PokémonTypesAbilitiesHPAtkDefSpASpDSpeBST
Alolan Raichu ElectricPsychic 60 85 50 95 85 110 485
Galarian Ponyta Psychic 50 85 55 65 65 90 410
Galarian Rapidash PsychicFairy 65 100 70 80 80 105 500
Galarian Slowpoke Psychic 90 65 65 40 40 15 315
Mime Jr. PsychicFairy 20 25 45 70 90 60 310
Mr. Mime PsychicFairy 40 45 65 100 120 90 460
Galarian Mr. Mime IcePsychic 50 65 65 90 90 100 460
Mr. Rime IcePsychic 80 85 75 110 100 70 520
Espeon Psychic 65 65 60 130 95 110 525
Mewtwo Psychic 106 110 90 154 90 130 680
Mew Psychic 100 100 100 100 100 100 600
Natu PsychicFlying 40 50 45 70 45 70 320
Xatu PsychicFlying 65 75 70 95 70 95 470
Wynaut Psychic 95 23 48 23 48 23 260
Wobbuffet Psychic 190 33 58 33 58 33 405
Celebi PsychicGrass 100 100 100 100 100 100 600
Ralts PsychicFairy 28 25 25 45 35 40 198
Kirlia PsychicFairy 38 35 35 65 55 50 278
Gardevoir PsychicFairy 68 65 65 125 115 80 518
Gallade PsychicFighting 68 125 65 65 115 80 518
Lunatone RockPsychic 90 55 65 95 85 70 460
Solrock RockPsychic 90 95 85 55 65 70 460
Baltoy GroundPsychic 40 40 55 40 70 55 300
Claydol GroundPsychic 60 70 105 70 120 75 500
Jirachi SteelPsychic 100 100 100 100 100 100 600
Bronzor SteelPsychic 57 24 86 24 86 23 300
Bronzong SteelPsychic 67 89 116 79 116 33 500
Munna Psychic 76 25 45 67 55 24 292
Musharna Psychic 116 55 85 107 95 29 487
Woobat PsychicFlying 65 45 43 55 43 72 323
Swoobat PsychicFlying 67 57 55 77 55 114 425
Darmanitan (Zen Mode) FirePsychic 105 30 105 140 105 55 540
Sigilyph PsychicFlying 72 58 80 103 80 97 490
Gothita Psychic 45 30 50 55 65 45 290
Gothorita Psychic 60 45 70 75 85 55 390
Gothitelle Psychic 70 55 95 95 110 65 490
Solosis Psychic 45 30 40 105 50 20 290
Duosion Psychic 65 40 50 125 60 30 370
Reuniclus Psychic 110 65 75 125 85 30 490
Elgyem Psychic 55 55 55 85 55 30 335
Beheeyem Psychic 75 75 75 125 95 40 485
Espurr Psychic 62 48 54 63 60 68 355
Meowstic (Male) Psychic 74 48 76 83 81 104 466
Meowstic (Female) Psychic 74 48 76 83 81 104 466
Inkay DarkPsychic 53 54 53 37 46 45 288
Malamar DarkPsychic 86 92 88 68 75 73 482
Oranguru NormalPsychic 90 60 80 90 110 60 490
Silvally (Psychic) Psychic 95 95 95 95 95 95 570
Cosmog Psychic 43 29 31 29 31 37 200
Cosmoem Psychic 43 29 131 29 131 37 400
Solgaleo PsychicSteel 137 137 107 113 89 97 680
Lunala PsychicGhost 137 113 89 137 107 97 680
Necrozma Psychic 97 107 101 127 89 79 600
Necrozma (Dusk Mane) PsychicSteel 97 157 127 113 109 77 680
Necrozma (Dawn Wings) PsychicGhost 97 113 109 157 127 77 680
Dottler BugPsychic 50 35 80 50 90 30 335
Orbeetle BugPsychic 60 45 110 80 120 90 505
Hatenna Psychic 42 30 45 56 53 39 265
Hattrem Psychic 57 40 65 86 73 49 370
Hatterene PsychicFairy 57 90 95 136 103 29 510
Indeedee (Male) PsychicNormal 60 65 55 105 95 95 475
Indeedee (Female) PsychicNormal 70 55 65 95 105 85 475
MoveTypeCategoryPPPowerAccuracyDescription
Agility PsychicStatus300101The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Ally Switch PsychicStatus150101The user teleports using a strange power and switches places with one of its allies.
Amnesia PsychicStatus200101The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
Calm Mind PsychicStatus200101The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Confusion PsychicSpecial2550100The target is hit by a weak telekinetic force. This may also confuse the target.
Cosmic Power PsychicStatus200101The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
Dream Eater PsychicSpecial15100100The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.
Extrasensory PsychicSpecial2080100The user attacks with an odd, unseeable power. This may also make the target flinch.
Future Sight PsychicSpecial10120100Two turns after this move is used, a hunk of psychic energy attacks the target.
G-Max Gravitas PsychicPhysical1010101A Psychic-type attack that Gigantamax Orbeetle use. This move changes gravity for five turns.
Gravity PsychicStatus50101This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can’t be used.
Guard Split PsychicStatus100101The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
Guard Swap PsychicStatus100101The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
Heal Pulse PsychicStatus100101The user emits a healing pulse that restores the target’s HP by up to half of its max HP.
Healing Wish PsychicStatus100101The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
Hypnosis PsychicStatus20060The user employs hypnotic suggestion to make the target fall into a deep sleep.
Imprison PsychicStatus100101If opposing Pokémon know any move also known by the user, they are prevented from using it.
Instruct PsychicStatus150101The user instructs the target to use the target’s last move again.
Light Screen PsychicStatus300101A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Magic Coat PsychicStatus150101Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.
Magic Powder PsychicStatus200100The user scatters a cloud of magic powder that changes the target to Psychic type.
Magic Room PsychicStatus100101The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
Max Mindstorm PsychicPhysical1010101This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Mirror Coat PsychicSpecial201100A retaliation move that counters any special attack, inflicting double the damage taken.
Photon Geyser PsychicSpecial5100100The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user.
Power Split PsychicStatus100101The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.
Power Swap PsychicStatus100101The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
Power Trick PsychicStatus100101The user employs its psychic power to switch its Attack stat with its Defense stat.
Prismatic Laser PsychicSpecial10160100The user shoots powerful lasers using the power of a prism. The user can’t move on the next turn.
Psybeam PsychicSpecial2065100The target is attacked with a peculiar ray. This may also leave the target confused.
Psychic PsychicSpecial1090100The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
Psychic Fangs PsychicPhysical1085100The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
Psychic Terrain PsychicStatus100101This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
Psycho Cut PsychicPhysical2070100The user tears at the target with blades formed by psychic power. Critical hits land more easily.
Psycho Shift PsychicStatus100100Using its psychic power of suggestion, the user transfers its status conditions to the target.
Psyshock PsychicSpecial1080100The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Psystrike PsychicSpecial10100100The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Reflect PsychicStatus200101A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Rest PsychicStatus100101The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Role Play PsychicStatus100101The user mimics the target completely, copying the target’s Ability.
Skill Swap PsychicStatus100101The user employs its psychic power to exchange Abilities with the target.
Speed Swap PsychicStatus100101The user exchanges Speed stats with the target.
Stored Power PsychicSpecial1020100The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.
Teleport PsychicStatus200101The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.
Trick PsychicStatus100100The user catches the target off guard and swaps its held item with its own.
Trick Room PsychicStatus50101The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Wonder Room PsychicStatus100101The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.
Zen Headbutt PsychicPhysical158090The user focuses its willpower to its head and attacks the target. This may also make the target flinch.