TM/HM
TM75 TM75 TM75 TM75 Swords Dance NormalStatus20A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
HM01 HM01 Cut NormalPhysical305095The target is cut with a scythe or claw.
TM05 TM05 TM05 TM05 Roar NormalStatus20The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM15 TM15 TM15 TM15 TM48 Hyper Beam NormalSpecial515090The target is attacked with a powerful beam. The user can’t move on the next turn.
HM04 HM04 Strength NormalPhysical1580100The target is slugged with a punch thrown at maximum power.
TM22 TM22 TM22 TM22 TM45 Solar Beam GrassSpecial10120100In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM26 TM26 TM26 TM26 TM41 Earthquake GroundPhysical10100100The user sets off an earthquake that strikes every Pokémon around it.
TM06 TM06 TM06 TM06 TM27 Toxic PoisonStatus1090A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM32 TM32 TM32 TM32 Double Team NormalStatus15By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM16 TM16 TM16 TM16 TM06 Light Screen PsychicStatus30A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM44 TM44 TM44 TM44 TM05 Rest PsychicStatus10The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
TM90 TM90 TM90 TM90 TM08 Substitute NormalStatus10The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
TM17 TM17 TM17 TM17 TM07 Protect NormalStatus10This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM36 TM36 TM36 TM36 TM52 Sludge Bomb PoisonSpecial1090100Unsanitary sludge is hurled at the target. This may also poison the target.
TM87 TM87 TM87 TM87 Swagger NormalStatus1585The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
TM45 TM45 TM45 TM45 Attract NormalStatus15100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM88 TM88 TM88 TM88 Sleep Talk NormalStatus10While it is asleep, the user randomly uses one of the moves it knows.
TM20 TM20 TM20 TM20 Safeguard NormalStatus25The user creates a protective field that prevents status conditions for five turns.
TM11 TM11 TM11 TM11 Sunny Day FireStatus5The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM94 HM06 Rock Smash FightingPhysical1540100The user attacks with a punch. This may also lower the target’s Defense stat.
TM42 TM42 TM42 TM42 TM12 Facade NormalPhysical2070100This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM96 TM96 TM96 TM96 Nature Power NormalStatus20This attack makes use of nature’s power. Its effects vary depending on the user’s environment.
TM53 TM53 TM53 TM53 Energy Ball GrassSpecial1090100The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
TM68 TM68 TM68 TM68 Giga Impact NormalPhysical515090The user charges at the target using every bit of its power. The user can’t move on the next turn.
TM86 TM86 TM86 TM86 Grass Knot GrassSpecial20*100The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
TM09 TM09 TM09 TM09 Venoshock PoisonSpecial1065100The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.
TM48 TM48 TM48 TM48 Round NormalSpecial1560100The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM49 TM49 TM49 TM49 Echoed Voice NormalSpecial1540100The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
TM78 TM78 TM78 TM78 Bulldoze GroundPhysical2060100The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM100 TM100 TM100 TM100 Confide NormalStatus20The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
TM01 TM01 Work Up NormalStatus30The user is roused, and its Attack and Sp. Atk stats increase.
TM01 Headbutt NormalPhysical1570100The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
TM53 Mega Drain GrassSpecial1540100A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
TM09 Reflect PsychicStatus20A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TM39 Outrage DragonPhysical10120100The user rampages and attacks for two to three turns. The user then becomes confused.
MoveTypeCategoryPPPowerAccuracyDescription
Move Tutor
Bind NormalPhysical201585Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
Block NormalStatus5The user blocks the target’s way with arms spread wide to prevent escape.
Frenzy Plant GrassSpecial515090The user slams the target with the roots of an enormous tree. The user can’t move on the next turn.
Giga Drain GrassSpecial1075100A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Grass Pledge GrassSpecial1080100A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears.
Knock Off DarkPhysical2065100The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
Outrage DragonPhysical10120100The user rampages and attacks for two to three turns. The user then becomes confused.
Seed Bomb GrassPhysical1580100The user slams a barrage of hard-shelled seeds down on the target from above.
Snore NormalSpecial1550100This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stomping Tantrum GroundPhysical1075100Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.
Synthesis GrassStatus5The user restores its own HP. The amount of HP regained varies with the weather.
Worry Seed GrassStatus10100A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.